Player Matchup

Thanatos
Thanatos
Florbi
Thanatos
Level 88
God Stats
5W - 2L
1,786 SR
Queue Stats
60W - 41L
1,636 Elo+
Party 2
Horus
Horus
MrBeastBurger
Horus
Level 64
God Stats
8W - 4L
1,654 SR
Queue Stats
92W - 72L
1,533 Elo+
Party 2
Sol
Sol
SimpWalk
Sol
Level 139
God Stats
1W - 1L
1,513 SR
Queue Stats
109W - 76L
1,572 Elo+
Party 2
Team Averages
Level 97
1,651 SR
1,580 Elo+

VS

Team Averages
Level 118
1,665 SR
1,521 Elo+
Khepri
Khepri
OvenOfOblivion
Khepri
Level 160
God Stats
0W - 1L
1,560 SR
Queue Stats
41W - 28L
1,623 Elo+
Party 1
Chaac
Chaac
Terrible Q
Chaac
Level 127
God Stats
4W - 1L
1,740 SR
Queue Stats
54W - 33L
1,623 Elo+
Party 1
Anubis
Anubis
VOLTZ 713
Anubis
Level 67
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 2L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Florbi
Thanatos
11
2 / 1 / 4
7,354
735
7,812
9,904
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 3
8,285
829
5,513
15,664
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 4
8,027
803
12,666
13,299
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,617
762
5,438
9,576
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
12
1 / 2 / 2
7,189
719
10,953
10,987
10,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
VOLTZ 713
Anubis
11
1 / 5 / 1
6,766
677
8,118
9,686
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Florbi
Thanatos
2
1
4
4
W
2
1
3
3.5
L
1
0
1
1.5
W
3
1
4
5
L
Chaac
1
2
2
1
L
Anubis
VOLTZ 713
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
24,509
38,867
Taken
30,249
24,977
Mitigated
25,558
21,710
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Florbi
Thanatos
7,812
2,081
0
6,206
9,904
5,621
0
4,510
5,394
0
27,011
W
5,513
2,474
1,948
6,257
15,664
14,169
136
4,952
10,712
0
15,998
L
5,438
361
0
2,124
9,576
10,255
0
4,479
5,097
15,330
0
W
12,666
3,962
0
7,299
13,299
5,187
508
4,109
9,190
36,424
0
L
Chaac
10,953
1,158
519
3,680
10,987
10,762
0
5,053
5,934
0
35,455
L
Anubis
VOLTZ 713
Anubis
8,118
306
0
2,534
9,686
4,541
0
3,172
6,514
21,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
21,572
122
Minions Killed
101
0
Camps Cleared
0
593,365
Distance Traveled
571,328
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,354
735
43
4
0
234,230
3
W
Horus
8,285
829
11
1
0
187,466
0
L
Khepri
7,617
762
24
2
0
201,941
0
W
Sol
8,027
803
68
7
0
171,669
0
L
Chaac
7,189
719
41
4
0
205,347
0
L
Anubis
6,766
677
36
4
0
164,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role