Player Matchup

Olorun
Olorun
ChrlnicleZ
Olorun
Level 63
God Stats
3W - 2L
1,495 SR
Queue Stats
200W - 214L
1,502 Elo+
Party 1
Thor
Thor
GoBacktoYaCorner
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 111L
1,331 Elo+
Party 1
Yemoja
Yemoja
Hellael07
Yemoja
Level 70
God Stats
6W - 4L
1,706 SR
Queue Stats
100W - 114L
1,331 Elo+
Party 2
Chang'e
Chang'e
LMC_22__
Chang'e
Level 129
God Stats
4W - 1L
1,615 SR
Queue Stats
160W - 154L
1,421 Elo+
Party 2
Izanami
Izanami
PloboH
Izanami
Level 21
God Stats
41W - 29L
1,310 SR
Queue Stats
75W - 70L
1,315 Elo+
Party 2
Team Averages
Level 70
1,525 SR
1,380 Elo+

VS

Team Averages
Level 61
1,474 SR
1,407 Elo+
Heimdallr
Heimdallr
BoundyBoyZ
Heimdallr
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IllDYLS WRLD
Sun Wukong
Level 60
God Stats
9W - 13L
1,374 SR
Queue Stats
154W - 171L
1,346 Elo+
Party 3
Bastet
Bastet
KeshawnD12
Bastet
Level 66
God Stats
6W - 10L
1,338 SR
Queue Stats
41W - 48L
1,377 Elo+
Solo
Ymir
Ymir
Zoro Is Lost00
Ymir
Level 47
God Stats
6W - 4L
1,659 SR
Queue Stats
101W - 140L
1,399 Elo+
Party 3
Cupid
Cupid
super_mancoXD
Cupid
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 474L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChrlnicleZ
Olorun
14
5 / 0 / 2
8,706
670
10,585
9,892
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 5
6,914
532
5,621
6,737
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Hellael07
Yemoja
11
1 / 0 / 4
6,967
536
4,342
6,362
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
LMC_22__
Chang'e
13
5 / 1 / 1
7,910
608
8,643
7,145
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
PloboH
Izanami
12
4 / 0 / 1
7,082
545
12,891
9,217
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BoundyBoyZ
Heimdallr
9
0 / 3 / 0
5,055
389
5,345
10,423
3,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
IllDYLS WRLD
Sun Wukong
11
0 / 3 / 0
5,874
452
4,073
11,069
7,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
KeshawnD12
Bastet
9
0 / 7 / 0
5,422
417
5,297
13,950
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,453
419
4,281
15,545
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
5,736
441
2,805
9,451
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
18
Kills
1
1
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BoundyBoyZ
Heimdallr
0
3
0
0
W
Olorun
ChrlnicleZ
Olorun
5
0
2
6
W
3
0
5
5.5
W
Yemoja
Hellael07
Yemoja
1
0
4
3
L
Sun Wukong
IllDYLS WRLD
Sun Wukong
0
3
0
0
L
Bastet
KeshawnD12
Bastet
0
7
0
0
W
Chang'e
LMC_22__
Chang'e
5
1
1
5.5
W
Izanami
PloboH
Izanami
4
0
1
4.5
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
21,801
39,353
Taken
60,438
17,771
Mitigated
29,006
23,887
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BoundyBoyZ
Heimdallr
5,345
1,015
0
2,580
10,423
3,608
0
2,210
8,193
0
33,584
W
Olorun
ChrlnicleZ
Olorun
10,585
5,393
163
7,095
9,892
5,750
692
0
9,892
57,581
8,252
W
5,621
2,065
0
2,581
6,737
2,306
0
0
6,737
0
30,072
W
Yemoja
Hellael07
Yemoja
4,342
1,546
4,022
2,989
6,362
3,334
126
2,113
4,249
17,090
0
L
Sun Wukong
IllDYLS WRLD
Sun Wukong
4,073
482
0
4,015
11,069
7,595
0
5,962
5,107
0
40,987
L
Bastet
KeshawnD12
Bastet
5,297
1,696
0
3,273
13,950
4,790
0
5,230
8,586
0
34,924
W
Chang'e
LMC_22__
Chang'e
8,643
1,795
382
4,222
7,145
2,878
1,175
151
6,994
55,162
0
W
Izanami
PloboH
Izanami
12,891
9,832
0
2,433
9,217
3,503
1,056
2,017
7,200
0
73,979
L
4,281
568
310
4,270
15,545
9,727
0
3,178
12,350
19,656
0
L
2,805
1,447
0
2,514
9,451
3,286
0
4,852
4,289
0
22,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,579
Gold Earned
27,540
378
Minions Killed
243
0
Camps Cleared
0
1,166,580
Distance Traveled
1,131,349
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,055
389
50
4
0
217,636
2
W
Olorun
8,706
670
106
8
0
215,708
3
W
Thor
6,914
532
51
4
0
294,187
0
W
Yemoja
6,967
536
20
2
0
212,943
3
L
Sun Wukong
5,874
452
74
6
0
244,369
0
L
Bastet
5,422
417
64
5
0
265,572
0
W
Chang'e
7,910
608
98
8
0
223,764
3
W
Izanami
7,082
545
103
8
0
219,978
1
L
Ymir
5,453
419
26
2
0
230,148
1
L
Cupid
5,736
441
29
2
0
173,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role