Player Matchup

Bacchus
Bacchus
ShinyMamoswine
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,265 Elo+
Solo
Aphrodite
Aphrodite
Slemo
Aphrodite
Level 160
God Stats
0W - 2L
1,228 SR
Queue Stats
544W - 575L
1,521 Elo+
Solo
Thoth
Thoth
TwoChaininz
Thoth
Level 126
God Stats
1W - 3L
1,482 SR
Queue Stats
301W - 285L
1,528 Elo+
Party 2
Vulcan
Vulcan
ZaddySpace
Vulcan
Level 102
God Stats
5W - 1L
1,639 SR
Queue Stats
256W - 288L
1,539 Elo+
Solo
Hachiman
Hachiman
dmustanger
Hachiman
Level 87
God Stats
4W - 1L
1,909 SR
Queue Stats
215W - 225L
1,505 Elo+
Party 2
Team Averages
Level 113
1,552 SR
1,472 Elo+

VS

Team Averages
Level 139
1,393 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AeterasJoker
Thanatos
Level 122
God Stats
6W - 4L
1,412 SR
Queue Stats
129W - 145L
1,542 Elo+
Party 1
Raijin
Raijin
Dweedmann96
Raijin
Level 147
God Stats
5W - 11L
1,282 SR
Queue Stats
518W - 539L
1,468 Elo+
Party 3
Yemoja
Yemoja
Mad Muck
Yemoja
Level 159
God Stats
1W - 0L
1,512 SR
Queue Stats
30W - 15L
1,646 Elo+
Party 3
Fenrir
Fenrir
stumpy50
Fenrir
Level 105
God Stats
3W - 1L
1,258 SR
Queue Stats
131W - 129L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 21
11,504
719
13,106
27,001
49,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Slemo
Aphrodite
18
4 / 6 / 14
11,327
708
8,784
20,845
25,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 4 / 13
12,207
763
22,661
15,099
7,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
ZaddySpace
Vulcan
18
5 / 6 / 15
11,712
732
16,818
14,370
7,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
dmustanger
Hachiman
20
6 / 4 / 12
12,102
756
25,264
18,366
9,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 7 / 8
11,593
725
20,059
20,146
9,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
AeterasJoker
Thanatos
20
10 / 7 / 10
13,146
822
14,699
22,835
11,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
6 / 5 / 12
12,383
774
21,515
18,958
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Mad Muck
Yemoja
18
0 / 2 / 13
11,435
715
8,290
21,005
23,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
stumpy50
Fenrir
19
5 / 5 / 12
11,587
724
14,258
21,355
20,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
79
26
Kills
24
26
Deaths
26
75
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
7
8
1
W
Thanatos
AeterasJoker
Thanatos
10
7
10
2.14
W
Raijin
6
5
12
2.4
W
Yemoja
Mad Muck
Yemoja
0
2
13
3.25
L
3
6
21
2.25
L
Aphrodite
Slemo
Aphrodite
4
6
14
1.83
L
8
4
13
3.63
L
Vulcan
ZaddySpace
Vulcan
5
6
15
2.08
L
Hachiman
dmustanger
Hachiman
6
4
12
3
W
Fenrir
stumpy50
Fenrir
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,633
Damage
78,821
95,681
Taken
104,299
99,851
Mitigated
73,206
31,605
Healing
49,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,059
7,828
3,189
3,293
20,146
9,227
2,874
11,677
8,469
0
53,094
W
Thanatos
AeterasJoker
Thanatos
14,699
2,669
985
10,942
22,835
11,389
1,177
15,052
6,829
0
30,105
W
Raijin
21,515
1,149
3,800
4,543
18,958
8,010
1,697
13,711
5,247
54,175
0
W
Yemoja
Mad Muck
Yemoja
8,290
933
12,452
6,052
21,005
23,680
681
9,469
11,536
18,811
0
L
13,106
1,511
497
2,338
27,001
49,701
98
7,141
19,609
23,414
0
L
Aphrodite
Slemo
Aphrodite
8,784
1,053
10,976
8,561
20,845
25,761
688
9,211
11,206
22,120
0
L
22,661
711
210
1,376
15,099
7,673
1,365
3,479
11,466
37,661
0
L
Vulcan
ZaddySpace
Vulcan
16,818
8,019
1,943
1,438
14,370
7,258
374
4,844
9,314
36,996
0
L
Hachiman
dmustanger
Hachiman
25,264
14,221
299
3,967
18,366
9,458
2,230
5,130
13,145
0
39,435
W
Fenrir
stumpy50
Fenrir
14,258
1,919
1,528
2,983
21,355
20,900
1,645
11,460
9,605
0
15,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,852
Gold Earned
60,144
166
Minions Killed
192
0
Camps Cleared
0
1,421,406
Distance Traveled
1,323,295
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,593
725
59
4
0
241,127
0
W
Thanatos
13,146
822
36
2
0
252,569
0
W
Raijin
12,383
774
70
4
0
275,964
1
W
Yemoja
11,435
715
22
1
0
266,854
2
L
Bacchus
11,504
719
16
1
0
292,307
0
L
Aphrodite
11,327
708
29
2
0
260,118
1
L
Thoth
12,207
763
34
2
0
302,062
3
L
Vulcan
11,712
732
50
3
0
300,779
0
L
Hachiman
12,102
756
37
2
0
266,140
1
W
Fenrir
11,587
724
5
0
0
286,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role