Player Matchup

Loki
Loki
FarawayPaladin
Loki
Level 142
God Stats
6W - 11L
1,396 SR
Queue Stats
193W - 193L
1,476 Elo+
Solo
Xing Tian
Xing Tian
Jossoul
Xing Tian
Level 29
God Stats
12W - 18L
1,482 SR
Queue Stats
26W - 36L
1,470 Elo+
Solo
Guan Yu
Guan Yu
Markonhaz
Guan Yu
Level 160
God Stats
1W - 1L
1,524 SR
Queue Stats
109W - 119L
1,467 Elo+
Party 3
Jing Wei
Jing Wei
TxiLibra
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,429 Elo+
Party 3
Nox
Nox
rmilos7
Nox
Level 153
God Stats
22W - 22L
1,492 SR
Queue Stats
153W - 152L
1,514 Elo+
Party 3
Team Averages
Level 126
1,479 SR
1,471 Elo+

VS

Team Averages
Level 32
1,655 SR
1,605 Elo+
Achilles
Achilles
Arcsy
Achilles
Level 15
God Stats
2W - 1L
1,814 SR
Queue Stats
6W - 4L
1,674 Elo+
Party 1
Fenrir
Fenrir
BigSpuds
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 2
Sol
Sol
HerPocketCarry
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,727 Elo+
Party 1
Da Ji
Da Ji
Isòlde
Da Ji
Level 15
God Stats
1W - 1L
1,844 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 1
Odin
Odin
Slugslinger63
Odin
Level 89
God Stats
25W - 18L
1,619 SR
Queue Stats
146W - 142L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 3
16,094
766
16,406
25,980
13,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Jossoul
Xing Tian
20
4 / 7 / 14
14,851
707
16,752
34,835
54,046
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Markonhaz
Guan Yu
20
4 / 7 / 15
13,908
662
22,644
38,802
53,677
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
TxiLibra
Jing Wei
20
6 / 3 / 9
15,410
734
30,192
24,409
12,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
20
4 / 2 / 14
14,606
696
23,196
14,369
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arcsy
Achilles
20
3 / 4 / 9
13,785
656
12,353
27,700
29,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
BigSpuds
Fenrir
20
7 / 5 / 10
14,507
691
20,722
29,037
25,273
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 1 / 14
16,517
787
53,776
31,008
21,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Isòlde
Da Ji
20
5 / 7 / 9
13,614
648
10,311
21,742
10,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 6 / 8
12,955
617
14,208
26,101
31,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
76
23
Kills
26
26
Deaths
23
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arcsy
Achilles
3
4
9
1.88
L
Fenrir
BigSpuds
Fenrir
7
5
10
2.4
W
5
7
3
0.93
L
10
1
14
17
L
Da Ji
Isòlde
Da Ji
5
7
9
1.36
W
Xing Tian
Jossoul
Xing Tian
4
7
14
1.57
W
Guan Yu
Markonhaz
Guan Yu
4
7
15
1.64
L
1
6
8
0.83
W
Jing Wei
TxiLibra
Jing Wei
6
3
9
3.5
W
Nox
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,190
Damage
111,370
138,395
Taken
135,588
140,765
Mitigated
118,107
34,201
Healing
31,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arcsy
Achilles
12,353
2,911
0
3,088
27,700
29,361
300
9,496
18,204
0
33,544
L
Fenrir
BigSpuds
Fenrir
20,722
4,417
0
4,736
29,037
25,273
1,302
8,009
21,028
0
53,829
W
16,406
2,774
0
3,628
25,980
13,294
6,781
7,912
18,023
0
80,983
L
53,776
20,560
0
18,855
31,008
21,704
1,539
9,110
21,898
129,242
10,146
L
Da Ji
Isòlde
Da Ji
10,311
1,703
0
3,105
21,742
10,490
222
6,150
15,592
0
25,061
W
Xing Tian
Jossoul
Xing Tian
16,752
404
1,568
2,788
34,835
54,046
178
11,036
23,161
33,362
0
W
Guan Yu
Markonhaz
Guan Yu
22,644
1,726
7,683
11,082
38,802
53,677
85
12,764
25,605
723
38,941
L
14,208
1,933
0
1,922
26,101
31,279
992
7,365
18,736
20
40,386
W
Jing Wei
TxiLibra
Jing Wei
30,192
26,804
0
6,702
24,409
12,556
282
9,807
14,304
0
82,361
W
Nox
23,196
1,126
0
750
14,369
7,192
468
7,229
7,035
47,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,869
Gold Earned
71,378
333
Minions Killed
341
0
Camps Cleared
0
2,080,266
Distance Traveled
1,943,867
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,785
656
41
2
0
403,107
0
L
Fenrir
14,507
691
54
3
0
395,950
9
W
Loki
16,094
766
116
6
0
426,304
1
L
Sol
16,517
787
158
8
0
397,120
2
L
Da Ji
13,614
648
30
1
0
344,319
0
W
Xing Tian
14,851
707
28
1
0
418,677
1
W
Guan Yu
13,908
662
32
2
0
438,840
4
L
Odin
12,955
617
58
3
0
403,371
0
W
Jing Wei
15,410
734
110
5
0
402,816
0
W
Nox
14,606
696
47
2
0
393,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role