Player Matchup

Danzaburou
Danzaburou
IsThatAFlute39
Danzaburou
Level 108
God Stats
20W - 10L
1,663 SR
Queue Stats
184W - 100L
1,771 Elo+
Party 1
Terra
Terra
Little Munchie
Terra
Level 160
God Stats
13W - 12L
1,588 SR
Queue Stats
161W - 76L
1,792 Elo+
Party 1
Nu Wa
Nu Wa
TgBolt
Nu Wa
Level 106
God Stats
2W - 0L
1,643 SR
Queue Stats
116W - 63L
1,775 Elo+
Party 1
Team Averages
Level 125
1,631 SR
1,780 Elo+

VS

Team Averages
Level 130
1,549 SR
1,623 Elo+
Hel
Hel
Queen Azula6833
Hel
Level 84
God Stats
1W - 2L
1,344 SR
Queue Stats
159W - 215L
1,277 Elo+
Solo
Sun Wukong
Sun Wukong
Skadi2H0ttie
Sun Wukong
Level 146
God Stats
3W - 2L
1,591 SR
Queue Stats
363W - 211L
1,766 Elo+
Party 2
Lancelot
Lancelot
eigalaxy
Lancelot
Level 160
God Stats
85W - 51L
1,713 SR
Queue Stats
492W - 248L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IsThatAFlute39
Danzaburou
17
7 / 5 / 4
12,664
844
12,336
18,680
9,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
2 / 0 / 11
12,326
822
11,688
18,749
29,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
TgBolt
Nu Wa
17
5 / 4 / 8
11,557
770
19,488
10,012
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
9,572
638
9,759
14,052
4,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Skadi2H0ttie
Sun Wukong
14
1 / 3 / 4
9,761
651
7,624
17,165
13,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
eigalaxy
Lancelot
18
6 / 3 / 3
11,463
764
22,011
21,681
17,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
9
9
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IsThatAFlute39
Danzaburou
7
5
4
1.8
W
2
0
11
7.5
L
2
8
5
0.56
L
Sun Wukong
Skadi2H0ttie
Sun Wukong
1
3
4
1
W
Nu Wa
TgBolt
Nu Wa
5
4
8
2.25
L
Lancelot
eigalaxy
Lancelot
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,512
Damage
39,394
47,441
Taken
52,898
43,214
Mitigated
34,606
17,461
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IsThatAFlute39
Danzaburou
12,336
5,279
0
2,402
18,680
9,893
2,110
4,496
13,651
0
68,843
W
11,688
2,091
6,086
8,223
18,749
29,173
268
2,210
15,678
27,909
0
L
9,759
1,195
660
2,140
14,052
4,355
91
9,070
4,982
39,411
0
L
Sun Wukong
Skadi2H0ttie
Sun Wukong
7,624
938
0
3,719
17,165
13,166
0
11,309
5,856
0
40,063
W
Nu Wa
TgBolt
Nu Wa
19,488
4,852
0
750
10,012
4,148
695
3,108
6,636
57,346
0
L
Lancelot
eigalaxy
Lancelot
22,011
4,141
0
4,869
21,681
17,085
0
10,870
10,811
0
57,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
30,796
203
Minions Killed
180
0
Camps Cleared
0
838,764
Distance Traveled
770,412
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,664
844
95
6
0
263,431
0
W
Terra
12,326
822
28
2
0
316,276
0
L
Hel
9,572
638
54
4
0
195,328
0
L
Sun Wukong
9,761
651
53
4
0
250,342
0
W
Nu Wa
11,557
770
80
5
0
259,057
3
L
Lancelot
11,463
764
73
5
0
324,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role