Player Matchup

Danzaburou
Danzaburou
Hoehay
Danzaburou
Level 132
God Stats
3W - 1L
1,636 SR
Queue Stats
16W - 10L
1,662 Elo+
Party 1
Bacchus
Bacchus
JayRJigsaw
Bacchus
Level 137
God Stats
1W - 1L
2,017 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 1
Hercules
Hercules
RecklessResolve
Hercules
Level 106
God Stats
4W - 8L
1,530 SR
Queue Stats
41W - 36L
1,659 Elo+
Party 1
Team Averages
Level 125
1,728 SR
1,666 Elo+

VS

Team Averages
Level 109
1,562 SR
1,624 Elo+
Aphrodite
Aphrodite
Aryisu
Aphrodite
Level 69
God Stats
118W - 65L
1,645 SR
Queue Stats
519W - 199L
1,641 Elo+
Party 2
Bastet
Bastet
Zesru
Bastet
Level 159
God Stats
4W - 1L
1,511 SR
Queue Stats
305W - 155L
1,856 Elo+
Party 2
Shiva
Shiva
spacecowboy42000
Shiva
Level 99
God Stats
2W - 3L
1,529 SR
Queue Stats
40W - 62L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hoehay
Danzaburou
11
2 / 7 / 1
7,440
676
10,040
11,618
4,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
JayRJigsaw
Bacchus
10
0 / 2 / 2
7,242
658
4,785
12,075
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
12
2 / 4 / 2
7,777
707
8,905
16,050
10,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aryisu
Aphrodite
13
2 / 4 / 9
8,055
732
4,485
8,662
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Zesru
Bastet
15
8 / 1 / 5
9,379
853
17,344
13,963
6,291
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 10
8,142
740
9,623
10,217
10,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aryisu
Aphrodite
2
4
9
1.63
L
Danzaburou
Hoehay
Danzaburou
2
7
1
0.36
L
Bacchus
JayRJigsaw
Bacchus
0
2
2
0.5
L
Hercules
2
4
2
0.75
W
Bastet
Zesru
Bastet
8
1
5
10.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
31,452
39,743
Taken
32,842
32,341
Mitigated
20,656
9,075
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aryisu
Aphrodite
4,485
270
5,533
3,972
8,662
4,100
671
1,042
7,620
24,726
0
L
Danzaburou
Hoehay
Danzaburou
10,040
4,403
0
1,580
11,618
4,366
0
1,220
10,398
0
32,829
L
Bacchus
JayRJigsaw
Bacchus
4,785
651
0
3,092
12,075
17,103
0
962
11,113
10,191
0
L
Hercules
8,905
3,119
931
3,472
16,050
10,872
0
2,561
13,489
0
25,909
W
Bastet
Zesru
Bastet
17,344
5,212
0
2,505
13,963
6,291
1,046
2,207
11,756
32
48,640
W
9,623
1,403
554
1,935
10,217
10,265
932
1,619
8,598
217
23,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,459
Gold Earned
25,576
105
Minions Killed
119
0
Camps Cleared
0
558,535
Distance Traveled
627,890
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,055
732
47
4
0
202,342
0
L
Danzaburou
7,440
676
54
5
0
165,155
0
L
Bacchus
7,242
658
12
1
0
201,511
0
L
Hercules
7,777
707
39
4
0
191,869
2
W
Bastet
9,379
853
49
4
0
223,704
2
W
Shiva
8,142
740
23
2
0
201,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role