Player Matchup

Yemoja
Yemoja
Balegdahlol
Yemoja
Level 160
God Stats
1W - 2L
1,285 SR
Queue Stats
759W - 75L
2,099 Elo+
Party 1
Baron Samedi
Baron Samedi
Shark Bate2004
Baron Samedi
Level 107
God Stats
1W - 2L
1,474 SR
Queue Stats
34W - 22L
1,573 Elo+
Party 1
Thanatos
Thanatos
TheEmployedGay
Thanatos
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
72W - 0L
2,109 Elo+
Party 1
Team Averages
Level 95
1,419 SR
1,927 Elo+

VS

Team Averages
Level 79
1,386 SR
1,355 Elo+
Odin
Odin
FantasticFrog31
Odin
Level 106
God Stats
10W - 12L
1,504 SR
Queue Stats
125W - 177L
1,370 Elo+
Party 2
He Bo
He Bo
IAmFerb9974
He Bo
Level 105
God Stats
6W - 9L
1,464 SR
Queue Stats
202W - 268L
1,379 Elo+
Party 2
Agni
Agni
ICYxHIM
Agni
Level 27
God Stats
0W - 2L
1,189 SR
Queue Stats
29W - 46L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 0 / 17
8,890
889
6,911
8,824
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Shark Bate2004
Baron Samedi
13
7 / 1 / 12
8,649
865
14,267
5,920
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
14
11 / 0 / 6
9,125
913
9,252
8,706
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,125
613
1,631
13,541
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 0
5,843
584
3,000
9,298
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
ICYxHIM
Agni
10
0 / 6 / 0
5,775
578
3,903
11,042
4,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
20
Kills
1
1
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
17
10.5
L
1
7
0
0.14
L
0
7
0
0
L
Agni
ICYxHIM
Agni
0
6
0
0
W
Baron Samedi
Shark Bate2004
Baron Samedi
7
1
12
13
W
Thanatos
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,430
Damage
8,534
23,450
Taken
33,881
14,791
Mitigated
14,080
20,195
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,911
1,087
1,512
2,802
8,824
7,553
835
2,887
5,806
23,077
0
L
1,631
50
140
813
13,541
7,039
0
8,586
4,628
0
13,887
L
3,000
84
0
155
9,298
2,808
0
5,370
3,679
15,257
0
L
Agni
ICYxHIM
Agni
3,903
223
372
458
11,042
4,233
0
7,242
3,638
10,306
0
W
Baron Samedi
Shark Bate2004
Baron Samedi
14,267
955
3,866
3,233
5,920
3,058
1,007
2,211
3,562
31,194
0
W
Thanatos
9,252
1,479
0
8,782
8,706
4,180
827
1,839
6,831
0
32,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
17,743
110
Minions Killed
63
0
Camps Cleared
0
483,477
Distance Traveled
438,409
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,890
889
28
3
0
138,845
1
L
Odin
6,125
613
21
2
0
148,946
0
L
He Bo
5,843
584
26
3
0
156,652
2
L
Agni
5,775
578
16
2
0
132,811
0
W
Baron Samedi
8,649
865
35
4
0
146,227
1
W
Thanatos
9,125
913
47
5
0
198,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role