Player Matchup

Morgan Le Fay
Morgan Le Fay
Produles
Morgan Le Fay
Level 139
God Stats
6W - 1L
1,610 SR
Queue Stats
98W - 45L
1,699 Elo+
Party 1
King Arthur
King Arthur
RythmicRick
King Arthur
Level 128
God Stats
5W - 2L
1,421 SR
Queue Stats
110W - 81L
1,453 Elo+
Party 1
Cerberus
Cerberus
itzNOVACAiNE
Cerberus
Level 30
God Stats
6W - 2L
1,733 SR
Queue Stats
109W - 56L
1,562 Elo+
Party 1
Team Averages
Level 99
1,588 SR
1,571 Elo+

VS

Team Averages
Level 106
1,504 SR
1,352 Elo+
Ra
Ra
BarryTheWombat
Ra
Level 57
God Stats
5W - 8L
1,363 SR
Queue Stats
111W - 143L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
Vudu Priest
Danzaburou
Level 158
God Stats
3W - 4L
1,541 SR
Queue Stats
60W - 102L
1,274 Elo+
Solo
Maui
Maui
mythicstorm70
Maui
Level 104
God Stats
5W - 3L
1,608 SR
Queue Stats
227W - 264L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Produles
Morgan Le Fay
12
5 / 1 / 1
7,983
798
8,754
8,866
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
RythmicRick
King Arthur
13
0 / 3 / 5
7,015
702
3,591
9,876
6,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
itzNOVACAiNE
Cerberus
12
1 / 1 / 4
7,534
753
4,048
10,960
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,280
628
4,925
8,339
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Vudu Priest
Danzaburou
8
1 / 1 / 3
6,352
635
4,463
5,071
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 1
8,054
805
5,330
7,378
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
5
5
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Morgan Le Fay
Produles
Morgan Le Fay
5
1
1
5.5
W
King Arthur
RythmicRick
King Arthur
0
3
5
0.83
L
Danzaburou
Vudu Priest
Danzaburou
1
1
3
2.5
W
Cerberus
itzNOVACAiNE
Cerberus
1
1
4
3
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,393
Damage
14,718
29,702
Taken
20,788
19,822
Mitigated
10,178
10,387
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,925
214
501
1,924
8,339
3,288
0
5,344
2,995
19,462
0
W
Morgan Le Fay
Produles
Morgan Le Fay
8,754
581
0
2,824
8,866
4,205
648
3,365
5,501
35,308
0
W
King Arthur
RythmicRick
King Arthur
3,591
580
0
3,300
9,876
6,262
215
2,699
7,177
0
17,664
L
Danzaburou
Vudu Priest
Danzaburou
4,463
1,811
0
1,226
5,071
1,992
84
2,990
2,081
0
14,769
W
Cerberus
itzNOVACAiNE
Cerberus
4,048
237
0
4,263
10,960
9,355
230
4,243
6,717
15,188
0
L
5,330
1,366
243
2,874
7,378
4,898
0
4,531
2,847
16,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,532
Gold Earned
20,686
115
Minions Killed
71
0
Camps Cleared
0
557,531
Distance Traveled
461,693
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,280
628
30
3
0
164,537
0
W
Morgan Le Fay
7,983
798
55
6
0
180,876
2
W
King Arthur
7,015
702
22
2
0
182,142
0
L
Danzaburou
6,352
635
22
2
0
110,996
1
W
Cerberus
7,534
753
38
4
0
194,513
0
L
Maui
8,054
805
19
2
0
186,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role