Player Matchup

Nemesis
Nemesis
Silver I
EyeTakeWifi
Nemesis
Silver I
Level 123
God Stats
5W - 1L
1,874 SR
Queue Stats
9W - 10L
1,530 MMR
Party 1
Freya
Freya
Gold III
ISpI Kiwis69
Freya
Gold III
Level 153
God Stats
5W - 2L
1,704 SR
Queue Stats
364W - 378L
1,494 MMR
Solo
Merlin
Merlin
Silver I
JoeHuck Ruck
Merlin
Silver I
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,501 MMR
Party 2
Fafnir
Fafnir
Gold V
KvngSliik
Fafnir
Gold V
Level 87
God Stats
0W - 1L
1,478 SR
Queue Stats
23W - 27L
1,385 MMR
Party 1
Medusa
Medusa
Bronze IV
Moyaa7196
Medusa
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,611 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,608 SR
1,483 MMR
Bellona
Bellona
Gold III
Broken100ko
Bellona
Gold III
Level 87
God Stats
6W - 10L
1,469 SR
Queue Stats
53W - 72L
1,441 MMR
Solo
Neith
Neith
Gold IV
DankMelloGang
Neith
Gold IV
Level 101
God Stats
2W - 1L
1,546 SR
Queue Stats
100W - 105L
1,457 MMR
Solo
Kukulkan
Kukulkan
Gold I
GetMoney787
Kukulkan
Gold I
Level 156
God Stats
44W - 29L
1,644 SR
Queue Stats
688W - 686L
1,491 MMR
Solo
Poseidon
Poseidon
Bronze III
NoctisOtium
Poseidon
Bronze III
Level 153
God Stats
3W - 3L
1,595 SR
Queue Stats
13W - 11L
1,546 MMR
Party 3
Ymir
Ymir
Silver II
TheWolfPack2025
Ymir
Silver II
Level 104
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 3L
1,477 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EyeTakeWifi
Nemesis
12
0 / 1 / 2
7,152
511
3,471
11,969
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 0
7,948
568
10,811
11,712
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
0 / 4 / 0
6,713
480
7,380
8,356
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
KvngSliik
Fafnir
9
1 / 5 / 0
6,303
450
1,831
16,253
10,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Moyaa7196
Medusa
12
0 / 3 / 0
6,868
491
3,669
8,660
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
MauiAthenaMulanHades

VS

Bans
IzanamiYemojaKaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broken100ko
Bellona
11
0 / 3 / 2
6,998
500
4,699
12,810
12,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 4
7,564
540
5,887
5,965
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
GetMoney787
Kukulkan
14
8 / 0 / 5
9,117
651
14,640
8,394
4,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
NoctisOtium
Poseidon
14
6 / 1 / 6
8,350
596
10,384
8,788
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 6
7,141
510
1,206
8,867
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
16
16
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Broken100ko
Bellona
0
3
2
0.33
W
2
0
4
4
L
Nemesis
EyeTakeWifi
Nemesis
0
1
2
1
W
Kukulkan
GetMoney787
Kukulkan
8
0
5
10.5
L
3
3
0
1
L
Merlin
0
4
0
0
L
Fafnir
KvngSliik
Fafnir
1
5
0
0.2
L
Medusa
Moyaa7196
Medusa
0
3
0
0
W
Poseidon
NoctisOtium
Poseidon
6
1
6
9
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,162
Damage
36,816
56,950
Taken
44,824
25,496
Mitigated
29,756
13,599
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Broken100ko
Bellona
4,699
1,571
0
3,780
12,810
12,087
0
7,515
5,295
0
35,955
W
5,887
2,167
0
2,545
5,965
2,816
459
2,071
3,894
0
50,789
L
Nemesis
EyeTakeWifi
Nemesis
3,471
1,340
0
930
11,969
4,147
0
4,707
7,262
0
56,463
W
Kukulkan
GetMoney787
Kukulkan
14,640
1,561
0
473
8,394
4,150
640
4,819
3,575
72,746
0
L
10,811
3,063
0
5,276
11,712
4,920
0
4,447
7,265
53,915
0
L
Merlin
7,380
364
0
996
8,356
3,135
0
5,095
3,261
55,290
0
L
Fafnir
KvngSliik
Fafnir
1,831
334
943
3,142
16,253
10,168
0
7,358
8,895
17,377
0
L
Medusa
Moyaa7196
Medusa
3,669
1,701
0
2,312
8,660
3,126
1,416
3,988
4,672
0
53,490
W
Poseidon
NoctisOtium
Poseidon
10,384
1,840
0
1,225
8,788
2,956
552
1,877
6,911
65,154
2,752
W
1,206
112
0
2,126
8,867
7,747
0
4,048
4,819
17,847
2,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
39,170
379
Minions Killed
411
0
Camps Cleared
0
1,283,308
Distance Traveled
1,457,849
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,998
500
73
5
0
290,136
3
W
Neith
7,564
540
77
6
0
266,779
4
L
Nemesis
7,152
511
94
7
0
312,900
6
W
Kukulkan
9,117
651
120
9
0
300,707
1
L
Freya
7,948
568
76
5
0
247,056
2
L
Merlin
6,713
480
89
6
0
259,946
0
L
Fafnir
6,303
450
27
2
0
219,023
2
L
Medusa
6,868
491
93
7
0
244,383
2
W
Poseidon
8,350
596
109
8
0
308,564
6
W
Ymir
7,141
510
32
2
0
291,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role