Player Matchup

Anhur
Anhur
Desu Mation
Anhur
Level 156
God Stats
6W - 5L
1,536 SR
Queue Stats
556W - 332L
1,658 Elo+
Party 1
Chang'e
Chang'e
Waifu Nation
Chang'e
Level 80
God Stats
0W - 2L
1,563 SR
Queue Stats
58W - 26L
1,739 Elo+
Party 1
Ares
Ares
Why do drugs
Ares
Level 153
God Stats
34W - 12L
1,782 SR
Queue Stats
518W - 274L
1,704 Elo+
Party 1
Team Averages
Level 130
1,627 SR
1,700 Elo+

VS

Team Averages
Level 103
1,598 SR
1,651 Elo+
Sun Wukong
Sun Wukong
Jahlajafi
Sun Wukong
Level 61
God Stats
1W - 0L
1,601 SR
Queue Stats
26W - 19L
1,687 Elo+
Solo
Zhong Kui
Zhong Kui
Slvmpy
Zhong Kui
Level 142
God Stats
1W - 0L
1,672 SR
Queue Stats
8W - 8L
1,757 Elo+
Solo
Ishtar
Ishtar
TheDJOlli3
Ishtar
Level 107
God Stats
17W - 19L
1,520 SR
Queue Stats
49W - 48L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,466
631
10,077
17,141
9,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Waifu Nation
Chang'e
15
2 / 2 / 3
9,377
625
12,274
15,363
8,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 4
10,044
670
9,420
16,046
24,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jahlajafi
Sun Wukong
17
5 / 2 / 3
10,918
728
15,765
14,554
13,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Slvmpy
Zhong Kui
18
2 / 2 / 4
10,896
726
16,246
15,026
11,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
TheDJOlli3
Ishtar
15
1 / 1 / 3
9,435
629
8,718
9,385
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
5
Kills
8
8
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Sun Wukong
Jahlajafi
Sun Wukong
5
2
3
3.25
W
Zhong Kui
Slvmpy
Zhong Kui
2
2
4
2
W
Ishtar
TheDJOlli3
Ishtar
1
1
3
2.5
L
Chang'e
Waifu Nation
Chang'e
2
2
3
1.75
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
40,729
48,550
Taken
38,965
42,130
Mitigated
28,793
17,169
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,077
5,501
0
3,832
17,141
9,564
0
5,867
11,274
0
43,755
W
Sun Wukong
Jahlajafi
Sun Wukong
15,765
2,092
0
2,774
14,554
13,660
0
6,076
8,478
0
42,269
W
Zhong Kui
Slvmpy
Zhong Kui
16,246
1,535
0
9,553
15,026
11,603
287
9,270
5,756
79,160
0
W
Ishtar
TheDJOlli3
Ishtar
8,718
5,466
0
1,367
9,385
3,530
2,075
6,429
2,956
0
29,060
L
Chang'e
Waifu Nation
Chang'e
12,274
625
4,027
4,989
15,363
8,519
142
5,742
9,621
38,266
0
L
9,420
561
0
4,321
16,046
24,047
0
4,682
11,364
19,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
31,249
158
Minions Killed
203
0
Camps Cleared
0
779,181
Distance Traveled
802,544
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,466
631
79
5
0
237,760
3
W
Sun Wukong
10,918
728
36
2
0
290,938
4
W
Zhong Kui
10,896
726
131
9
0
266,729
0
W
Ishtar
9,435
629
36
2
0
244,877
2
L
Chang'e
9,377
625
64
4
0
260,339
4
L
Ares
10,044
670
15
1
0
281,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role