Player Matchup

Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HexTheSlayer
Bellona
Level 69
God Stats
18W - 11L
1,620 SR
Queue Stats
77W - 80L
1,472 Elo+
Solo
Janus
Janus
Notlebowski3503
Janus
Level 65
God Stats
17W - 47L
1,265 SR
Queue Stats
69W - 101L
1,284 Elo+
Solo
Thanatos
Thanatos
ProSasukesito
Thanatos
Level 97
God Stats
60W - 61L
1,490 SR
Queue Stats
169W - 174L
1,328 Elo+
Solo
Team Averages
Level 86
1,475 SR
1,417 Elo+

VS

Team Averages
Level 58
1,399 SR
1,248 Elo+
Merlin
Merlin
Firestorm7447
Merlin
Level 64
God Stats
0W - 1L
1,331 SR
Queue Stats
5W - 6L
1,199 Elo+
Solo
Tiamat
Tiamat
RavenX_44
Tiamat
Level 112
God Stats
0W - 1L
1,107 SR
Queue Stats
31W - 40L
1,287 Elo+
Solo
Medusa
Medusa
fffbbbaaa2
Medusa
Level 33
God Stats
36W - 64L
1,358 SR
Queue Stats
36W - 75L
1,275 Elo+
Solo
Cu Chulainn
Cu Chulainn
nakeddrumma
Cu Chulainn
Level 41
God Stats
2W - 2L
1,527 SR
Queue Stats
14W - 19L
1,227 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tipsyruben
Tsukuyomi
Level 40
God Stats
4W - 1L
1,674 SR
Queue Stats
14W - 20L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 0 / 5
13,373
495
10,371
14,531
7,715
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
 
Kuzenbo
18
2 / 1 / 11
13,162
487
10,165
22,457
36,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HexTheSlayer
Bellona
18
1 / 1 / 6
12,853
476
8,784
26,283
27,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 0 / 4
15,178
562
9,510
10,803
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
ProSasukesito
Thanatos
20
7 / 0 / 4
14,404
533
13,803
25,559
13,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
11,569
428
18,780
17,318
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
RavenX_44
Tiamat
17
1 / 3 / 0
11,027
408
8,326
15,630
10,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
fffbbbaaa2
Medusa
10
0 / 5 / 1
8,559
317
2,615
10,596
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
nakeddrumma
Cu Chulainn
14
0 / 2 / 1
9,054
335
2,148
12,468
12,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
tipsyruben
Tsukuyomi
13
1 / 5 / 1
9,723
360
10,189
19,381
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
21
Kills
2
2
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
5
10.5
W
Kuzenbo
 
Kuzenbo
2
1
11
7.5
L
0
6
2
0.17
W
Bellona
HexTheSlayer
Bellona
1
1
6
4
W
3
0
4
5
W
Thanatos
ProSasukesito
Thanatos
7
0
4
9
L
Tiamat
RavenX_44
Tiamat
1
3
0
0.33
L
Medusa
fffbbbaaa2
Medusa
0
5
1
0.1
L
Cu Chulainn
nakeddrumma
Cu Chulainn
0
2
1
0.25
L
Tsukuyomi
tipsyruben
Tsukuyomi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,633
Damage
42,058
99,633
Taken
75,393
90,068
Mitigated
42,760
48,693
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,371
5,305
0
3,021
14,531
7,715
5,079
2,865
11,666
0
129,476
W
Kuzenbo
 
Kuzenbo
10,165
3,176
0
5,035
22,457
36,142
1,410
6,444
16,013
53,002
0
L
18,780
277
0
1,853
17,318
8,223
890
5,436
11,882
108,751
0
W
Bellona
HexTheSlayer
Bellona
8,784
3,547
0
6,113
26,283
27,272
1,408
8,893
17,390
0
78,665
W
9,510
43
0
1,361
10,803
5,051
1,982
3,641
7,162
126,192
0
W
Thanatos
ProSasukesito
Thanatos
13,803
2,883
0
33,163
25,559
13,888
86
5,528
20,031
0
154,227
L
Tiamat
RavenX_44
Tiamat
8,326
980
0
4,945
15,630
10,231
0
6,233
9,397
85,978
6,895
L
Medusa
fffbbbaaa2
Medusa
2,615
1,210
0
1,958
10,596
4,209
670
3,345
7,251
0
33,452
L
Cu Chulainn
nakeddrumma
Cu Chulainn
2,148
388
0
0
12,468
12,980
0
2,012
10,456
0
35,457
L
Tsukuyomi
tipsyruben
Tsukuyomi
10,189
2,694
0
3,565
19,381
7,117
0
2,649
16,732
0
50,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,970
Gold Earned
49,932
796
Minions Killed
493
0
Camps Cleared
0
2,800,224
Distance Traveled
2,117,319
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,373
495
158
6
0
528,624
0
W
Kuzenbo
13,162
487
73
3
0
563,049
2
L
Merlin
11,569
428
171
6
0
435,490
4
W
Bellona
12,853
476
125
5
0
532,068
0
W
Janus
15,178
562
254
9
0
550,187
2
W
Thanatos
14,404
533
186
7
0
626,296
3
L
Tiamat
11,027
408
137
5
0
438,789
12
L
Medusa
8,559
317
52
2
0
258,257
0
L
Cu Chulainn
9,054
335
49
2
0
517,586
1
L
Tsukuyomi
9,723
360
84
3
0
467,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role