Player Matchup

Thor
Thor
Deboswing
Thor
Level 69
God Stats
5W - 5L
1,507 SR
Queue Stats
149W - 145L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
METΛ
Tsukuyomi
Level 15
God Stats
2W - 0L
1,778 SR
Queue Stats
42W - 7L
1,881 Elo+
Party 4
Ganesha
Ganesha
TheSaltyCbas
Ganesha
Level 146
God Stats
2W - 0L
1,684 SR
Queue Stats
302W - 301L
1,564 Elo+
Party 4
Hera
Hera
dragonkiller2299
Hera
Level 123
God Stats
3W - 1L
1,777 SR
Queue Stats
144W - 116L
1,492 Elo+
Party 3
Artemis
Artemis
katecos22
Artemis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 240L
1,459 Elo+
Party 3
Team Averages
Level 86
1,649 SR
1,579 Elo+

VS

Team Averages
Level 81
1,479 SR
1,437 Elo+
Achilles
Achilles
AndreCampeau
Achilles
Level 63
God Stats
21W - 23L
1,502 SR
Queue Stats
144W - 143L
1,512 Elo+
Party 2
Vamana
Vamana
DaAppleJuice
Vamana
Level 115
God Stats
4W - 4L
1,708 SR
Queue Stats
473W - 439L
1,468 Elo+
Party 2
Sol
Sol
bihahnga
Sol
Level 78
God Stats
7W - 12L
1,131 SR
Queue Stats
391W - 392L
1,471 Elo+
Party 2
Bacchus
Bacchus
datelesspower
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,283 Elo+
Party 1
Heimdallr
Heimdallr
shrimpfryingrice
Heimdallr
Level 142
God Stats
6W - 11L
1,553 SR
Queue Stats
377W - 336L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 3 / 3
8,492
566
8,468
11,187
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
METΛ
Tsukuyomi
17
11 / 3 / 3
10,463
698
24,742
14,244
7,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
TheSaltyCbas
Ganesha
11
0 / 3 / 5
7,343
490
3,207
16,204
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 4
9,050
603
11,372
8,707
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
katecos22
Artemis
13
0 / 2 / 0
7,316
488
3,448
10,242
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndreCampeau
Achilles
13
3 / 9 / 1
8,202
547
6,204
19,520
12,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
13
5 / 5 / 2
8,078
539
6,951
16,801
8,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 1
8,351
557
5,771
9,714
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
9
0 / 3 / 4
6,590
439
3,380
12,665
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
15
3 / 1 / 0
8,799
587
10,904
11,729
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
13
13
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
AndreCampeau
Achilles
3
9
1
0.39
L
Vamana
5
5
2
1.2
W
Thor
6
3
3
2.5
W
Tsukuyomi
METΛ
Tsukuyomi
11
3
3
4.17
W
Ganesha
TheSaltyCbas
Ganesha
0
3
5
0.83
L
2
2
1
1.25
L
Bacchus
0
3
4
0.67
W
3
2
4
2.5
W
Artemis
katecos22
Artemis
0
2
0
0
L
Heimdallr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,237
Damage
33,210
60,584
Taken
70,429
30,933
Mitigated
39,088
21,185
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AndreCampeau
Achilles
6,204
2,215
0
4,763
19,520
12,218
676
902
18,618
0
43,960
L
Vamana
6,951
4,803
0
3,491
16,801
8,380
770
4,664
12,041
0
54,452
W
Thor
8,468
2,612
0
3,392
11,187
4,487
0
404
10,783
0
36,485
W
Tsukuyomi
METΛ
Tsukuyomi
24,742
9,428
0
6,622
14,244
7,483
180
1,637
12,607
0
87,859
W
Ganesha
TheSaltyCbas
Ganesha
3,207
307
141
3,059
16,204
11,338
0
2,915
13,289
34,030
0
L
5,771
2,450
0
4,313
9,714
4,424
0
2,281
7,301
63,062
8,042
L
Bacchus
3,380
761
0
1,932
12,665
9,177
0
3,654
8,849
12,865
0
W
11,372
4,357
0
2,215
8,707
3,875
0
3,183
5,524
72,337
0
W
Artemis
katecos22
Artemis
3,448
1,405
0
5,756
10,242
3,750
162
376
9,866
0
51,974
L
Heimdallr
10,904
6,198
0
5,998
11,729
4,889
0
2,648
9,041
0
84,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
40,020
465
Minions Killed
439
0
Camps Cleared
0
1,483,177
Distance Traveled
1,381,039
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,202
547
63
4
0
257,360
5
L
Vamana
8,078
539
79
5
0
307,480
4
W
Thor
8,492
566
64
4
0
314,233
7
W
Tsukuyomi
10,463
698
134
9
0
317,802
2
W
Ganesha
7,343
490
15
1
0
294,124
1
L
Sol
8,351
557
132
9
0
265,474
2
L
Bacchus
6,590
439
21
1
0
279,579
3
W
Hera
9,050
603
142
9
0
279,100
1
W
Artemis
7,316
488
110
7
0
277,918
5
L
Heimdallr
8,799
587
144
10
0
271,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role