Player Matchup

Maui
Maui
Platinum II
HiddenPep
Maui
Platinum II
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 129L
1,868 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Sin5ere21
Sylvanus
Gold I
Level 143
God Stats
4W - 5L
1,359 SR
Queue Stats
177W - 181L
1,594 MMR
Party 1
Chronos
Chronos
Gold II
SxlarBreeze
Chronos
Gold II
Level 65
God Stats
3W - 1L
1,533 SR
Queue Stats
61W - 49L
1,763 MMR
Solo
Cernunnos
Cernunnos
Gold III
Trekarmes
Cernunnos
Gold III
Level 40
God Stats
8W - 0L
1,822 SR
Queue Stats
33W - 10L
1,830 MMR
Solo
Pele
Pele
Platinum V
zTHUMP3Rz
Pele
Platinum V
Level 145
God Stats
64W - 48L
1,628 SR
Queue Stats
905W - 917L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,568 SR
1,765 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,487 SR
1,726 MMR
Freya
Freya
Platinum II
 
Freya
Platinum II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
BIGVic1337
Ne Zha
Platinum IV
Level 156
God Stats
0W - 3L
1,220 SR
Queue Stats
136W - 129L
1,797 MMR
Solo
Guan Yu
Guan Yu
Gold III
Daltt
Guan Yu
Gold III
Level 99
God Stats
14W - 12L
1,617 SR
Queue Stats
24W - 16L
1,716 MMR
Solo
Athena
Athena
Platinum IV
DripsWho
Athena
Platinum IV
Level 160
God Stats
28W - 25L
1,685 SR
Queue Stats
165W - 157L
1,797 MMR
Solo
Chiron
Chiron
Platinum II
NekkoKun
Chiron
Platinum II
Level 160
God Stats
4W - 6L
1,412 SR
Queue Stats
223W - 220L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
1 / 1 / 20
13,670
526
3,957
21,934
27,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Sin5ere21
Sylvanus
20
2 / 3 / 11
14,495
558
13,248
24,628
31,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
SxlarBreeze
Chronos
20
7 / 3 / 8
14,890
573
24,659
25,090
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Trekarmes
Cernunnos
20
16 / 4 / 12
17,197
661
56,918
40,703
20,702
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
20
15 / 4 / 9
15,954
614
25,247
24,750
13,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CabrakanDa JiTyrThor

VS

Bans
RatatoskrKaliThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
2 / 10 / 4
11,928
459
14,106
29,054
11,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
BIGVic1337
Ne Zha
19
6 / 13 / 2
13,018
501
15,982
31,006
14,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Daltt
Guan Yu
18
2 / 6 / 2
12,276
472
17,635
30,943
31,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
DripsWho
Athena
17
3 / 7 / 6
12,389
477
14,854
37,158
54,122
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
NekkoKun
Chiron
18
2 / 5 / 3
12,245
471
16,572
23,513
10,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
32
41
Kills
15
15
Deaths
41
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
10
4
0.4
L
Ne Zha
BIGVic1337
Ne Zha
6
13
2
0.54
L
Guan Yu
Daltt
Guan Yu
2
6
2
0.5
L
Athena
DripsWho
Athena
3
7
6
0.86
W
Maui
1
1
20
11
L
Chiron
NekkoKun
Chiron
2
5
3
0.7
W
Sylvanus
Sin5ere21
Sylvanus
2
3
11
2.5
W
Chronos
SxlarBreeze
Chronos
7
3
8
3.67
W
Cernunnos
Trekarmes
Cernunnos
16
4
12
5.5
W
Pele
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,029
Damage
79,149
137,105
Taken
151,674
103,234
Mitigated
121,900
65,649
Healing
29,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,106
5,254
0
10,332
29,054
11,122
0
7,255
21,799
78,599
2,266
L
Ne Zha
BIGVic1337
Ne Zha
15,982
5,804
0
3,964
31,006
14,405
0
5,315
25,691
0
115,109
L
Guan Yu
Daltt
Guan Yu
17,635
2,716
292
4,747
30,943
31,534
267
9,891
21,052
0
99,576
L
Athena
DripsWho
Athena
14,854
3,379
502
4,018
37,158
54,122
0
8,440
28,718
41,990
0
W
Maui
3,957
1,268
1,812
7,074
21,934
27,214
614
4,744
16,614
26,237
1,929
L
Chiron
NekkoKun
Chiron
16,572
6,873
158
5,485
23,513
10,717
887
9,139
14,374
33
119,703
W
Sylvanus
Sin5ere21
Sylvanus
13,248
3,426
3,557
12,157
24,628
31,546
595
3,347
19,529
85,678
19,398
W
Chronos
SxlarBreeze
Chronos
24,659
9,224
0
5,504
25,090
10,111
4,708
8,431
16,659
145,113
0
W
Cernunnos
Trekarmes
Cernunnos
56,918
36,547
0
25,300
40,703
20,702
6,815
12,723
27,980
0
215,990
W
Pele
25,247
6,706
0
10,245
24,750
13,661
4,525
3,009
21,741
0
130,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,206
Gold Earned
61,856
759
Minions Killed
674
0
Camps Cleared
0
2,287,345
Distance Traveled
2,138,456
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,928
459
120
5
0
419,013
7
L
Ne Zha
13,018
501
141
5
0
366,740
0
L
Guan Yu
12,276
472
171
7
0
440,087
5
L
Athena
12,389
477
49
2
0
481,756
2
W
Maui
13,670
526
38
1
0
496,457
8
L
Chiron
12,245
471
193
7
0
430,860
8
W
Sylvanus
14,495
558
166
6
0
379,961
5
W
Chronos
14,890
573
189
7
0
466,287
1
W
Cernunnos
17,197
661
211
8
0
415,393
1
W
Pele
15,954
614
155
6
0
529,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role