Player Matchup

Horus
Horus
GrimaceSK
Horus
Level 123
God Stats
3W - 5L
1,442 SR
Queue Stats
41W - 50L
1,523 Elo+
Party 1
Janus
Janus
Lightning It Up
Janus
Level 110
God Stats
7W - 4L
1,591 SR
Queue Stats
122W - 105L
1,498 Elo+
Party 1
Bakasura
Bakasura
Warhead425
Bakasura
Level 69
God Stats
4W - 4L
1,520 SR
Queue Stats
180W - 184L
1,442 Elo+
Party 4
Cupid
Cupid
krazach
Cupid
Level 24
God Stats
16W - 24L
1,452 SR
Queue Stats
35W - 45L
1,376 Elo+
Party 4
Cerberus
Cerberus
lilhomiejr
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,513 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,471 Elo+

VS

Team Averages
Level 92
1,578 SR
1,400 Elo+
Cerberus
Cerberus
ConfyCakes
Cerberus
Level 67
God Stats
3W - 1L
1,679 SR
Queue Stats
67W - 74L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
GirthQuakeActual
Ao Kuang
Level 48
God Stats
35W - 22L
1,616 SR
Queue Stats
167W - 177L
1,468 Elo+
Party 2
Sol
Sol
OutAbsentia
Sol
Level 157
God Stats
8W - 6L
1,596 SR
Queue Stats
294W - 435L
1,360 Elo+
Party 3
Hercules
Hercules
ScotticusRex115
Hercules
Level 29
God Stats
7W - 6L
1,495 SR
Queue Stats
48W - 59L
1,445 Elo+
Party 2
Cupid
Cupid
SopaDeArroz
Cupid
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 177L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GrimaceSK
Horus
15
2 / 2 / 4
8,817
678
11,577
12,888
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 9 / 5
9,169
705
12,408
13,061
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Warhead425
Bakasura
16
2 / 6 / 3
9,050
696
12,012
16,667
10,689
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
krazach
Cupid
16
2 / 7 / 2
9,171
705
6,006
14,310
6,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
lilhomiejr
Cerberus
13
0 / 7 / 4
8,332
641
7,440
24,890
25,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ConfyCakes
Cerberus
17
3 / 1 / 16
10,194
784
9,197
13,293
14,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
14 / 0 / 10
12,102
931
24,972
18,252
9,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 7
10,984
845
14,770
13,742
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
17
4 / 3 / 16
10,611
816
12,869
16,745
10,759
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 10
10,681
822
7,338
10,113
3,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
7
Kills
31
31
Deaths
7
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ConfyCakes
Cerberus
3
1
16
11
W
14
0
10
19
L
Horus
GrimaceSK
Horus
2
2
4
2
L
1
9
5
0.39
W
5
2
7
4.25
W
Hercules
4
3
16
4
W
5
1
10
10
L
Bakasura
Warhead425
Bakasura
2
6
3
0.58
L
Cupid
krazach
Cupid
2
7
2
0.43
L
Cerberus
lilhomiejr
Cerberus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
69,146
81,816
Taken
72,145
59,857
Mitigated
45,363
12,588
Healing
29,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ConfyCakes
Cerberus
9,197
379
0
3,203
13,293
14,818
460
4,590
7,609
27,998
0
W
24,972
9,604
0
11,332
18,252
9,643
527
5,394
12,209
51,230
0
L
Horus
GrimaceSK
Horus
11,577
4,002
730
2,458
12,888
11,248
0
7,658
5,087
98
23,988
L
12,408
1,520
0
0
13,061
6,146
33
6,949
6,056
31,453
0
W
14,770
4,511
0
6,914
13,742
6,490
3,920
2,266
10,788
56,447
4,940
W
Hercules
12,869
5,456
365
5,059
16,745
10,759
915
6,178
10,184
0
28,167
W
7,338
4,053
676
2,334
10,113
3,653
2,527
1,518
8,046
0
40,117
L
Bakasura
Warhead425
Bakasura
12,012
7,767
0
2,265
16,667
10,689
6
8,688
7,919
0
24,975
L
Cupid
krazach
Cupid
6,006
4,531
105
1,191
14,310
6,628
1,414
8,435
5,848
0
30,122
L
Cerberus
lilhomiejr
Cerberus
7,440
1,466
0
5,839
24,890
25,146
0
15,562
9,062
18,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
54,572
204
Minions Killed
315
0
Camps Cleared
0
1,246,462
Distance Traveled
1,382,591
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,194
784
62
5
0
288,740
3
W
Ao Kuang
12,102
931
57
4
0
313,476
3
L
Horus
8,817
678
25
2
0
291,609
3
L
Janus
9,169
705
63
5
0
221,244
2
W
Sol
10,984
845
94
7
0
261,354
2
W
Hercules
10,611
816
39
3
0
274,961
2
W
Cupid
10,681
822
63
5
0
244,060
3
L
Bakasura
9,050
696
55
4
0
297,462
0
L
Cupid
9,171
705
38
3
0
202,373
0
L
Cerberus
8,332
641
23
2
0
233,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role