Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BannedForTheWeek
Shiva
Level 51
God Stats
53W - 46L
1,562 SR
Queue Stats
133W - 92L
1,578 Elo+
Party 2
Ra
Ra
Goated253
Ra
Level 46
God Stats
2W - 0L
1,813 SR
Queue Stats
107W - 79L
1,535 Elo+
Party 2
Team Averages
Level 41
1,625 SR
1,538 Elo+

VS

Team Averages
Level 53
1,520 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
CharmyIsThick
Tsukuyomi
Level 48
God Stats
2W - 1L
1,663 SR
Queue Stats
7W - 12L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
Loss_Gamer
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Moogiic
Ao Kuang
Level 108
God Stats
0W - 1L
1,397 SR
Queue Stats
14W - 18L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 3 / 11
9,162
916
17,228
8,662
3,725
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 3 / 5
9,480
948
13,090
13,863
11,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 10
8,719
872
10,171
8,091
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CharmyIsThick
Tsukuyomi
12
1 / 8 / 6
7,739
774
7,799
14,374
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
Loss_Gamer
Cthulhu
12
2 / 7 / 3
8,309
831
6,086
15,299
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Moogiic
Ao Kuang
12
5 / 5 / 1
8,508
851
9,328
16,948
11,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
8
8
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
3
11
3.5
W
10
3
5
4.17
L
Tsukuyomi
CharmyIsThick
Tsukuyomi
1
8
6
0.5
W
5
2
10
5
L
Cthulhu
Loss_Gamer
Cthulhu
2
7
3
0.5
L
Ao Kuang
Moogiic
Ao Kuang
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,489
Damage
23,213
30,616
Taken
46,621
18,658
Mitigated
33,434
8,413
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
17,228
12,853
0
2,348
8,662
3,725
1,491
4,402
4,260
0
40,024
W
13,090
2,812
662
2,058
13,863
11,216
846
6,483
7,380
0
30,704
L
Tsukuyomi
CharmyIsThick
Tsukuyomi
7,799
1,900
0
2,253
14,374
5,537
0
1,947
12,175
0
23,968
W
10,171
1,981
1,399
1,946
8,091
3,717
1,133
4,571
3,520
28,649
0
L
Cthulhu
Loss_Gamer
Cthulhu
6,086
1,011
0
393
15,299
16,215
0
4,471
10,546
15,609
0
L
Ao Kuang
Moogiic
Ao Kuang
9,328
3,237
0
7,204
16,948
11,682
0
3,797
12,928
29,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,361
Gold Earned
24,556
115
Minions Killed
94
0
Camps Cleared
0
553,639
Distance Traveled
513,985
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,162
916
44
4
0
162,415
1
W
Shiva
9,480
948
33
3
0
200,631
2
L
Tsukuyomi
7,739
774
38
4
0
164,925
0
W
Ra
8,719
872
38
4
0
190,593
0
L
Cthulhu
8,309
831
20
2
0
167,654
1
L
Ao Kuang
8,508
851
36
4
0
181,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role