Player Matchup

Tiamat
Tiamat
DareDevilPhoenix
Tiamat
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,303 Elo+
Solo
Izanami
Izanami
HanBan1279
Izanami
Level 65
God Stats
2W - 1L
1,548 SR
Queue Stats
27W - 36L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
kingskeet
Gilgamesh
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 31L
1,344 Elo+
Party 2
Team Averages
Level 48
1,516 SR
1,336 Elo+

VS

Team Averages
Level 69
1,519 SR
1,427 Elo+
Maui
Maui
EL CASTRABOLAS
Maui
Level 129
God Stats
4W - 7L
1,678 SR
Queue Stats
222W - 280L
1,616 Elo+
Party 1
Skadi
Skadi
Oracle-666-
Skadi
Level 61
God Stats
1W - 2L
1,432 SR
Queue Stats
72W - 134L
1,269 Elo+
Solo
Ra
Ra
OrphanButcher94
Ra
Level 16
God Stats
8W - 11L
1,448 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 9
13,282
632
9,019
13,216
9,783
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
HanBan1279
Izanami
19
3 / 2 / 6
13,973
665
13,950
17,580
9,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
kingskeet
Gilgamesh
20
12 / 2 / 3
17,618
839
28,012
32,603
35,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 5
12,933
616
12,776
22,858
31,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 6 / 4
12,858
612
15,708
21,223
14,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
2 / 7 / 4
13,213
629
13,294
16,466
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
8
8
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
L
3
2
5
2.75
W
Izanami
HanBan1279
Izanami
3
2
6
3
L
3
6
4
0.83
L
2
7
4
0.57
W
Gilgamesh
kingskeet
Gilgamesh
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,981
Damage
41,778
63,399
Taken
60,547
54,421
Mitigated
54,915
18,534
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,019
1,202
0
3,324
13,216
9,783
257
6,046
7,170
43,616
0
L
12,776
2,314
0
500
22,858
31,893
222
5,456
17,402
33,511
0
W
Izanami
HanBan1279
Izanami
13,950
6,057
285
4,286
17,580
9,582
2,211
8,612
8,968
0
87,280
L
15,708
10,172
2,828
4,114
21,223
14,658
492
4,936
16,287
0
59,857
L
13,294
1,392
2,264
1,316
16,466
8,364
401
1,472
14,994
67,574
0
W
Gilgamesh
kingskeet
Gilgamesh
28,012
7,671
2,125
8,514
32,603
35,056
1,081
11,544
21,059
7,633
69,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
39,004
240
Minions Killed
218
0
Camps Cleared
0
1,130,549
Distance Traveled
942,656
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,282
632
62
3
0
343,460
1
L
Maui
12,933
616
35
2
0
347,512
4
W
Izanami
13,973
665
114
5
0
394,976
3
L
Skadi
12,858
612
73
3
0
266,673
3
L
Ra
13,213
629
110
5
0
328,471
1
W
Gilgamesh
17,618
839
64
3
0
392,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role