Player Matchup

Hachiman
Hachiman
Danhiem
Hachiman
Level 106
God Stats
2W - 0L
1,465 SR
Queue Stats
20W - 10L
1,507 Elo+
Solo
Fenrir
Fenrir
DragonDrew916
Fenrir
Level 143
God Stats
3W - 4L
1,311 SR
Queue Stats
97W - 120L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
ItsCPTYeeYee
Zhong Kui
Level 140
God Stats
1W - 3L
1,197 SR
Queue Stats
142W - 153L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Tone913
Danzaburou
Level 128
God Stats
2W - 0L
1,291 SR
Queue Stats
55W - 60L
1,425 Elo+
Solo
Atlas
Atlas
richie_jaimes
Atlas
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
100W - 83L
1,475 Elo+
Solo
Team Averages
Level 121
1,353 SR
1,455 Elo+

VS

Team Averages
Level 83
1,525 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
AnastasiaKniight
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,265 Elo+
Party 1
He Bo
He Bo
MOs FINEST
He Bo
Level 127
God Stats
1W - 3L
1,367 SR
Queue Stats
210W - 201L
1,415 Elo+
Solo
Ratatoskr
Ratatoskr
S_L_I_P_K_N_O_T9
Ratatoskr
Level 91
God Stats
0W - 2L
1,595 SR
Queue Stats
11W - 11L
1,485 Elo+
Solo
Charybdis
Charybdis
Sign My Scuf
Charybdis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,430 Elo+
Party 1
Yu Huang
Yu Huang
Zaegess
Yu Huang
Level 127
God Stats
2W - 5L
1,663 SR
Queue Stats
219W - 242L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Danhiem
Hachiman
14
4 / 4 / 20
10,296
686
11,331
10,475
4,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 1 / 23
13,232
882
10,530
13,389
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ItsCPTYeeYee
Zhong Kui
20
19 / 3 / 16
14,490
966
30,850
24,882
20,095
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Tone913
Danzaburou
20
7 / 2 / 21
12,378
825
12,500
9,221
4,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 31
12,234
816
11,700
30,063
29,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnastasiaKniight
Morgan Le Fay
19
5 / 8 / 7
11,111
741
10,374
19,703
17,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

He Bo
17
4 / 10 / 4
10,881
725
15,259
16,191
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
14
2 / 10 / 5
8,813
588
4,739
15,696
7,782
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Sign My Scuf
Charybdis
18
2 / 6 / 8
10,368
691
18,138
14,224
6,644
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Zaegess
Yu Huang
17
2 / 9 / 7
10,105
674
14,605
16,408
7,633
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
46
43
Kills
15
15
Deaths
43
111
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AnastasiaKniight
Morgan Le Fay
5
8
7
1.06
W
Hachiman
Danhiem
Hachiman
4
4
20
3.5
W
9
1
23
20.5
W
Zhong Kui
ItsCPTYeeYee
Zhong Kui
19
3
16
9
L
He Bo
4
10
4
0.6
L
Ratatoskr
2
10
5
0.45
L
Charybdis
Sign My Scuf
Charybdis
2
6
8
1
W
Danzaburou
Tone913
Danzaburou
7
2
21
8.75
L
Yu Huang
Zaegess
Yu Huang
2
9
7
0.61
W
4
5
31
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,911
Damage
63,115
88,030
Taken
82,222
75,499
Mitigated
47,786
41,660
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AnastasiaKniight
Morgan Le Fay
10,374
2,738
812
3,137
19,703
17,982
0
8,418
11,285
30,933
0
W
Hachiman
Danhiem
Hachiman
11,331
7,209
999
2,490
10,475
4,511
1,435
4,356
6,119
0
21,129
W
10,530
1,380
1,465
4,331
13,389
16,803
1,272
7,212
6,177
0
17,614
W
Zhong Kui
ItsCPTYeeYee
Zhong Kui
30,850
5,910
1,564
15,035
24,882
20,095
3,420
12,652
12,230
67,182
0
L
He Bo
15,259
1,259
565
990
16,191
7,745
0
8,224
7,967
30,244
0
L
Ratatoskr
4,739
743
0
785
15,696
7,782
0
9,188
6,508
0
7,481
L
Charybdis
Sign My Scuf
Charybdis
18,138
7,802
127
2,651
14,224
6,644
0
7,498
6,726
0
27,597
W
Danzaburou
Tone913
Danzaburou
12,500
4,104
3,196
3,350
9,221
4,629
3,130
6,036
3,185
0
24,259
L
Yu Huang
Zaegess
Yu Huang
14,605
1,441
721
1,971
16,408
7,633
0
9,222
7,186
28,271
0
W
11,700
4,024
1,382
7,848
30,063
29,461
555
9,982
20,081
20,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,630
Gold Earned
51,278
170
Minions Killed
130
0
Camps Cleared
0
1,309,858
Distance Traveled
1,055,363
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,111
741
33
2
0
204,702
0
W
Hachiman
10,296
686
17
1
0
177,185
1
W
Fenrir
13,232
882
11
1
0
336,514
0
W
Zhong Kui
14,490
966
91
6
0
260,366
0
L
He Bo
10,881
725
35
2
0
196,780
0
L
Ratatoskr
8,813
588
4
0
0
210,991
0
L
Charybdis
10,368
691
31
2
0
243,286
0
W
Danzaburou
12,378
825
34
2
0
275,649
0
L
Yu Huang
10,105
674
27
2
0
199,604
2
W
Atlas
12,234
816
17
1
0
260,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role