Player Matchup

Chang'e
Chang'e
Drakostein
Chang'e
Level 151
God Stats
9W - 4L
1,709 SR
Queue Stats
447W - 392L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
GoneLewd
Sylvanus
Level 105
God Stats
2W - 2L
1,490 SR
Queue Stats
11W - 11L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
SirTeemo42
Danzaburou
Level 158
God Stats
11W - 12L
1,447 SR
Queue Stats
546W - 602L
1,457 Elo+
Party 3
Fafnir
Fafnir
XGreen GoblinX
Fafnir
Level 157
God Stats
6W - 3L
1,616 SR
Queue Stats
256W - 247L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
thratsh
Guan Yu
Level 144
God Stats
1W - 2L
1,266 SR
Queue Stats
433W - 395L
1,625 Elo+
Party 1
Team Averages
Level 143
1,506 SR
1,515 Elo+

VS

Team Averages
Level 114
1,506 SR
1,469 Elo+
Nu Wa
Nu Wa
Amon v1
Nu Wa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 2
Medusa
Medusa
LordLugs
Medusa
Level 118
God Stats
74W - 74L
1,479 SR
Queue Stats
558W - 594L
1,450 Elo+
Solo
Sobek
Sobek
MooNz v2
Sobek
Level 123
God Stats
1W - 1L
1,671 SR
Queue Stats
11W - 10L
1,524 Elo+
Party 2
Raijin
Raijin
Pelickeyn
Raijin
Level 143
God Stats
3W - 4L
1,380 SR
Queue Stats
221W - 265L
1,456 Elo+
Solo
Thor
Thor
Sikezz
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 172L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drakostein
Chang'e
15
3 / 1 / 4
8,690
668
5,340
7,170
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
GoneLewd
Sylvanus
12
2 / 1 / 6
7,768
598
6,382
9,662
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SirTeemo42
Danzaburou
12
5 / 3 / 4
7,955
612
12,231
14,921
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 2
8,015
617
3,200
10,448
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
thratsh
Guan Yu
14
8 / 0 / 2
8,838
680
7,872
9,494
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amon v1
Nu Wa
11
0 / 3 / 1
6,153
473
3,568
6,250
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
LordLugs
Medusa
10
1 / 7 / 2
5,832
449
6,628
10,276
2,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
MooNz v2
Sobek
9
2 / 2 / 2
6,390
492
4,283
12,747
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
Pelickeyn
Raijin
12
2 / 4 / 1
7,378
568
8,688
9,247
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
Sikezz
Thor
10
2 / 4 / 2
6,352
489
4,637
11,000
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
7
7
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amon v1
Nu Wa
0
3
1
0.17
W
Chang'e
Drakostein
Chang'e
3
1
4
5
W
Sylvanus
GoneLewd
Sylvanus
2
1
6
5
L
Medusa
LordLugs
Medusa
1
7
2
0.29
L
Sobek
MooNz v2
Sobek
2
2
2
1.5
L
Raijin
Pelickeyn
Raijin
2
4
1
0.63
L
Thor
Sikezz
Thor
2
4
2
0.75
W
Danzaburou
SirTeemo42
Danzaburou
5
3
4
2.33
W
1
2
2
1
W
Guan Yu
thratsh
Guan Yu
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
27,804
51,695
Taken
49,520
31,353
Mitigated
22,443
23,624
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amon v1
Nu Wa
3,568
945
0
406
6,250
1,489
0
1,062
5,188
37,585
0
W
Chang'e
Drakostein
Chang'e
5,340
301
746
3,836
7,170
2,746
570
1,634
5,330
73,210
0
W
Sylvanus
GoneLewd
Sylvanus
6,382
1,980
2,878
4,771
9,662
9,222
771
2,238
7,358
19,718
0
L
Medusa
LordLugs
Medusa
6,628
1,998
110
297
10,276
2,981
0
3,343
6,933
17
38,567
L
Sobek
MooNz v2
Sobek
4,283
448
86
3,487
12,747
11,275
0
4,296
8,451
14,238
0
L
Raijin
Pelickeyn
Raijin
8,688
1,053
0
3,324
9,247
2,785
0
2,843
6,176
47,577
0
L
Thor
Sikezz
Thor
4,637
1,965
0
3,170
11,000
3,913
0
3,120
7,850
0
31,564
W
Danzaburou
SirTeemo42
Danzaburou
12,231
5,556
0
5,472
14,921
6,695
1,994
4,056
10,807
0
59,684
W
3,200
801
0
4,468
10,448
7,325
570
5,465
4,925
44,097
0
W
Guan Yu
thratsh
Guan Yu
7,872
1,594
235
1,218
9,494
5,365
415
2,615
6,719
0
69,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
32,105
465
Minions Killed
323
0
Camps Cleared
0
1,227,451
Distance Traveled
1,167,322
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,153
473
83
6
0
207,009
3
W
Chang'e
8,690
668
144
11
0
259,086
5
W
Sylvanus
7,768
598
20
2
0
218,108
1
L
Medusa
5,832
449
82
6
0
224,551
3
L
Sobek
6,390
492
17
1
0
275,746
0
L
Raijin
7,378
568
84
6
0
194,825
5
L
Thor
6,352
489
57
4
0
265,191
1
W
Danzaburou
7,955
612
91
7
0
232,277
0
W
Fafnir
8,015
617
94
7
0
239,048
5
W
Guan Yu
8,838
680
116
9
0
278,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role