Player Matchup

Danzaburou
Danzaburou
TboneTheBoneMan
Danzaburou
Level 47
God Stats
21W - 18L
1,559 SR
Queue Stats
199W - 195L
1,531 Elo+
Party 2
Chaac
Chaac
Tiimed
Chaac
Level 28
God Stats
9W - 8L
1,586 SR
Queue Stats
52W - 72L
1,400 Elo+
Party 2
Anubis
Anubis
tewoa
Anubis
Level 18
God Stats
5W - 1L
1,838 SR
Queue Stats
53W - 53L
1,445 Elo+
Party 2
Team Averages
Level 31
1,661 SR
1,459 Elo+

VS

Team Averages
Level 71
1,273 SR
1,441 Elo+
Hou Yi
Hou Yi
GomuTask
Hou Yi
Level 160
God Stats
1W - 1L
1,518 SR
Queue Stats
26W - 35L
1,469 Elo+
Party 1
Tyr
Tyr
RobStroke
Tyr
Level 37
God Stats
0W - 2L
1,179 SR
Queue Stats
18W - 25L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirenaGalactica
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,122 SR
Queue Stats
2W - 9L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TboneTheBoneMan
Danzaburou
17
7 / 0 / 5
11,808
787
14,956
11,452
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Tiimed
Chaac
17
8 / 0 / 5
12,100
807
18,682
16,553
16,779
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
tewoa
Anubis
16
1 / 2 / 10
10,807
720
9,806
12,105
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GomuTask
Hou Yi
15
1 / 3 / 1
9,153
610
15,175
15,619
7,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 1
8,604
574
6,030
20,287
18,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
SirenaGalactica
Morgan Le Fay
12
0 / 8 / 0
8,143
543
4,477
13,780
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
2
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
GomuTask
Hou Yi
1
3
1
0.5
L
1
5
1
0.3
L
Morgan Le Fay
SirenaGalactica
Morgan Le Fay
0
8
0
0
W
Danzaburou
TboneTheBoneMan
Danzaburou
7
0
5
9.5
W
Chaac
Tiimed
Chaac
8
0
5
10.5
W
Anubis
tewoa
Anubis
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,444
Damage
25,682
40,110
Taken
49,686
29,532
Mitigated
31,064
13,090
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
GomuTask
Hou Yi
15,175
5,297
0
2,598
15,619
7,021
0
1,763
13,856
0
54,606
L
6,030
1,165
0
858
20,287
18,635
0
3,364
16,923
0
16,388
L
Morgan Le Fay
SirenaGalactica
Morgan Le Fay
4,477
814
0
508
13,780
5,408
0
4,796
8,984
23,438
0
W
Danzaburou
TboneTheBoneMan
Danzaburou
14,956
6,005
0
4,893
11,452
5,650
1,656
1,476
9,976
0
55,247
W
Chaac
Tiimed
Chaac
18,682
2,439
58
5,461
16,553
16,779
535
1,843
13,110
46
59,106
W
Anubis
tewoa
Anubis
9,806
308
0
2,678
12,105
7,103
381
1,215
10,890
55,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
25,900
209
Minions Killed
142
0
Camps Cleared
0
833,678
Distance Traveled
753,464
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,153
610
94
6
0
251,325
3
L
Tyr
8,604
574
19
1
0
290,536
0
L
Morgan Le Fay
8,143
543
29
2
0
211,603
0
W
Danzaburou
11,808
787
61
4
0
262,590
4
W
Chaac
12,100
807
64
4
0
319,913
0
W
Anubis
10,807
720
84
6
0
251,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role