Player Matchup

Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hoggut
Da Ji
Level 122
God Stats
28W - 21L
1,586 SR
Queue Stats
487W - 492L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Sycrome
Nu Wa
Level 97
God Stats
14W - 11L
1,551 SR
Queue Stats
83W - 69L
1,564 Elo+
Party 1
Skadi
Skadi
pha280ntom
Skadi
Level 80
God Stats
14W - 2L
1,796 SR
Queue Stats
65W - 57L
1,507 Elo+
Party 1
Team Averages
Level 112
1,587 SR
1,510 Elo+

VS

Team Averages
Level 139
1,473 SR
1,513 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dyslexican32
Scylla
Level 129
God Stats
3W - 2L
1,653 SR
Queue Stats
269W - 275L
1,519 Elo+
Solo
Ravana
Ravana
JokerOnIce
Ravana
Level 152
God Stats
11W - 16L
1,420 SR
Queue Stats
230W - 221L
1,552 Elo+
Party 3
Chernobog
Chernobog
Wyldkarde
Chernobog
Level 148
God Stats
0W - 2L
1,291 SR
Queue Stats
144W - 145L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 0 / 0
8,622
539
5,899
14,432
13,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 3
7,026
439
7,378
12,954
10,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Hoggut
Da Ji
12
3 / 2 / 4
8,174
511
7,727
11,000
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Sycrome
Nu Wa
17
4 / 0 / 3
10,029
627
12,289
4,608
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
2 / 0 / 1
8,716
545
3,087
5,828
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 0 / 0
8,413
526
8,998
12,159
15,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
11
0 / 3 / 2
6,894
431
2,756
13,690
5,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
14
0 / 2 / 0
7,481
468
1,065
8,170
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
JokerOnIce
Ravana
12
1 / 2 / 0
7,186
449
6,183
9,246
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Wyldkarde
Chernobog
12
0 / 2 / 1
7,143
446
2,706
10,691
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
W
Cu Chulainn
 
Cu Chulainn
0
1
3
1.5
L
Xing Tian
 
Xing Tian
1
0
0
1
L
Ne Zha
 
Ne Zha
0
3
2
0.33
L
Scylla
0
2
0
0
W
Da Ji
Hoggut
Da Ji
3
2
4
2.5
L
Ravana
JokerOnIce
Ravana
1
2
0
0.5
W
Nu Wa
Sycrome
Nu Wa
4
0
3
5.5
L
Chernobog
Wyldkarde
Chernobog
0
2
1
0.25
W
Skadi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
21,708
48,822
Taken
53,956
33,611
Mitigated
31,383
14,201
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,899
2,293
0
8,070
14,432
13,094
0
7,617
6,127
0
63,342
W
Cu Chulainn
 
Cu Chulainn
7,378
1,717
0
2,733
12,954
10,453
289
1,014
11,705
0
46,804
L
Xing Tian
 
Xing Tian
8,998
676
0
1,947
12,159
15,486
0
725
11,434
65,006
0
L
Ne Zha
 
Ne Zha
2,756
678
1,194
2,824
13,690
5,967
0
3,002
10,688
0
28,428
L
Scylla
1,065
203
0
1,490
8,170
2,433
0
4,019
4,151
66,753
0
W
Da Ji
Hoggut
Da Ji
7,727
2,509
0
2,413
11,000
5,719
0
643
10,307
0
58,468
L
Ravana
JokerOnIce
Ravana
6,183
1,610
0
3,104
9,246
3,907
0
2,282
6,964
0
60,537
W
Nu Wa
Sycrome
Nu Wa
12,289
3,492
0
485
4,608
2,070
476
527
4,081
96,564
0
L
Chernobog
Wyldkarde
Chernobog
2,706
1,558
0
4,651
10,691
3,590
0
2,261
8,430
0
53,504
W
Skadi
3,087
1,202
0
500
5,828
2,275
502
0
5,828
0
70,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
37,117
539
Minions Killed
512
0
Camps Cleared
0
1,565,204
Distance Traveled
1,412,338
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,622
539
119
7
0
331,418
5
W
Cu Chulainn
7,026
439
51
3
0
318,280
10
L
Xing Tian
8,413
526
135
8
0
269,649
0
L
Ne Zha
6,894
431
38
2
0
308,200
5
L
Scylla
7,481
468
123
8
0
255,906
5
W
Da Ji
8,174
511
90
6
0
322,450
1
L
Ravana
7,186
449
107
7
0
323,250
0
W
Nu Wa
10,029
627
158
10
0
302,602
2
L
Chernobog
7,143
446
109
7
0
255,333
4
W
Skadi
8,716
545
121
8
0
290,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role