Player Matchup

Zeus
Zeus
Dumped75Rounds
Zeus
Level 105
God Stats
14W - 17L
1,466 SR
Queue Stats
107W - 113L
1,332 Elo+
Party 2
Tyr
Tyr
Mx3_Khaos
Tyr
Level 124
God Stats
5W - 6L
1,476 SR
Queue Stats
300W - 335L
1,488 Elo+
Party 3
Medusa
Medusa
Troubleshoot89p
Medusa
Level 116
God Stats
2W - 5L
1,247 SR
Queue Stats
141W - 157L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
klbeatsants
Gilgamesh
Level 48
God Stats
9W - 9L
1,432 SR
Queue Stats
118W - 148L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
young_demigodWNF
Cthulhu
Level 121
God Stats
6W - 3L
1,502 SR
Queue Stats
45W - 42L
1,395 Elo+
Party 2
Team Averages
Level 103
1,425 SR
1,391 Elo+

VS

Team Averages
Level 55
1,446 SR
1,304 Elo+
Chaac
Chaac
Carl0s44life
Chaac
Level 66
God Stats
20W - 31L
1,352 SR
Queue Stats
60W - 75L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
SirGanjaGuru420
Danzaburou
Level 68
God Stats
34W - 19L
1,619 SR
Queue Stats
126W - 118L
1,450 Elo+
Solo
Awilix
Awilix
Tegaa-
Awilix
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 54L
1,283 Elo+
Party 1
Ymir
Ymir
YrnBarzzz
Ymir
Level 16
God Stats
5W - 12L
1,259 SR
Queue Stats
12W - 27L
1,204 Elo+
Party 1
Sol
Sol
xKnoUno
Sol
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,816
620
3,964
3,781
1,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 3
5,770
525
3,878
7,573
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
2 / 0 / 1
5,667
515
6,037
5,326
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
klbeatsants
Gilgamesh
11
2 / 0 / 0
6,793
618
5,298
8,137
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 1 / 2
5,359
487
6,460
6,647
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,453
496
4,146
9,132
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SirGanjaGuru420
Danzaburou
7
0 / 3 / 1
4,504
409
3,796
7,593
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Tegaa-
Awilix
7
0 / 1 / 1
4,835
440
1,497
6,023
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 2 / 1
4,361
396
1,801
8,729
5,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
9
0 / 2 / 0
5,268
479
1,964
5,712
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
0
1
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
1
4.5
W
0
0
3
1.5
L
Danzaburou
SirGanjaGuru420
Danzaburou
0
3
1
0.17
L
Awilix
Tegaa-
Awilix
0
1
1
0.5
W
2
0
1
2.5
L
Ymir
0
2
1
0.25
W
Gilgamesh
klbeatsants
Gilgamesh
2
0
0
2
L
Sol
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,637
Damage
13,204
31,464
Taken
37,189
18,816
Mitigated
20,815
17,039
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,146
620
0
2,645
9,132
9,044
0
0
9,132
0
33,475
W
3,964
394
0
2,054
3,781
1,368
759
906
2,875
39,210
0
W
3,878
727
0
4,644
7,573
4,160
0
1,323
6,206
0
33,779
L
Danzaburou
SirGanjaGuru420
Danzaburou
3,796
1,455
261
2,676
7,593
2,613
0
3,322
4,081
0
16,229
L
Awilix
Tegaa-
Awilix
1,497
610
0
0
6,023
2,086
0
1,945
3,950
0
24,866
W
6,037
3,410
0
3,580
5,326
1,614
687
691
4,635
0
34,567
L
Ymir
1,801
85
125
2,379
8,729
5,266
0
2,995
5,228
13,916
0
W
Gilgamesh
klbeatsants
Gilgamesh
5,298
2,218
0
3,496
8,137
8,071
0
0
7,375
0
35,590
L
Sol
1,964
978
0
1,621
5,712
1,806
1,464
1,194
4,374
25,355
0
W
6,460
443
249
3,016
6,647
3,603
48
845
5,802
27,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
24,421
324
Minions Killed
220
0
Camps Cleared
0
1,042,141
Distance Traveled
997,814
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,453
496
65
6
0
197,127
0
W
Zeus
6,816
620
100
9
0
209,640
4
W
Tyr
5,770
525
66
6
0
240,970
2
L
Danzaburou
4,504
409
28
3
0
191,613
4
L
Awilix
4,835
440
51
5
0
236,026
0
W
Medusa
5,667
515
64
6
0
182,159
0
L
Ymir
4,361
396
25
2
0
196,879
0
W
Gilgamesh
6,793
618
66
6
0
211,376
3
L
Sol
5,268
479
51
5
0
176,169
2
W
Cthulhu
5,359
487
28
3
0
197,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role