Player Matchup

Sol
Sol
DankimusYetimus
Sol
Level 18
God Stats
1W - 0L
1,663 SR
Queue Stats
6W - 2L
1,554 Elo+
Party 1
Thanatos
Thanatos
Lil Ty1er
Thanatos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 28L
1,722 Elo+
Party 1
Cthulhu
Cthulhu
SirrMag
Cthulhu
Level 15
God Stats
1W - 0L
1,227 SR
Queue Stats
28W - 7L
1,830 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,702 Elo+

VS

Team Averages
Level 102
1,472 SR
1,473 Elo+
Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
GriimPHD
Discordia
Level 106
God Stats
57W - 61L
1,470 SR
Queue Stats
210W - 221L
1,453 Elo+
Solo
Medusa
Medusa
vickyvic10
Medusa
Level 117
God Stats
3W - 6L
1,446 SR
Queue Stats
283W - 278L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
11,024
648
15,623
16,550
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Lil Ty1er
Thanatos
18
5 / 6 / 4
12,475
734
8,425
20,643
16,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
SirrMag
Cthulhu
19
5 / 1 / 5
13,199
776
14,831
21,184
34,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 5 / 6
11,171
657
11,633
18,635
17,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
GriimPHD
Discordia
16
1 / 3 / 8
11,179
658
20,213
7,764
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
vickyvic10
Medusa
19
9 / 3 / 2
13,484
793
16,423
18,103
9,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
11
Kills
12
12
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
6
1
W
1
5
3
0.5
L
Discordia
GriimPHD
Discordia
1
3
8
1.67
W
Thanatos
Lil Ty1er
Thanatos
5
6
4
1.17
W
Cthulhu
SirrMag
Cthulhu
5
1
5
7.5
L
Medusa
vickyvic10
Medusa
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,879
Damage
48,269
58,377
Taken
44,502
59,842
Mitigated
30,518
15,575
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,633
3,547
0
3,122
18,635
17,894
172
11,599
7,036
0
38,318
W
15,623
5,561
0
5,444
16,550
8,228
1,950
4,725
11,435
57,793
8,534
L
Discordia
GriimPHD
Discordia
20,213
1,124
0
1,400
7,764
3,302
190
4,625
3,139
45,197
0
W
Thanatos
Lil Ty1er
Thanatos
8,425
2,916
0
8,054
20,643
16,621
682
8,095
12,004
0
29,831
W
Cthulhu
SirrMag
Cthulhu
14,831
956
824
1,253
21,184
34,993
624
5,962
14,657
40,252
0
L
Medusa
vickyvic10
Medusa
16,423
8,559
0
1,602
18,103
9,322
1,609
12,687
5,416
0
68,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
35,834
176
Minions Killed
205
0
Camps Cleared
0
880,629
Distance Traveled
902,154
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,171
657
51
3
0
309,354
1
W
Sol
11,024
648
87
5
0
283,868
5
L
Discordia
11,179
658
55
3
0
292,507
2
W
Thanatos
12,475
734
38
2
0
293,270
0
W
Cthulhu
13,199
776
51
3
0
303,491
3
L
Medusa
13,484
793
99
6
0
300,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role