Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
IGV Pillo
Mulan
Level 109
God Stats
1W - 2L
1,557 SR
Queue Stats
12W - 12L
1,384 Elo+
Solo
Thanatos
Thanatos
Ing-guido45
Thanatos
Level 85
God Stats
3W - 3L
1,143 SR
Queue Stats
48W - 55L
1,374 Elo+
Solo
Maui
Maui
Krieg Engineer
Maui
Level 47
God Stats
28W - 26L
1,284 SR
Queue Stats
58W - 74L
1,265 Elo+
Solo
Ishtar
Ishtar
YuuyaKirby
Ishtar
Level 42
God Stats
1W - 3L
1,388 SR
Queue Stats
83W - 91L
1,332 Elo+
Solo
Team Averages
Level 70
1,375 SR
1,371 Elo+

VS

Team Averages
Level 88
1,472 SR
1,386 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cannon_G41
Ah Muzen Cab
Level 104
God Stats
33W - 39L
1,418 SR
Queue Stats
261W - 256L
1,310 Elo+
Solo
Nike
Nike
LethaIWiener
Nike
Level 40
God Stats
5W - 2L
1,755 SR
Queue Stats
20W - 32L
1,261 Elo+
Solo
Thor
Thor
adfeja83
Thor
Level 103
God Stats
23W - 20L
1,445 SR
Queue Stats
213W - 225L
1,414 Elo+
Solo
Cthulhu
Cthulhu
oClviks
Cthulhu
Level 43
God Stats
4W - 1L
1,242 SR
Queue Stats
139W - 112L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 0
6,330
452
4,394
11,881
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
IGV Pillo
Mulan
13
1 / 5 / 0
7,516
537
4,977
11,539
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Ing-guido45
Thanatos
11
1 / 4 / 0
6,558
468
3,689
12,985
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 5 / 1
7,466
533
5,830
14,309
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
YuuyaKirby
Ishtar
10
0 / 2 / 2
5,933
424
5,819
13,679
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 10
7,850
561
6,169
8,342
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Cannon_G41
Ah Muzen Cab
12
4 / 0 / 4
7,800
557
10,991
8,954
2,971
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 1 / 4
8,774
627
9,139
12,559
6,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
13
4 / 1 / 5
8,156
583
5,236
12,495
5,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
oClviks
Cthulhu
12
3 / 3 / 3
8,055
575
7,997
12,788
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
19
19
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Baron Samedi
 
Baron Samedi
1
0
10
6
W
Ah Muzen Cab
Cannon_G41
Ah Muzen Cab
4
0
4
6
L
Mulan
IGV Pillo
Mulan
1
5
0
0.2
L
Thanatos
Ing-guido45
Thanatos
1
4
0
0.25
L
3
5
1
0.7
W
7
1
4
9
L
Ishtar
YuuyaKirby
Ishtar
0
2
2
0.5
W
Thor
4
1
5
6.5
W
Cthulhu
oClviks
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
39,532
64,393
Taken
55,138
34,720
Mitigated
28,715
22,024
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,394
196
0
2,978
11,881
7,981
0
4,278
7,603
39,791
0
W
Baron Samedi
 
Baron Samedi
6,169
383
1,993
4,502
8,342
3,719
924
2,033
6,073
40,610
0
W
Ah Muzen Cab
Cannon_G41
Ah Muzen Cab
10,991
5,615
477
3,712
8,954
2,971
2,898
1,889
7,065
0
50,693
L
Mulan
IGV Pillo
Mulan
4,977
761
0
4,123
11,539
5,995
1,268
0
11,539
0
52,540
L
Thanatos
Ing-guido45
Thanatos
3,689
661
0
7,118
12,985
4,752
0
563
12,422
0
47,000
L
5,830
925
449
2,339
14,309
11,037
0
4,594
9,715
20,543
1,147
W
9,139
1,775
0
3,601
12,559
6,708
1,551
460
11,690
0
52,315
L
Ishtar
YuuyaKirby
Ishtar
5,819
3,234
0
5,017
13,679
4,955
0
4,731
8,948
0
41,915
W
Thor
5,236
526
0
3,192
12,495
5,111
49
1,723
10,422
0
48,850
W
Cthulhu
oClviks
Cthulhu
7,997
870
1,218
2,313
12,788
10,206
210
3,790
8,953
30,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
40,635
342
Minions Killed
328
0
Camps Cleared
0
1,283,997
Distance Traveled
1,403,355
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,330
452
73
5
0
248,842
0
W
Baron Samedi
7,850
561
65
5
0
258,149
0
W
Ah Muzen Cab
7,800
557
64
5
0
293,440
0
L
Mulan
7,516
537
100
7
0
267,602
5
L
Thanatos
6,558
468
76
5
0
290,105
1
L
Maui
7,466
533
24
2
0
237,472
0
W
Nike
8,774
627
83
6
0
288,531
0
L
Ishtar
5,933
424
69
5
0
239,976
2
W
Thor
8,156
583
78
6
0
302,225
3
W
Cthulhu
8,055
575
38
3
0
261,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role