Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Brybryhop
Vamana
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 45L
1,340 Elo+
Party 1
Awilix
Awilix
Thiccnehhs
Awilix
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 113L
1,504 Elo+
Party 2
Cerberus
Cerberus
Timeless1
Cerberus
Level 54
God Stats
1W - 0L
1,279 SR
Queue Stats
31W - 45L
1,339 Elo+
Party 1
Poseidon
Poseidon
tristanmom123
Poseidon
Level 34
God Stats
1W - 0L
1,254 SR
Queue Stats
27W - 43L
1,318 Elo+
Party 1
Team Averages
Level 42
1,407 SR
1,400 Elo+

VS

Team Averages
Level 53
1,464 SR
1,208 Elo+
Kukulkan
Kukulkan
ElTioPachonsito
Kukulkan
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 24L
984 Elo+
Solo
Lancelot
Lancelot
RainyAchiever8
Lancelot
Level 61
God Stats
1W - 6L
1,248 SR
Queue Stats
9W - 18L
1,288 Elo+
Party 3
Maui
Maui
ShakenStem
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,177 Elo+
Solo
Izanami
Izanami
TheTrigg3Rman
Izanami
Level 83
God Stats
0W - 3L
1,570 SR
Queue Stats
80W - 100L
1,420 Elo+
Solo
Nemesis
Nemesis
XIIICALIBEAR
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 6
6,646
475
7,030
8,150
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Brybryhop
Vamana
13
2 / 1 / 2
8,256
590
6,607
10,315
6,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Thiccnehhs
Awilix
13
9 / 1 / 4
8,595
614
8,133
11,053
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Timeless1
Cerberus
11
1 / 0 / 5
7,385
528
5,374
11,380
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
tristanmom123
Poseidon
14
3 / 3 / 3
8,377
598
5,446
6,534
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 2 / 2
7,236
517
4,580
6,718
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
12
2 / 4 / 0
7,121
509
5,238
10,810
5,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 3
6,319
451
3,732
12,166
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
10
2 / 4 / 1
6,596
471
10,774
10,387
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
XIIICALIBEAR
Nemesis
10
1 / 5 / 1
6,661
476
4,155
13,274
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
6
7
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
6
2
W
Vamana
Brybryhop
Vamana
2
1
2
3
L
Kukulkan
1
2
2
1
L
Lancelot
2
4
0
0.5
L
0
4
3
0.38
L
Izanami
2
4
1
0.63
W
Awilix
Thiccnehhs
Awilix
9
1
4
11
W
Cerberus
Timeless1
Cerberus
1
0
5
3.5
L
Nemesis
XIIICALIBEAR
Nemesis
1
5
1
0.3
W
Poseidon
tristanmom123
Poseidon
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
28,479
47,432
Taken
53,355
24,561
Mitigated
25,032
9,393
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,030
5,113
0
2,524
8,150
2,469
819
1,504
6,646
0
46,402
W
Vamana
Brybryhop
Vamana
6,607
3,173
0
2,769
10,315
6,601
958
872
9,443
0
49,155
L
Kukulkan
4,580
418
0
500
6,718
3,039
0
2,332
4,386
49,101
0
L
Lancelot
5,238
676
0
1,317
10,810
5,415
90
2,169
8,641
0
33,234
L
3,732
1,671
105
2,644
12,166
8,982
0
3,605
8,561
10,647
0
L
Izanami
10,774
7,378
0
3,357
10,387
3,238
0
2,038
8,349
0
59,182
W
Awilix
Thiccnehhs
Awilix
8,133
4,237
0
1,349
11,053
3,967
0
933
10,120
0
49,420
W
Cerberus
Timeless1
Cerberus
5,374
415
0
2,501
11,380
8,971
531
3,255
8,125
22,674
0
L
Nemesis
XIIICALIBEAR
Nemesis
4,155
2,467
0
650
13,274
4,358
0
676
12,598
0
48,779
W
Poseidon
tristanmom123
Poseidon
5,446
1,115
0
250
6,534
2,553
570
1,748
4,786
62,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,259
Gold Earned
33,933
427
Minions Killed
343
0
Camps Cleared
0
1,318,152
Distance Traveled
1,310,708
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,646
475
86
6
0
237,729
3
W
Vamana
8,256
590
104
7
0
233,724
1
L
Kukulkan
7,236
517
98
7
0
264,796
1
L
Lancelot
7,121
509
75
5
0
281,699
1
L
Maui
6,319
451
7
1
0
248,429
0
L
Izanami
6,596
471
91
7
0
211,133
2
W
Awilix
8,595
614
65
5
0
320,154
0
W
Cerberus
7,385
528
41
3
0
272,118
0
L
Nemesis
6,661
476
72
5
0
304,651
1
W
Poseidon
8,377
598
131
9
0
254,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role