Player Matchup

Kali
Kali
 
Kali
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JeppyBoBeppy
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,482 Elo+
Party 1
Artemis
Artemis
MoboSkopo
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,493 Elo+
Party 1
Shiva
Shiva
ShakenStem
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 1
Raijin
Raijin
ThicccBoyy
Raijin
Level 96
God Stats
3W - 1L
1,875 SR
Queue Stats
22W - 19L
1,491 Elo+
Party 1
Team Averages
Level 102
1,575 SR
1,439 Elo+

VS

Team Averages
Level 99
1,497 SR
1,472 Elo+
Chronos
Chronos
 
Chronos
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AHAMSAMMY
Neith
Level 66
God Stats
6W - 6L
1,466 SR
Queue Stats
67W - 68L
1,475 Elo+
Solo
Ne Zha
Ne Zha
HeavenlyVape
Ne Zha
Level 146
God Stats
8W - 9L
1,465 SR
Queue Stats
293W - 290L
1,433 Elo+
Party 2
Khepri
Khepri
fatalcondor
Khepri
Level 84
God Stats
3W - 2L
1,556 SR
Queue Stats
68W - 65L
1,548 Elo+
Party 2
King Arthur
King Arthur
hadeedh
King Arthur
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 288L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 2 / 2
6,684
557
5,129
13,095
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
JeppyBoBeppy
Bacchus
8
0 / 6 / 1
4,852
404
3,872
10,908
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
MoboSkopo
Artemis
8
0 / 2 / 0
5,042
420
5,189
7,165
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
11
0 / 3 / 1
5,797
483
4,226
8,586
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
ThicccBoyy
Raijin
9
3 / 3 / 0
5,936
495
5,273
6,331
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
8 / 0 / 1
7,882
657
9,926
9,263
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
AHAMSAMMY
Neith
11
0 / 2 / 3
6,762
564
4,481
10,390
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
12
4 / 3 / 4
6,880
573
6,512
10,444
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
1 / 0 / 11
7,533
628
3,568
5,123
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
hadeedh
King Arthur
12
3 / 1 / 0
7,263
605
4,809
9,204
6,708
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
2
2
W
Chronos
 
Chronos
8
0
1
8.5
W
Neith
AHAMSAMMY
Neith
0
2
3
0.75
W
Ne Zha
4
3
4
2
L
Bacchus
JeppyBoBeppy
Bacchus
0
6
1
0.08
L
Artemis
MoboSkopo
Artemis
0
2
0
0
L
Shiva
0
3
1
0.17
L
Raijin
ThicccBoyy
Raijin
3
3
0
1
W
Khepri
1
0
11
6.5
W
King Arthur
hadeedh
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,689
Damage
29,296
46,085
Taken
44,424
19,000
Mitigated
23,728
9,842
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,129
2,440
0
5,284
13,095
5,242
0
1,308
11,787
0
41,305
W
Chronos
 
Chronos
9,926
3,509
0
6,041
9,263
3,916
228
2,740
6,523
60,156
1,890
W
Neith
AHAMSAMMY
Neith
4,481
2,310
0
5,450
10,390
4,241
207
3,360
7,030
0
54,269
W
Ne Zha
6,512
1,562
0
2,021
10,444
4,841
0
2,237
8,207
0
49,002
L
Bacchus
JeppyBoBeppy
Bacchus
3,872
402
0
450
10,908
5,497
0
6,515
4,393
14,379
0
L
Artemis
MoboSkopo
Artemis
5,189
1,744
0
2,414
7,165
2,559
0
4,548
2,617
0
25,615
L
Shiva
4,226
1,871
0
1,074
8,586
3,851
0
0
8,586
0
31,971
L
Raijin
ThicccBoyy
Raijin
5,273
210
0
620
6,331
1,851
0
265
6,066
34,243
0
W
Khepri
3,568
539
0
2,007
5,123
4,022
0
1,249
3,874
13,504
4,737
W
King Arthur
hadeedh
King Arthur
4,809
1,104
0
2,573
9,204
6,708
0
0
9,204
0
43,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
36,320
259
Minions Killed
357
0
Camps Cleared
0
1,101,064
Distance Traveled
1,155,381
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,684
557
78
7
0
259,126
1
W
Chronos
7,882
657
82
7
0
213,157
4
W
Neith
6,762
564
105
9
0
200,797
4
W
Ne Zha
6,880
573
76
6
0
252,724
5
L
Bacchus
4,852
404
17
1
0
228,930
0
L
Artemis
5,042
420
48
4
0
199,662
0
L
Shiva
5,797
483
55
5
0
220,623
1
L
Raijin
5,936
495
61
5
0
192,723
2
W
Khepri
7,533
628
27
2
0
252,232
6
W
King Arthur
7,263
605
67
6
0
236,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role