Player Matchup

Loki
Loki
CappedMMR
Loki
Level 95
God Stats
3W - 1L
1,540 SR
Queue Stats
53W - 12L
1,844 Elo+
Party 2
Maui
Maui
Expect Sighless
Maui
Level 160
God Stats
1W - 4L
1,356 SR
Queue Stats
244W - 216L
1,530 Elo+
Solo
Lancelot
Lancelot
JakecantJung
Lancelot
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,775 Elo+
Party 2
Thanatos
Thanatos
SilverMMR
Thanatos
Level 155
God Stats
3W - 4L
1,559 SR
Queue Stats
154W - 136L
1,683 Elo+
Party 2
Scylla
Scylla
codeman0206
Scylla
Level 123
God Stats
6W - 2L
1,629 SR
Queue Stats
47W - 55L
1,574 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,681 Elo+

VS

Team Averages
Level 140
1,485 SR
1,569 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
PhoenixSordauc
Serqet
Level 159
God Stats
5W - 12L
1,354 SR
Queue Stats
271W - 253L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
PlumCoronetEnd
Baron Samedi
Level 157
God Stats
2W - 2L
1,675 SR
Queue Stats
157W - 152L
1,567 Elo+
Party 1
Pele
Pele
Zekriontrox
Pele
Level 156
God Stats
11W - 12L
1,549 SR
Queue Stats
414W - 376L
1,583 Elo+
Party 1
Hachiman
Hachiman
aManNowPerished
Hachiman
Level 81
God Stats
6W - 5L
1,346 SR
Queue Stats
578W - 599L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 0 / 1
6,816
682
5,006
6,208
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 7
5,484
548
2,870
5,828
3,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
JakecantJung
Lancelot
8
0 / 2 / 7
5,241
524
4,811
9,018
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
SilverMMR
Thanatos
10
9 / 0 / 3
6,716
672
11,483
7,866
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
10
2 / 2 / 2
5,772
577
5,422
4,596
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 3 / 0
5,204
520
1,628
9,680
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 1 / 1
5,316
532
852
6,835
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PlumCoronetEnd
Baron Samedi
9
1 / 3 / 1
5,457
546
3,241
8,569
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,275
528
3,180
7,327
4,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
8
1 / 5 / 0
4,979
498
2,834
9,028
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
4
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
0
0.33
W
Loki
3
0
1
3.5
W
2
0
7
5.5
W
Lancelot
JakecantJung
Lancelot
0
2
7
1.75
L
1
1
1
1.5
L
Baron Samedi
PlumCoronetEnd
Baron Samedi
1
3
1
0.5
W
Thanatos
SilverMMR
Thanatos
9
0
3
10.5
L
0
4
0
0
L
Hachiman
1
5
0
0.2
W
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,592
Damage
11,735
33,516
Taken
41,439
13,429
Mitigated
16,068
14,557
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,628
530
2,385
2,485
9,680
4,267
115
2,373
7,307
12,439
0
W
Loki
5,006
2,055
0
2,408
6,208
2,209
0
0
6,208
0
49,469
W
2,870
997
435
1,145
5,828
3,729
0
1,886
3,942
21,077
0
W
Lancelot
JakecantJung
Lancelot
4,811
785
0
685
9,018
3,243
0
638
8,380
0
33,557
L
852
316
0
366
6,835
2,171
0
1,344
5,491
0
29,282
L
Baron Samedi
PlumCoronetEnd
Baron Samedi
3,241
167
193
2,602
8,569
3,680
135
3,893
4,676
37,210
0
W
Thanatos
SilverMMR
Thanatos
11,483
2,878
0
9,009
7,866
2,647
192
795
6,897
0
39,187
L
3,180
1,260
0
1,295
7,327
4,211
0
189
7,138
0
33,484
L
Hachiman
2,834
1,619
0
1,192
9,028
1,739
0
493
8,535
0
28,567
W
Scylla
5,422
211
0
875
4,596
1,601
0
1,550
3,046
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
26,231
301
Minions Killed
264
0
Camps Cleared
0
1,165,344
Distance Traveled
982,891
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,204
520
23
2
0
185,794
5
W
Loki
6,816
682
97
10
0
233,147
2
W
Maui
5,484
548
27
3
0
198,866
4
W
Lancelot
5,241
524
61
6
0
284,466
0
L
Serqet
5,316
532
61
6
0
251,341
2
L
Baron Samedi
5,457
546
71
7
0
193,218
5
W
Thanatos
6,716
672
48
5
0
256,132
5
L
Pele
5,275
528
56
6
0
166,068
1
L
Hachiman
4,979
498
53
5
0
186,470
3
W
Scylla
5,772
577
68
7
0
192,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role