Player Matchup

Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
EdgeOfSanity88
Kali
Level 87
God Stats
2W - 2L
1,437 SR
Queue Stats
141W - 136L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Excessivly
Cthulhu
Level 69
God Stats
42W - 26L
1,536 SR
Queue Stats
100W - 98L
1,385 Elo+
Solo
Olorun
Olorun
Grendelshins
Olorun
Level 156
God Stats
4W - 1L
1,217 SR
Queue Stats
487W - 511L
1,470 Elo+
Solo
Bellona
Bellona
Nesshii
Bellona
Level 127
God Stats
18W - 17L
1,491 SR
Queue Stats
91W - 77L
1,381 Elo+
Solo
Team Averages
Level 115
1,436 SR
1,420 Elo+

VS

Team Averages
Level 93
1,477 SR
1,405 Elo+
Cu Chulainn
Cu Chulainn
Aquaman15000
Cu Chulainn
Level 62
God Stats
0W - 5L
1,462 SR
Queue Stats
70W - 75L
1,343 Elo+
Party 1
Thanatos
Thanatos
Baconator219730
Thanatos
Level 87
God Stats
6W - 6L
1,493 SR
Queue Stats
241W - 271L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
GonFreecss64
Gilgamesh
Level 107
God Stats
8W - 8L
1,601 SR
Queue Stats
461W - 483L
1,414 Elo+
Solo
Hachiman
Hachiman
LsGxsmashing
Hachiman
Level 109
God Stats
1W - 2L
1,274 SR
Queue Stats
176W - 197L
1,419 Elo+
Party 1
Anubis
Anubis
SoliderOne2002
Anubis
Level 102
God Stats
16W - 15L
1,554 SR
Queue Stats
558W - 571L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
21 / 1 / 4
15,895
662
37,903
22,742
13,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 6 / 5
12,592
525
11,160
23,993
11,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Excessivly
Cthulhu
17
4 / 3 / 18
13,388
558
18,798
25,302
31,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
18
1 / 2 / 12
12,590
525
14,221
20,842
11,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Nesshii
Bellona
19
1 / 2 / 0
13,193
550
10,198
20,376
24,252
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aquaman15000
Cu Chulainn
17
1 / 2 / 4
10,701
446
13,664
21,819
28,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
19
8 / 4 / 2
12,573
524
17,873
29,246
14,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GonFreecss64
Gilgamesh
17
2 / 9 / 7
11,456
477
10,141
34,327
29,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
LsGxsmashing
Hachiman
13
1 / 7 / 4
8,831
368
14,585
19,130
6,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 7 / 5
10,620
443
14,931
22,212
12,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
28
Kills
13
14
Deaths
29
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
21
1
4
23
L
Cu Chulainn
Aquaman15000
Cu Chulainn
1
2
4
1.5
L
Thanatos
8
4
2
2.25
W
1
6
5
0.58
W
Cthulhu
Excessivly
Cthulhu
4
3
18
4.33
L
Gilgamesh
GonFreecss64
Gilgamesh
2
9
7
0.61
W
Olorun
1
2
12
3.5
L
Hachiman
LsGxsmashing
Hachiman
1
7
4
0.43
W
Bellona
Nesshii
Bellona
1
2
0
0.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,280
Damage
71,194
113,255
Taken
126,734
92,864
Mitigated
90,132
40,246
Healing
41,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
37,903
28,821
0
10,627
22,742
13,453
10,016
1,922
20,820
0
160,335
L
Cu Chulainn
Aquaman15000
Cu Chulainn
13,664
1,897
0
205
21,819
28,128
501
2,121
19,682
0
85,810
L
Thanatos
17,873
5,207
248
20,046
29,246
14,031
335
3,890
25,204
0
108,221
W
11,160
6,206
0
4,550
23,993
11,826
583
2,715
21,278
0
86,931
W
Cthulhu
Excessivly
Cthulhu
18,798
2,695
1,422
5,174
25,302
31,761
459
4,514
20,131
43,997
0
L
Gilgamesh
GonFreecss64
Gilgamesh
10,141
2,642
2,039
4,793
34,327
29,683
90
10,366
23,789
756
67,397
W
Olorun
14,221
6,318
3,605
11,357
20,842
11,572
8,769
6,539
14,303
85,196
0
L
Hachiman
LsGxsmashing
Hachiman
14,585
7,419
0
4,519
19,130
6,063
662
4,898
14,216
0
52,106
W
Bellona
Nesshii
Bellona
10,198
2,220
0
3,511
20,376
24,252
1,351
0
20,376
0
103,844
L
14,931
508
0
9,855
22,212
12,227
164
11,011
10,703
89,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,658
Gold Earned
54,181
707
Minions Killed
590
0
Camps Cleared
0
2,352,599
Distance Traveled
1,993,330
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,895
662
196
8
0
434,509
1
L
Cu Chulainn
10,701
446
146
6
0
367,931
0
L
Thanatos
12,573
524
137
6
0
535,226
3
W
Kali
12,592
525
110
5
0
510,704
0
W
Cthulhu
13,388
558
67
3
0
492,663
4
L
Gilgamesh
11,456
477
90
4
0
406,692
1
W
Olorun
12,590
525
150
6
0
451,515
13
L
Hachiman
8,831
368
73
3
0
346,530
2
W
Bellona
13,193
550
184
8
0
463,208
0
L
Anubis
10,620
443
144
6
0
336,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role