Player Matchup

Achilles
Achilles
Pyrocharge
Achilles
Level 123
God Stats
4W - 14L
1,422 SR
Queue Stats
103W - 178L
1,279 Elo+
Party 2
Sobek
Sobek
SkykiIler
Sobek
Level 128
God Stats
2W - 4L
1,424 SR
Queue Stats
106W - 185L
1,276 Elo+
Party 2
Discordia
Discordia
Visreon
Discordia
Level 28
God Stats
4W - 5L
1,569 SR
Queue Stats
46W - 80L
1,296 Elo+
Party 2
Team Averages
Level 93
1,472 SR
1,283 Elo+

VS

Team Averages
Level 72
1,516 SR
1,403 Elo+
Merlin
Merlin
Danzerex
Merlin
Level 139
God Stats
2W - 0L
1,748 SR
Queue Stats
41W - 56L
1,493 Elo+
Party 1
Bacchus
Bacchus
FreeformSpade3
Bacchus
Level 48
God Stats
2W - 4L
1,300 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 1
Bellona
Bellona
SgtDuheme12
Bellona
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 28L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pyrocharge
Achilles
11
1 / 2 / 0
6,273
627
6,393
9,657
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
SkykiIler
Sobek
10
0 / 3 / 1
6,580
658
3,916
9,184
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Visreon
Discordia
12
0 / 3 / 1
6,368
637
3,772
4,959
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Danzerex
Merlin
13
2 / 0 / 4
7,507
751
7,432
4,931
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 6
7,955
796
4,061
8,337
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SgtDuheme12
Bellona
13
4 / 0 / 4
8,512
851
7,445
6,455
5,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Danzerex
Merlin
2
0
4
4
W
2
1
6
5
L
Achilles
Pyrocharge
Achilles
1
2
0
0.5
W
Bellona
SgtDuheme12
Bellona
4
0
4
6
L
Sobek
SkykiIler
Sobek
0
3
1
0.17
L
Discordia
Visreon
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,081
Damage
18,938
23,800
Taken
19,723
21,247
Mitigated
16,006
4,677
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Danzerex
Merlin
7,432
774
0
576
4,931
2,197
790
1,474
3,255
45,408
0
W
4,061
1,265
0
976
8,337
8,109
167
3,178
4,924
7,827
0
L
Achilles
Pyrocharge
Achilles
6,393
1,634
0
1,990
9,657
9,929
0
4,267
5,390
0
15,639
W
Bellona
SgtDuheme12
Bellona
7,445
2,583
1,484
1,638
6,455
5,700
480
3,079
3,172
0
22,866
L
Sobek
SkykiIler
Sobek
3,916
313
437
2,250
9,184
8,965
0
4,612
4,572
12,285
0
L
Discordia
Visreon
Discordia
3,772
279
0
0
4,959
2,353
0
2,657
2,302
25,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,221
Gold Earned
23,974
95
Minions Killed
123
0
Camps Cleared
0
560,789
Distance Traveled
561,639
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,507
751
77
8
0
191,193
3
W
Bacchus
7,955
796
14
1
0
170,742
0
L
Achilles
6,273
627
16
2
0
204,421
2
W
Bellona
8,512
851
32
3
0
199,704
3
L
Sobek
6,580
658
27
3
0
172,999
5
L
Discordia
6,368
637
52
5
0
183,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role