Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Manraid
Scylla
Level 36
God Stats
7W - 2L
1,841 SR
Queue Stats
46W - 21L
1,678 Elo+
Party 1
Izanami
Izanami
iDannyShout
Izanami
Level 120
God Stats
3W - 2L
1,704 SR
Queue Stats
72W - 79L
1,579 Elo+
Party 1
Team Averages
Level 101
1,682 SR
1,586 Elo+

VS

Team Averages
Level 105
1,679 SR
1,540 Elo+
Mulan
Mulan
Redemption95
Mulan
Level 126
God Stats
4W - 0L
1,649 SR
Queue Stats
227W - 192L
1,523 Elo+
Party 2
Fenrir
Fenrir
dedr123
Fenrir
Level 84
God Stats
15W - 7L
1,667 SR
Queue Stats
69W - 83L
1,508 Elo+
Solo
Olorun
Olorun
ishennendoah
Olorun
Level 106
God Stats
7W - 1L
1,722 SR
Queue Stats
174W - 129L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 7 / 0
8,896
635
4,234
14,041
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Manraid
Scylla
13
0 / 6 / 1
8,614
615
10,388
12,368
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
iDannyShout
Izanami
14
0 / 3 / 1
9,029
645
12,621
12,941
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
10,674
762
11,416
14,340
17,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
dedr123
Fenrir
15
9 / 1 / 5
10,956
783
15,139
15,926
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
18
4 / 0 / 11
11,159
797
8,840
11,478
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
0
0.14
L
Scylla
Manraid
Scylla
0
6
1
0.08
W
3
0
12
9
W
Fenrir
dedr123
Fenrir
9
1
5
11.5
L
Izanami
iDannyShout
Izanami
0
3
1
0.17
W
Olorun
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
35,395
39,350
Taken
41,744
16,887
Mitigated
34,462
2,073
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,234
1,166
0
1,393
14,041
6,105
0
2,590
10,775
0
18,026
L
Scylla
Manraid
Scylla
10,388
1,437
0
0
12,368
4,345
0
2,103
9,676
32,700
0
W
11,416
293
396
4,351
14,340
17,544
502
4,352
9,988
0
29,525
W
Fenrir
dedr123
Fenrir
15,139
5,732
824
5,110
15,926
10,081
951
4,056
11,870
0
36,236
L
Izanami
iDannyShout
Izanami
12,621
5,141
0
680
12,941
6,437
0
3,597
8,928
0
42,033
W
Olorun
8,840
2,788
1,628
7,741
11,478
6,837
1,669
2,499
8,979
76,161
11,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
32,789
147
Minions Killed
192
0
Camps Cleared
0
771,507
Distance Traveled
860,615
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,896
635
31
2
0
276,244
6
L
Scylla
8,614
615
64
5
0
235,548
4
W
Mulan
10,674
762
41
3
0
303,374
2
W
Fenrir
10,956
783
32
2
0
292,982
4
L
Izanami
9,029
645
52
4
0
259,715
5
W
Olorun
11,159
797
119
9
0
264,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role