Player Matchup

Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BloodySharp7202
Achilles
Level 23
God Stats
0W - 2L
1,412 SR
Queue Stats
9W - 16L
1,332 Elo+
Party 1
Loki
Loki
Chronic-Apx
Loki
Level 58
God Stats
3W - 3L
1,798 SR
Queue Stats
74W - 70L
1,360 Elo+
Party 2
King Arthur
King Arthur
God of kings762
King Arthur
Level 33
God Stats
0W - 1L
1,647 SR
Queue Stats
8W - 9L
1,259 Elo+
Party 1
Da Ji
Da Ji
YS_Titan64
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,269 Elo+
Party 2
Team Averages
Level 45
1,571 SR
1,344 Elo+

VS

Team Averages
Level 91
1,466 SR
1,378 Elo+
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Carii5xx
Pele
Level 118
God Stats
10W - 6L
1,401 SR
Queue Stats
263W - 262L
1,299 Elo+
Solo
Anhur
Anhur
GhostL3ss
Anhur
Level 65
God Stats
3W - 1L
1,429 SR
Queue Stats
187W - 167L
1,291 Elo+
Solo
Fafnir
Fafnir
Silver TheHH
Fafnir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 3 / 2
7,304
430
7,733
10,827
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
1 / 5 / 0
6,080
358
6,940
15,814
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 4 / 1
8,508
500
8,658
14,543
9,410
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
God of kings762
King Arthur
9
0 / 3 / 1
5,990
352
2,824
9,829
3,747
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
12
3 / 5 / 2
7,631
449
6,265
14,884
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 0 / 7
9,579
563
11,709
9,605
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
 
Hades
14
4 / 4 / 2
8,717
513
9,698
10,409
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
16
5 / 2 / 2
9,774
575
6,141
13,670
5,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
GhostL3ss
Anhur
15
3 / 3 / 4
9,435
555
9,407
11,702
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
13
2 / 1 / 7
9,268
545
6,558
12,252
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
20
20
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
2
1
W
Neith
 
Neith
6
0
7
9.5
W
Hades
 
Hades
4
4
2
1.25
L
Achilles
1
5
0
0.2
W
Pele
5
2
2
3
L
3
4
1
0.88
W
Anhur
GhostL3ss
Anhur
3
3
4
1.67
L
King Arthur
God of kings762
King Arthur
0
3
1
0.17
W
Fafnir
2
1
7
5.5
L
Da Ji
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
43,513
65,897
Taken
57,638
36,643
Mitigated
31,260
10,054
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,733
3,634
0
2,899
10,827
4,841
22
4,351
6,476
0
48,351
W
Neith
 
Neith
11,709
5,772
0
5,649
9,605
3,922
4,089
0
9,382
0
68,058
W
Hades
 
Hades
9,698
1,052
394
2,391
10,409
6,144
1,637
0
10,326
43,614
0
L
Achilles
6,940
2,567
0
1,471
15,814
12,118
0
5,437
10,377
0
28,229
W
Pele
6,141
1,950
0
4,360
13,670
5,332
763
0
13,670
0
73,717
L
8,658
1,584
0
1,375
14,543
9,410
0
1,789
12,754
0
51,059
W
Anhur
GhostL3ss
Anhur
9,407
5,122
0
4,568
11,702
4,411
1,998
0
11,702
0
52,761
L
King Arthur
God of kings762
King Arthur
2,824
849
88
603
9,829
3,747
0
1,819
8,010
0
24,654
W
Fafnir
6,558
2,574
0
2,512
12,252
11,451
1,422
0
11,886
29,238
5,943
L
Da Ji
6,265
2,001
0
3,618
14,884
6,527
0
2,191
12,693
0
47,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
46,773
300
Minions Killed
421
0
Camps Cleared
0
1,454,093
Distance Traveled
1,436,088
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,304
430
71
4
0
269,591
2
W
Neith
9,579
563
117
7
0
314,242
2
W
Hades
8,717
513
67
4
0
245,430
0
L
Achilles
6,080
358
31
2
0
260,663
0
W
Pele
9,774
575
119
7
0
293,802
2
L
Loki
8,508
500
88
5
0
320,759
5
W
Anhur
9,435
555
88
5
0
293,642
1
L
King Arthur
5,990
352
31
2
0
301,622
0
W
Fafnir
9,268
545
30
2
0
288,972
3
L
Da Ji
7,631
449
79
5
0
301,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role