Player Matchup

Mercury
Mercury
AdolfBinLaden
Mercury
Level 87
God Stats
3W - 5L
1,456 SR
Queue Stats
11W - 11L
1,594 Elo+
Party 1
Shiva
Shiva
Amarshyy
Shiva
Level 157
God Stats
0W - 1L
1,846 SR
Queue Stats
62W - 63L
1,569 Elo+
Party 1
Scylla
Scylla
DoctorNutMD
Scylla
Level 89
God Stats
0W - 1L
1,827 SR
Queue Stats
40W - 43L
1,558 Elo+
Party 1
Neith
Neith
Leandoerr
Neith
Level 137
God Stats
11W - 9L
1,568 SR
Queue Stats
91W - 76L
1,641 Elo+
Party 1
Ymir
Ymir
SwimTrunkz
Ymir
Level 116
God Stats
4W - 2L
1,776 SR
Queue Stats
16W - 10L
1,641 Elo+
Party 1
Team Averages
Level 117
1,695 SR
1,601 Elo+

VS

Team Averages
Level 130
1,563 SR
1,579 Elo+
Scylla
Scylla
KDubs79
Scylla
Level 96
God Stats
21W - 16L
1,672 SR
Queue Stats
324W - 283L
1,571 Elo+
Party 2
Fenrir
Fenrir
MelonFox
Fenrir
Level 160
God Stats
2W - 4L
1,247 SR
Queue Stats
112W - 82L
1,607 Elo+
Solo
Mulan
Mulan
ProfessorMidas
Mulan
Level 126
God Stats
10W - 5L
1,636 SR
Queue Stats
205W - 206L
1,562 Elo+
Solo
Rama
Rama
Pure101
Rama
Level 140
God Stats
14W - 12L
1,531 SR
Queue Stats
524W - 463L
1,601 Elo+
Party 2
Hades
Hades
Tieddemann
Hades
Level 128
God Stats
26W - 11L
1,731 SR
Queue Stats
676W - 655L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 3 / 0
5,228
402
1,916
10,888
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Amarshyy
Shiva
12
1 / 1 / 0
6,494
500
6,903
10,577
6,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
0 / 4 / 1
5,918
455
3,024
7,018
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Leandoerr
Neith
10
0 / 1 / 0
5,817
447
3,163
5,157
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,659
435
2,793
8,888
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KDubs79
Scylla
11
2 / 0 / 3
6,707
516
3,974
3,178
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
MelonFox
Fenrir
13
2 / 1 / 3
7,414
570
2,753
10,222
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 7
7,114
547
7,387
9,786
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Pure101
Rama
14
5 / 0 / 1
8,722
671
7,319
7,884
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
13
1 / 1 / 2
7,811
601
5,687
8,885
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
3
0
0
L
Shiva
Amarshyy
Shiva
1
1
0
1
L
Scylla
0
4
1
0.13
W
Scylla
KDubs79
Scylla
2
0
3
3.5
L
Neith
Leandoerr
Neith
0
1
0
0
W
Fenrir
MelonFox
Fenrir
2
1
3
3.5
W
1
0
7
4.5
W
Rama
Pure101
Rama
5
0
1
5.5
L
0
2
1
0.25
W
Hades
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,799
Damage
27,120
42,528
Taken
39,955
19,093
Mitigated
19,329
12,071
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,916
668
0
2,832
10,888
3,540
0
1,524
9,364
0
31,917
L
Shiva
Amarshyy
Shiva
6,903
1,841
211
3,171
10,577
6,180
278
6,416
4,161
0
48,746
L
Scylla
3,024
1,146
0
1,303
7,018
2,073
0
189
6,829
44,198
0
W
Scylla
KDubs79
Scylla
3,974
617
0
360
3,178
1,007
0
484
2,694
46,677
0
L
Neith
Leandoerr
Neith
3,163
1,765
0
2,725
5,157
1,207
0
0
5,157
0
49,164
W
Fenrir
MelonFox
Fenrir
2,753
719
0
2,838
10,222
4,526
0
757
9,465
0
59,798
W
7,387
1,377
0
3,289
9,786
6,903
0
3,059
6,727
0
22,114
W
Rama
Pure101
Rama
7,319
5,418
0
6,454
7,884
2,976
0
1,517
6,367
0
85,802
L
2,793
1,561
0
1,829
8,888
6,093
0
1,532
7,356
16,363
0
W
Hades
5,687
1,284
307
5,443
8,885
3,917
918
0
8,885
58,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
37,768
339
Minions Killed
496
0
Camps Cleared
0
1,242,056
Distance Traveled
1,221,302
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,228
402
63
5
0
272,930
2
L
Shiva
6,494
500
75
6
0
258,334
1
L
Scylla
5,918
455
91
7
0
214,768
2
W
Scylla
6,707
516
80
6
0
245,483
6
L
Neith
5,817
447
87
7
0
246,262
2
W
Fenrir
7,414
570
114
9
0
285,651
3
W
Mulan
7,114
547
25
2
0
230,840
9
W
Rama
8,722
671
150
12
0
226,423
3
L
Ymir
5,659
435
23
2
0
249,762
2
W
Hades
7,811
601
127
10
0
232,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role