Player Matchup

Cernunnos
Cernunnos
Mojodaen
Cernunnos
Level 148
God Stats
14W - 14L
1,404 SR
Queue Stats
269W - 299L
1,258 Elo+
Solo
Thanatos
Thanatos
NEYAXE17
Thanatos
Level 49
God Stats
1W - 2L
1,478 SR
Queue Stats
52W - 67L
1,397 Elo+
Solo
Athena
Athena
Ripyizu
Athena
Level 67
God Stats
53W - 53L
1,538 SR
Queue Stats
231W - 274L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Truekiller187
Kukulkan
Level 160
God Stats
3W - 4L
1,481 SR
Queue Stats
124W - 139L
1,174 Elo+
Solo
King Arthur
King Arthur
TurtleTime12346
King Arthur
Level 88
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 3L
1,224 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,282 Elo+

VS

Team Averages
Level 111
1,464 SR
1,335 Elo+
Atlas
Atlas
CoolAlarm
Atlas
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 54L
1,320 Elo+
Solo
Arachne
Arachne
Prim Gs
Arachne
Level 49
God Stats
3W - 1L
1,554 SR
Queue Stats
166W - 228L
1,332 Elo+
Solo
Raijin
Raijin
StepBrother5617
Raijin
Level 115
God Stats
4W - 9L
1,478 SR
Queue Stats
212W - 197L
1,391 Elo+
Solo
Nu Wa
Nu Wa
True Dajanrys
Nu Wa
Level 155
God Stats
2W - 1L
1,290 SR
Queue Stats
56W - 57L
1,396 Elo+
Solo
Neith
Neith
mavrik303
Neith
Level 133
God Stats
1W - 0L
1,498 SR
Queue Stats
7W - 11L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mojodaen
Cernunnos
17
0 / 8 / 2
11,251
417
10,608
25,964
10,928
Thanatos
NEYAXE17
Thanatos
20
13 / 5 / 1
14,369
532
16,374
26,355
14,727
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Ripyizu
Athena
16
1 / 4 / 9
12,354
458
9,289
28,652
31,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Truekiller187
Kukulkan
19
1 / 7 / 6
12,479
462
12,901
17,678
8,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
TurtleTime12346
King Arthur
19
2 / 4 / 6
11,790
437
16,371
30,727
29,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CoolAlarm
Atlas
20
3 / 2 / 16
13,531
501
15,601
21,892
28,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Prim Gs
Arachne
20
13 / 5 / 4
15,149
561
25,952
25,341
12,921
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 4 / 6
14,185
525
18,296
21,573
10,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 4 / 5
13,363
495
21,982
19,094
9,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
mavrik303
Neith
19
3 / 2 / 8
12,975
481
8,801
16,998
7,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
17
Kills
28
28
Deaths
17
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Atlas
CoolAlarm
Atlas
3
2
16
5.5
L
Cernunnos
Mojodaen
Cernunnos
0
8
2
0.13
L
Thanatos
NEYAXE17
Thanatos
13
5
1
2.7
W
Arachne
Prim Gs
Arachne
13
5
4
3
L
Athena
Ripyizu
Athena
1
4
9
1.38
W
7
4
6
2.5
W
2
4
5
1.13
L
Kukulkan
Truekiller187
Kukulkan
1
7
6
0.57
L
King Arthur
TurtleTime12346
King Arthur
2
4
6
1.25
W
Neith
mavrik303
Neith
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,543
Damage
90,632
129,376
Taken
104,898
95,074
Mitigated
68,588
52,818
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CoolAlarm
Atlas
15,601
6,308
0
4,722
21,892
28,267
91
5,231
16,661
58,040
0
L
Cernunnos
Mojodaen
Cernunnos
10,608
5,970
0
7,881
25,964
10,928
2,716
7,694
18,182
0
112,314
L
Thanatos
NEYAXE17
Thanatos
16,374
5,524
0
20,525
26,355
14,727
0
6,330
19,886
0
106,251
W
Arachne
Prim Gs
Arachne
25,952
17,129
0
4,485
25,341
12,921
1,313
7,255
18,086
0
124,728
L
Athena
Ripyizu
Athena
9,289
1,842
4,292
7,320
28,652
31,216
211
13,179
15,187
48,019
1,548
W
18,296
1,203
0
1,015
21,573
10,874
0
5,841
15,050
124,006
0
W
21,982
9,992
241
2,931
19,094
9,216
2,700
1,397
17,697
122,278
0
L
Kukulkan
Truekiller187
Kukulkan
12,901
1,182
152
1,675
17,678
8,318
355
8,623
8,632
111,594
0
L
King Arthur
TurtleTime12346
King Arthur
16,371
1,725
90
10,883
30,727
29,885
931
19,829
10,709
0
99,919
W
Neith
mavrik303
Neith
8,801
2,232
0
4,984
16,998
7,310
1,519
3,881
13,117
0
89,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,243
Gold Earned
69,203
704
Minions Killed
707
0
Camps Cleared
0
2,462,331
Distance Traveled
2,544,896
8
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,531
501
55
2
0
542,305
6
L
Cernunnos
11,251
417
171
6
0
376,214
0
L
Thanatos
14,369
532
135
5
0
569,084
0
W
Arachne
15,149
561
130
5
0
588,942
0
L
Athena
12,354
458
66
2
0
590,351
2
W
Raijin
14,185
525
204
8
0
464,235
4
W
Nu Wa
13,363
495
180
7
0
429,740
5
L
Kukulkan
12,479
462
200
7
0
449,423
4
L
King Arthur
11,790
437
132
5
0
477,259
2
W
Neith
12,975
481
138
5
0
519,674
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role