Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FulminareXII
Athena
Level 126
God Stats
6W - 3L
1,714 SR
Queue Stats
434W - 407L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
Shewzie
Sylvanus
Level 68
God Stats
21W - 4L
1,787 SR
Queue Stats
196W - 200L
1,517 Elo+
Party 1
Neith
Neith
xCrisppy
Neith
Level 93
God Stats
3W - 2L
1,495 SR
Queue Stats
519W - 477L
1,535 Elo+
Party 1
Team Averages
Level 73
1,599 SR
1,513 Elo+

VS

Team Averages
Level 96
1,576 SR
1,466 Elo+
Khepri
Khepri
AverageJoe1000
Khepri
Level 123
God Stats
3W - 5L
1,691 SR
Queue Stats
76W - 86L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
BigDaddyJay18
Hun Batz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 271L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Imp3ria
Baron Samedi
Level 66
God Stats
15W - 10L
1,522 SR
Queue Stats
202W - 208L
1,425 Elo+
Party 2
Maui
Maui
Tdk305
Maui
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 83L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
TheTikiMann
Heimdallr
Level 27
God Stats
4W - 4L
1,669 SR
Queue Stats
47W - 50L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 2 / 3
9,643
603
10,281
12,015
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
 
Cliodhna
15
7 / 1 / 7
9,443
590
11,790
11,965
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
15
3 / 0 / 4
9,358
585
5,778
10,403
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Shewzie
Sylvanus
12
0 / 2 / 6
7,950
497
4,831
11,557
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
xCrisppy
Neith
16
6 / 0 / 5
9,612
601
8,308
6,442
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,113
445
3,403
12,367
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
BigDaddyJay18
Hun Batz
12
2 / 5 / 1
7,590
474
7,893
13,996
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Imp3ria
Baron Samedi
12
0 / 3 / 1
7,290
456
4,577
8,926
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Tdk305
Maui
14
0 / 2 / 0
8,155
510
3,096
9,602
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TheTikiMann
Heimdallr
12
2 / 6 / 0
6,920
433
5,018
13,929
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
3
1.75
W
Cliodhna
 
Cliodhna
7
1
7
10.5
L
0
2
4
1
L
Hun Batz
BigDaddyJay18
Hun Batz
2
5
1
0.5
W
Athena
3
0
4
5
L
Baron Samedi
Imp3ria
Baron Samedi
0
3
1
0.17
W
Sylvanus
Shewzie
Sylvanus
0
2
6
1.5
L
Maui
Tdk305
Maui
0
2
0
0
L
Heimdallr
TheTikiMann
Heimdallr
2
6
0
0.33
W
Neith
xCrisppy
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,988
Damage
23,987
52,382
Taken
58,820
30,161
Mitigated
31,552
21,210
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,281
6,479
0
6,232
12,015
5,402
0
1,499
10,516
0
86,856
W
Cliodhna
 
Cliodhna
11,790
2,235
0
6,364
11,965
4,927
512
1,017
10,874
0
71,773
L
3,403
799
659
2,817
12,367
11,663
0
2,787
9,520
24,314
0
L
Hun Batz
BigDaddyJay18
Hun Batz
7,893
3,445
0
4,422
13,996
4,914
0
1,704
12,130
0
51,244
W
Athena
5,778
1,877
0
1,000
10,403
7,244
95
2,573
7,572
56,475
0
L
Baron Samedi
Imp3ria
Baron Samedi
4,577
256
309
2,014
8,926
3,860
0
2,118
6,750
55,827
0
W
Sylvanus
Shewzie
Sylvanus
4,831
1,843
1,554
3,174
11,557
9,234
0
3,914
7,075
29,747
826
L
Maui
Tdk305
Maui
3,096
1,092
0
1,400
9,602
5,573
0
2,384
6,974
58,065
0
L
Heimdallr
TheTikiMann
Heimdallr
5,018
1,890
0
3,075
13,929
5,542
1,139
927
13,002
0
38,551
W
Neith
xCrisppy
Neith
8,308
3,450
0
2,886
6,442
3,354
2,198
2,408
4,034
0
82,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
37,068
538
Minions Killed
420
0
Camps Cleared
0
1,669,649
Distance Traveled
1,501,156
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,643
603
140
9
0
312,418
4
W
Cliodhna
9,443
590
96
6
0
383,877
1
L
Khepri
7,113
445
38
2
0
304,085
2
L
Hun Batz
7,590
474
82
5
0
342,242
2
W
Athena
9,358
585
120
8
0
368,441
6
L
Baron Samedi
7,290
456
105
7
0
271,210
1
W
Sylvanus
7,950
497
39
2
0
291,104
7
L
Maui
8,155
510
133
8
0
286,385
1
L
Heimdallr
6,920
433
62
4
0
297,234
4
W
Neith
9,612
601
143
9
0
313,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role