Player Matchup

Hun Batz
Hun Batz
HVAK87
Hun Batz
Level 145
God Stats
2W - 3L
1,140 SR
Queue Stats
527W - 506L
1,508 Elo+
Party 1
Ra
Ra
HaxdrusRED20
Ra
Level 157
God Stats
1W - 0L
1,451 SR
Queue Stats
89W - 64L
1,541 Elo+
Party 1
Charybdis
Charybdis
OGxGreens
Charybdis
Level 109
God Stats
3W - 2L
1,471 SR
Queue Stats
217W - 207L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
XP Blazing
Cernunnos
Level 82
God Stats
1W - 0L
1,659 SR
Queue Stats
48W - 41L
1,469 Elo+
Party 1
Janus
Janus
itsyourbuddypal
Janus
Level 121
God Stats
4W - 4L
1,362 SR
Queue Stats
342W - 319L
1,493 Elo+
Party 1
Team Averages
Level 123
1,416 SR
1,507 Elo+

VS

Team Averages
Level 53
1,549 SR
1,501 Elo+
Maui
Maui
Dkiller987
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 95L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Floofi11
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,499 Elo+
Solo
Ganesha
Ganesha
Mr Nazerrr
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SixEightLima
The Morrigan
Level 28
God Stats
1W - 2L
1,663 SR
Queue Stats
146W - 186L
1,521 Elo+
Solo
Chang'e
Chang'e
real_monstar93
Chang'e
Level 157
God Stats
5W - 4L
1,580 SR
Queue Stats
738W - 748L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HVAK87
Hun Batz
18
9 / 2 / 11
10,729
825
13,748
13,998
11,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 3 / 13
9,950
765
6,534
16,403
14,459
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
OGxGreens
Charybdis
17
3 / 3 / 9
9,917
763
15,314
13,621
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
XP Blazing
Cernunnos
18
5 / 2 / 9
10,431
802
12,735
11,822
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 11
10,808
831
14,987
10,108
5,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
9,234
710
6,642
22,913
29,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Floofi11
Heimdallr
14
2 / 3 / 6
8,539
657
2,461
9,001
4,892
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Mr Nazerrr
Ganesha
20
1 / 3 / 8
9,389
722
9,537
19,874
18,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
SixEightLima
The Morrigan
6
0 / 2 / 1
6,629
510
0
2,175
619
14
3 / 7 / 0
8,108
624
11,295
15,533
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
23
Kills
10
14
Deaths
23
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Heimdallr
Floofi11
Heimdallr
2
3
6
1.67
W
Hun Batz
HVAK87
Hun Batz
9
2
11
7.25
W
2
3
13
2.83
L
Ganesha
Mr Nazerrr
Ganesha
1
3
8
1.67
W
Charybdis
OGxGreens
Charybdis
3
3
9
2.5
L
The Morrigan
SixEightLima
The Morrigan
0
2
1
0.25
W
Cernunnos
XP Blazing
Cernunnos
5
2
9
4.75
W
4
4
11
2.38
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,318
Damage
29,935
65,952
Taken
69,496
44,243
Mitigated
60,260
25,957
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,642
794
294
2,784
22,913
29,827
0
7,045
15,868
13,602
0
L
Heimdallr
Floofi11
Heimdallr
2,461
700
238
2,395
9,001
4,892
0
2,502
6,499
0
4,734
W
Hun Batz
HVAK87
Hun Batz
13,748
2,254
942
2,643
13,998
11,079
2,142
4,021
9,663
0
20,640
W
6,534
888
3,833
4,381
16,403
14,459
85
4,505
11,274
13,214
0
L
Ganesha
Mr Nazerrr
Ganesha
9,537
651
323
7,684
19,874
18,164
0
7,665
12,209
32,179
0
W
Charybdis
OGxGreens
Charybdis
15,314
6,422
1,456
3,756
13,621
7,372
2,000
7,200
6,421
0
30,753
L
The Morrigan
SixEightLima
The Morrigan
0
0
0
0
2,175
619
0
960
1,215
0
0
W
Cernunnos
XP Blazing
Cernunnos
12,735
5,708
2,304
4,313
11,822
5,830
2,181
7,407
4,415
0
36,283
W
14,987
1,087
1,496
833
10,108
5,503
1,229
4,341
5,767
36,703
0
L
11,295
392
916
4,415
15,533
6,758
0
3,349
12,184
16,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,835
Gold Earned
41,899
139
Minions Killed
68
0
Camps Cleared
0
1,238,425
Distance Traveled
711,311
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,234
710
24
2
0
187,176
0
L
Heimdallr
8,539
657
10
1
0
195,576
1
W
Hun Batz
10,729
825
13
1
0
284,278
2
W
Ra
9,950
765
10
1
0
252,215
0
L
Ganesha
9,389
722
8
1
0
148,076
0
W
Charybdis
9,917
763
31
2
0
238,766
0
L
The Morrigan
6,629
510
1
0
0
2,639
0
W
Cernunnos
10,431
802
39
3
0
240,227
0
W
Janus
10,808
831
46
4
0
222,939
0
L
Chang'e
8,108
624
25
2
0
177,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role