Player Matchup

Baron Samedi
Baron Samedi
GodBonez
Baron Samedi
Level 154
God Stats
7W - 1L
1,977 SR
Queue Stats
48W - 21L
1,761 Elo+
Party 2
Chiron
Chiron
IceyPicy
Chiron
Level 155
God Stats
2W - 0L
1,575 SR
Queue Stats
42W - 16L
1,803 Elo+
Party 2
Atlas
Atlas
Tonster12
Atlas
Level 107
God Stats
5W - 0L
1,714 SR
Queue Stats
50W - 18L
1,816 Elo+
Party 2
Team Averages
Level 139
1,755 SR
1,793 Elo+

VS

Team Averages
Level 131
1,712 SR
1,705 Elo+
Maui
Maui
DonyeBest
Maui
Level 126
God Stats
4W - 7L
1,455 SR
Queue Stats
347W - 207L
1,707 Elo+
Party 1
Hera
Hera
phroglegs
Hera
Level 129
God Stats
11W - 3L
1,837 SR
Queue Stats
494W - 332L
1,704 Elo+
Party 1
Ne Zha
Ne Zha
swickj
Ne Zha
Level 138
God Stats
5W - 2L
1,844 SR
Queue Stats
499W - 333L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodBonez
Baron Samedi
13
2 / 0 / 8
8,189
744
10,129
8,920
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
IceyPicy
Chiron
15
9 / 0 / 1
9,694
881
11,348
8,200
3,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Tonster12
Atlas
14
1 / 1 / 11
8,954
814
8,344
13,762
12,699
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 0 / 0
6,885
626
3,979
13,841
14,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
12
0 / 5 / 1
7,267
661
5,580
7,880
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
swickj
Ne Zha
11
0 / 7 / 0
6,579
598
7,557
12,623
5,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
1
0
0
1
W
Baron Samedi
GodBonez
Baron Samedi
2
0
8
6
W
Chiron
IceyPicy
Chiron
9
0
1
9.5
W
Atlas
Tonster12
Atlas
1
1
11
6.5
L
Hera
0
5
1
0.1
L
Ne Zha
swickj
Ne Zha
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
17,116
30,882
Taken
34,344
20,782
Mitigated
23,469
15,336
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,979
905
0
2,683
13,841
14,784
0
7,576
6,265
7,649
0
W
Baron Samedi
GodBonez
Baron Samedi
10,129
1,749
1,201
3,610
8,920
4,696
641
3,538
5,382
40,814
0
W
Chiron
IceyPicy
Chiron
11,348
5,558
505
3,187
8,200
3,387
1,895
2,875
5,325
0
51,144
W
Atlas
Tonster12
Atlas
8,344
3,013
2,429
4,404
13,762
12,699
341
3,221
10,541
27,285
0
L
Hera
5,580
1,718
0
270
7,880
3,100
0
4,013
3,867
34,242
0
L
Ne Zha
swickj
Ne Zha
7,557
886
0
1,473
12,623
5,585
0
6,908
5,715
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
20,731
157
Minions Killed
114
0
Camps Cleared
0
602,603
Distance Traveled
601,042
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,885
626
9
1
0
209,369
1
W
Baron Samedi
8,189
744
59
5
0
197,530
0
W
Chiron
9,694
881
64
6
0
192,770
4
W
Atlas
8,954
814
34
3
0
212,303
3
L
Hera
7,267
661
76
7
0
194,268
5
L
Ne Zha
6,579
598
29
3
0
197,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role