Player Matchup

Pele
Pele
County91
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 96L
1,465 Elo+
Party 2
Hel
Hel
FalcataAP
Hel
Level 107
God Stats
3W - 1L
1,620 SR
Queue Stats
43W - 35L
1,502 Elo+
Party 2
Da Ji
Da Ji
FinalHero42
Da Ji
Level 107
God Stats
5W - 5L
1,465 SR
Queue Stats
56W - 62L
1,469 Elo+
Party 2
Bacchus
Bacchus
LiquidArmadillo
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 155L
1,371 Elo+
Party 2
Chaac
Chaac
Sulkyboi
Chaac
Level 66
God Stats
1W - 1L
1,250 SR
Queue Stats
21W - 25L
1,433 Elo+
Party 2
Team Averages
Level 98
1,467 SR
1,448 Elo+

VS

Team Averages
Level 114
1,378 SR
1,452 Elo+
Ishtar
Ishtar
Caterpeller
Ishtar
Level 115
God Stats
0W - 2L
1,197 SR
Queue Stats
257W - 258L
1,511 Elo+
Solo
Merlin
Merlin
KGs Lapss
Merlin
Level 80
God Stats
1W - 3L
1,438 SR
Queue Stats
43W - 66L
1,409 Elo+
Solo
Yemoja
Yemoja
Motha-F_cka-Meow
Yemoja
Level 121
God Stats
0W - 2L
1,279 SR
Queue Stats
246W - 278L
1,441 Elo+
Party 1
Chernobog
Chernobog
OLacott
Chernobog
Level 125
God Stats
3W - 5L
1,443 SR
Queue Stats
241W - 289L
1,366 Elo+
Party 1
Medusa
Medusa
YachtDoge
Medusa
Level 127
God Stats
21W - 12L
1,535 SR
Queue Stats
626W - 670L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 6 / 12
13,579
799
16,943
23,940
13,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
0 / 2 / 24
12,674
746
19,140
19,934
19,853
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 8 / 12
12,303
724
19,987
20,275
11,711
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 19
12,975
763
17,769
37,239
46,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Sulkyboi
Chaac
19
7 / 7 / 14
12,556
739
20,897
25,750
27,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
8 / 7 / 10
11,956
703
29,806
22,388
9,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
KGs Lapss
Merlin
18
2 / 6 / 10
10,709
630
15,795
12,997
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 14
10,984
646
7,778
23,458
24,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
OLacott
Chernobog
19
8 / 6 / 11
11,626
684
16,720
18,245
8,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
YachtDoge
Medusa
19
7 / 9 / 14
11,799
694
19,974
23,552
13,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
87
34
Kills
28
28
Deaths
34
81
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ishtar
8
7
10
1.86
W
Pele
9
6
12
2.5
W
0
2
24
6
W
9
8
12
1.88
L
Merlin
KGs Lapss
Merlin
2
6
10
1.17
W
9
5
19
3.7
L
3
6
14
1.67
L
Chernobog
OLacott
Chernobog
8
6
11
2.25
W
Chaac
Sulkyboi
Chaac
7
7
14
2
L
Medusa
YachtDoge
Medusa
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,736
Damage
90,073
127,138
Taken
100,640
119,249
Mitigated
61,020
58,805
Healing
32,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
29,806
13,395
2,331
4,582
22,388
9,405
240
8,720
13,360
0
47,620
W
Pele
16,943
2,459
1,505
5,895
23,940
13,893
2,267
4,165
19,775
0
40,395
W
19,140
1,050
18,729
13,820
19,934
19,853
1,436
4,440
15,494
45,183
0
W
19,987
4,269
247
1,449
20,275
11,711
2,123
3,403
16,872
0
23,901
L
Merlin
KGs Lapss
Merlin
15,795
878
1,797
2,063
12,997
4,972
60
4,867
7,904
33,864
0
W
17,769
1,887
551
8,424
37,239
46,536
1,237
7,660
29,579
28,470
0
L
7,778
1,898
10,676
3,845
23,458
24,718
153
9,452
13,488
14,973
0
L
Chernobog
OLacott
Chernobog
16,720
10,807
1,263
1,155
18,245
8,264
0
6,257
11,668
0
23,363
W
Chaac
Sulkyboi
Chaac
20,897
4,583
581
7,604
25,750
27,256
1,119
3,905
21,845
773
38,210
L
Medusa
YachtDoge
Medusa
19,974
8,426
588
3,717
23,552
13,661
314
6,382
16,866
0
42,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,087
Gold Earned
57,074
166
Minions Killed
146
0
Camps Cleared
0
1,454,948
Distance Traveled
1,251,240
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,956
703
41
2
0
243,202
2
W
Pele
13,579
799
44
3
0
280,411
0
W
Hel
12,674
746
70
4
0
337,838
0
W
Da Ji
12,303
724
10
1
0
261,599
0
L
Merlin
10,709
630
39
2
0
272,971
4
W
Bacchus
12,975
763
16
1
0
322,357
0
L
Yemoja
10,984
646
6
0
0
259,831
0
L
Chernobog
11,626
684
20
1
0
233,868
0
W
Chaac
12,556
739
26
2
0
252,743
3
L
Medusa
11,799
694
40
2
0
241,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role