Player Matchup

Chaac
Chaac
Keon-Suave
Chaac
Level 87
God Stats
3W - 3L
1,417 SR
Queue Stats
46W - 57L
1,380 Elo+
Party 1
Arachne
Arachne
Xsoimmaculate_YT
Arachne
Level 129
God Stats
5W - 1L
1,623 SR
Queue Stats
101W - 85L
1,444 Elo+
Party 1
Anubis
Anubis
iICapYT-
Anubis
Level 69
God Stats
3W - 4L
1,592 SR
Queue Stats
67W - 90L
1,388 Elo+
Party 1
Team Averages
Level 95
1,544 SR
1,404 Elo+

VS

Team Averages
Level 91
1,640 SR
1,622 Elo+
Chaac
Chaac
LoKey sharp
Chaac
Level 103
God Stats
5W - 2L
1,605 SR
Queue Stats
127W - 105L
1,594 Elo+
Party 2
Sol
Sol
Lokey Swauce
Sol
Level 144
God Stats
17W - 7L
1,571 SR
Queue Stats
455W - 326L
1,624 Elo+
Party 2
Awilix
Awilix
MagicMan4207534
Awilix
Level 25
God Stats
2W - 0L
1,745 SR
Queue Stats
49W - 16L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 1 / 6
9,491
593
9,876
14,206
13,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 2 / 2
11,132
696
14,650
17,756
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
iICapYT-
Anubis
17
2 / 4 / 5
10,767
673
5,375
11,795
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 7
10,676
667
13,967
16,958
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 1 / 1
11,931
746
19,949
9,939
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 2
9,677
605
4,850
10,578
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
7
7
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
6
3
W
0
3
7
1.17
W
6
1
1
6.5
W
1
4
2
0.5
L
6
2
2
3.5
L
Anubis
iICapYT-
Anubis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,901
Damage
38,766
43,757
Taken
37,475
31,290
Mitigated
28,231
17,877
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,876
1,327
488
5,085
14,206
13,440
150
5,770
7,832
0
28,212
W
13,967
1,826
0
6,964
16,958
12,877
883
3,307
13,651
0
48,888
W
19,949
7,058
0
6,549
9,939
4,818
1,758
1,273
8,666
69,711
5,968
W
4,850
1,238
0
604
10,578
10,536
0
873
9,705
0
22,593
L
14,650
8,730
0
8,444
17,756
11,052
853
7,821
9,113
0
41,927
L
Anubis
iICapYT-
Anubis
5,375
147
0
3,860
11,795
6,798
108
4,569
6,678
47,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
32,284
181
Minions Killed
209
0
Camps Cleared
0
841,067
Distance Traveled
878,889
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,491
593
46
3
0
308,601
3
W
Chaac
10,676
667
67
4
0
304,777
3
W
Sol
11,931
746
118
7
0
269,535
6
W
Awilix
9,677
605
24
2
0
304,577
4
L
Arachne
11,132
696
48
3
0
286,799
4
L
Anubis
10,767
673
87
5
0
245,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role