Player Matchup

Chaac
Chaac
Ascend Fate
Chaac
Level 19
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 13L
959 Elo+
Party 1
Vulcan
Vulcan
KayEllBxNYC
Vulcan
Level 160
God Stats
13W - 42L
1,406 SR
Queue Stats
382W - 622L
1,241 Elo+
Solo
Khepri
Khepri
buckshotjr97
Khepri
Level 39
God Stats
1W - 1L
1,458 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1
Team Averages
Level 73
1,382 SR
1,128 Elo+

VS

Team Averages
Level 98
1,476 SR
1,439 Elo+
Ymir
Ymir
Gabbekk
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,459 Elo+
Party 2
Fenrir
Fenrir
HyperSnoopy
Fenrir
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,435 Elo+
Party 2
Zeus
Zeus
RetroDino
Zeus
Level 126
God Stats
6W - 3L
1,428 SR
Queue Stats
69W - 68L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,733
612
6,186
12,385
6,807
Vulcan
12
0 / 7 / 0
7,025
639
4,734
9,022
5,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
10
0 / 5 / 1
7,202
655
2,875
12,969
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gabbekk
Ymir
14
2 / 0 / 15
9,465
860
7,567
11,503
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
4 / 0 / 8
8,130
739
3,681
5,662
4,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
15
11 / 1 / 6
9,555
869
18,460
5,750
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
0
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ymir
Gabbekk
Ymir
2
0
15
9.5
W
Fenrir
4
0
8
8
L
Vulcan
0
7
0
0
W
Zeus
11
1
6
14
L
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,795
Damage
29,708
34,376
Taken
22,915
21,155
Mitigated
17,246
3,158
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,186
1,251
0
1,514
12,385
6,807
0
9,202
2,891
0
22,706
W
Ymir
Gabbekk
Ymir
7,567
2,435
211
5,250
11,503
10,364
156
4,370
7,133
26,416
0
W
Fenrir
3,681
764
421
1,882
5,662
4,488
0
1,807
3,855
0
14,273
L
Vulcan
4,734
2,344
0
336
9,022
5,072
0
5,534
3,156
28,353
0
W
Zeus
18,460
2,877
464
1,142
5,750
2,394
263
1,457
4,293
47,527
0
L
Khepri
2,875
639
252
1,056
12,969
9,276
0
10,296
2,224
13,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,960
Gold Earned
27,150
102
Minions Killed
118
0
Camps Cleared
0
545,744
Distance Traveled
557,325
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,733
612
32
3
0
190,406
0
W
Ymir
9,465
860
38
3
0
191,949
4
W
Fenrir
8,130
739
15
1
0
204,002
0
L
Vulcan
7,025
639
45
4
0
180,845
0
W
Zeus
9,555
869
65
6
0
161,374
1
L
Khepri
7,202
655
25
2
0
174,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role