Player Matchup

Yemoja
Yemoja
Cautixn
Yemoja
Level 25
God Stats
4W - 0L
1,626 SR
Queue Stats
52W - 21L
1,802 Elo+
Party 2
Medusa
Medusa
LoveIyAF
Medusa
Level 129
God Stats
2W - 2L
1,402 SR
Queue Stats
69W - 44L
1,667 Elo+
Party 2
Vulcan
Vulcan
elchapin1922
Vulcan
Level 144
God Stats
1W - 0L
1,567 SR
Queue Stats
66W - 46L
1,640 Elo+
Party 2
Team Averages
Level 99
1,532 SR
1,703 Elo+

VS

Team Averages
Level 39
1,484 SR
1,313 Elo+
Set
Set
GKILLA245
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,217 Elo+
Party 1
Jormungandr
Jormungandr
Shootermcgowan2
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hades
Hades
SkitsThePsycho9
Hades
Level 28
God Stats
1W - 3L
1,452 SR
Queue Stats
6W - 11L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cautixn
Yemoja
12
2 / 0 / 20
8,186
910
4,909
6,191
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
LoveIyAF
Medusa
13
10 / 0 / 12
8,775
975
14,298
8,913
3,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
12 / 0 / 11
8,989
999
15,020
6,208
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,900
656
3,167
13,716
7,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Shootermcgowan2
Jormungandr
9
0 / 6 / 0
5,698
633
5,355
10,705
5,461
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 9 / 0
5,538
615
5,373
15,136
7,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
0
24
Kills
0
0
Deaths
24
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cautixn
Yemoja
2
0
20
12
L
0
9
0
0
W
Medusa
LoveIyAF
Medusa
10
0
12
16
L
Jormungandr
Shootermcgowan2
Jormungandr
0
6
0
0
L
0
9
0
0
W
Vulcan
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,227
Damage
13,895
21,312
Taken
39,557
11,476
Mitigated
19,699
8,598
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cautixn
Yemoja
4,909
1,605
1,829
2,903
6,191
5,094
596
2,711
3,274
11,275
0
L
3,167
1,210
612
967
13,716
7,005
0
5,867
7,849
0
13,065
W
Medusa
LoveIyAF
Medusa
14,298
7,870
0
2,562
8,913
3,740
1,239
4,094
4,635
0
26,956
L
Jormungandr
Shootermcgowan2
Jormungandr
5,355
1,217
0
180
10,705
5,461
0
5,306
5,399
19,406
0
L
5,373
785
20
839
15,136
7,233
64
8,789
6,347
13,441
0
W
Vulcan
15,020
8,419
0
1,304
6,208
2,642
884
3,357
2,675
45,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
17,136
87
Minions Killed
65
0
Camps Cleared
0
480,415
Distance Traveled
365,747
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,186
910
12
1
0
149,829
1
L
Set
5,900
656
15
2
0
134,503
0
W
Medusa
8,775
975
27
3
0
161,043
0
L
Jormungandr
5,698
633
27
3
0
102,388
0
L
Hades
5,538
615
23
3
0
128,856
1
W
Vulcan
8,989
999
48
5
0
169,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role