Player Matchup

Bacchus
Bacchus
NiijiABORIGINAL
Bacchus
Level 26
God Stats
2W - 0L
1,772 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
RespectNV
Ao Kuang
Level 135
God Stats
18W - 16L
1,597 SR
Queue Stats
248W - 238L
1,544 Elo+
Party 1
Eset
Eset
TTVRUNNINGMAN314
Eset
Level 146
God Stats
16W - 14L
1,572 SR
Queue Stats
353W - 319L
1,536 Elo+
Party 1
Ishtar
Ishtar
TTVshawnywanny
Ishtar
Level 84
God Stats
4W - 0L
1,918 SR
Queue Stats
346W - 286L
1,583 Elo+
Party 1
King Arthur
King Arthur
TTVyungdomm0
King Arthur
Level 125
God Stats
2W - 1L
1,446 SR
Queue Stats
284W - 283L
1,537 Elo+
Party 1
Team Averages
Level 103
1,661 SR
1,539 Elo+

VS

Team Averages
Level 66
1,542 SR
1,489 Elo+
Bellona
Bellona
Broken-Luminary
Bellona
Level 19
God Stats
2W - 1L
1,556 SR
Queue Stats
10W - 11L
1,520 Elo+
Party 2
Maui
Maui
DragonDMR23
Maui
Level 73
God Stats
14W - 12L
1,581 SR
Queue Stats
78W - 72L
1,551 Elo+
Party 2
Medusa
Medusa
IIHirotoII
Medusa
Level 64
God Stats
2W - 6L
1,494 SR
Queue Stats
83W - 84L
1,394 Elo+
Party 3
Loki
Loki
INerotZI
Loki
Level 48
God Stats
2W - 7L
1,381 SR
Queue Stats
63W - 62L
1,394 Elo+
Party 3
Thoth
Thoth
Voltaire_indeed
Thoth
Level 126
God Stats
6W - 6L
1,698 SR
Queue Stats
262W - 234L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,696
405
7,420
11,235
13,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
RespectNV
Ao Kuang
18
7 / 0 / 2
10,536
555
9,469
15,132
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 4
9,423
496
6,543
10,977
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 0 / 0
10,782
567
15,462
14,217
6,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
TTVyungdomm0
King Arthur
16
5 / 2 / 0
10,500
553
13,081
15,810
13,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,401
442
5,899
15,824
20,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 1
7,332
386
4,976
12,906
12,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
IIHirotoII
Medusa
14
0 / 4 / 0
7,836
412
6,122
16,399
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
12
0 / 7 / 2
7,292
384
4,457
15,965
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 2 / 1
9,072
477
11,161
10,494
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
6
6
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
2
1
0.75
L
Medusa
IIHirotoII
Medusa
0
4
0
0
L
Loki
0
7
2
0.14
W
0
1
3
1.5
W
Ao Kuang
RespectNV
Ao Kuang
7
0
2
8
W
1
3
4
1
W
5
0
0
5
W
King Arthur
TTVyungdomm0
King Arthur
5
2
0
2.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,975
Damage
32,615
67,371
Taken
71,588
43,629
Mitigated
49,486
26,123
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,899
2,272
0
3,361
15,824
20,863
0
2,170
13,654
0
48,679
L
4,976
1,474
287
1,527
12,906
12,207
0
7,696
5,210
25,265
2,092
L
Medusa
IIHirotoII
Medusa
6,122
2,943
0
5,858
16,399
5,507
0
1,339
15,060
0
60,026
L
Loki
4,457
948
0
4,882
15,965
6,160
0
5,263
10,702
0
57,087
W
7,420
1,114
1,097
1,666
11,235
13,098
0
3,773
7,462
26,571
0
W
Ao Kuang
RespectNV
Ao Kuang
9,469
1,726
0
9,079
15,132
6,876
0
3,716
11,416
107,728
0
W
6,543
412
486
3,982
10,977
4,458
0
6,278
4,699
78,879
0
W
15,462
9,612
0
7,513
14,217
6,094
2,616
1,599
12,618
0
104,550
W
King Arthur
TTVyungdomm0
King Arthur
13,081
1,757
0
2,300
15,810
13,103
193
388
15,422
0
79,858
L
11,161
511
62
2,492
10,494
4,749
164
6,964
3,530
76,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
39,933
648
Minions Killed
432
0
Camps Cleared
0
1,803,362
Distance Traveled
1,736,348
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,401
442
85
4
0
324,590
3
L
Maui
7,332
386
36
2
0
340,027
2
L
Medusa
7,836
412
98
5
0
316,235
9
L
Loki
7,292
384
88
5
0
377,580
9
W
Bacchus
7,696
405
34
2
0
396,990
7
W
Ao Kuang
10,536
555
145
8
0
389,030
2
W
Eset
9,423
496
144
8
0
313,978
8
W
Ishtar
10,782
567
170
9
0
333,272
1
W
King Arthur
10,500
553
155
8
0
370,092
5
L
Thoth
9,072
477
125
7
0
377,916
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role