Player Matchup

Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CosmonautKumrad
Cthulhu
Level 4
God Stats
3W - 0L
1,840 SR
Queue Stats
3W - 1L
1,645 Elo+
Party 1
Izanami
Izanami
nuttierbutter
Izanami
Level 67
God Stats
39W - 30L
1,590 SR
Queue Stats
480W - 401L
1,567 Elo+
Party 1
Team Averages
Level 52
1,643 SR
1,571 Elo+

VS

Team Averages
Level 78
1,484 SR
1,361 Elo+
Ra
Ra
DeadlyOreo12
Ra
Level 18
God Stats
1W - 2L
1,450 SR
Queue Stats
3W - 10L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
OfficerNasty6
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,380 Elo+
Party 2
Bellona
Bellona
truebud
Bellona
Level 67
God Stats
0W - 3L
1,502 SR
Queue Stats
6W - 9L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 0 / 7
9,766
888
13,402
10,830
7,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 8
9,680
880
6,556
8,814
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
14
3 / 1 / 7
9,069
824
8,800
8,650
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,716
701
8,504
9,532
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
10
0 / 4 / 1
7,334
667
5,554
13,324
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
truebud
Bellona
10
3 / 5 / 0
8,050
732
6,524
11,419
12,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
0
7
10.5
W
4
2
8
4
L
0
5
3
0.3
L
Cthulhu
0
4
1
0.13
W
Izanami
3
1
7
6.5
L
Bellona
truebud
Bellona
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
20,582
28,294
Taken
34,275
17,774
Mitigated
26,760
10,377
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,402
1,402
775
5,839
10,830
7,293
1,142
5,258
5,572
35,826
0
W
6,556
1,161
0
1,153
8,814
6,271
242
5,800
3,014
14,749
0
L
8,504
1,172
584
1,546
9,532
3,787
24
6,087
3,445
34,318
0
L
Cthulhu
5,554
513
0
1,528
13,324
10,614
0
7,439
5,885
17,138
0
W
Izanami
8,800
5,402
0
2,610
8,650
4,210
1,391
3,042
5,608
0
62,901
L
Bellona
truebud
Bellona
6,524
1,904
1,172
1,470
11,419
12,359
0
6,469
4,950
0
17,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
23,100
163
Minions Killed
103
0
Camps Cleared
0
650,183
Distance Traveled
459,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,766
888
53
5
0
204,496
0
W
Cthulhu
9,680
880
15
1
0
240,957
1
L
Ra
7,716
701
56
5
0
156,253
1
L
Cthulhu
7,334
667
24
2
0
140,700
0
W
Izanami
9,069
824
95
9
0
204,730
1
L
Bellona
8,050
732
23
2
0
162,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role