Player Matchup

Shiva
Shiva
 
Shiva
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CpT JUDO
Nu Wa
Level 89
God Stats
12W - 6L
1,643 SR
Queue Stats
255W - 212L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
Itsyaboislater
Jormungandr
Level 103
God Stats
11W - 6L
1,741 SR
Queue Stats
165W - 126L
1,690 Elo+
Party 2
Discordia
Discordia
Mon3yTrees
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 207L
1,613 Elo+
Party 1
Vamana
Vamana
Soldout818
Vamana
Level 82
God Stats
3W - 1L
1,674 SR
Queue Stats
146W - 116L
1,648 Elo+
Party 2
Team Averages
Level 108
1,612 SR
1,609 Elo+

VS

Team Averages
Level 135
1,505 SR
1,562 Elo+
Olorun
Olorun
Jessica Rages
Olorun
Level 160
God Stats
6W - 14L
1,357 SR
Queue Stats
681W - 719L
1,518 Elo+
Solo
Set
Set
PhoenixKING4194
Set
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SirJupiterV
The Morrigan
Level 159
God Stats
5W - 4L
1,619 SR
Queue Stats
160W - 138L
1,634 Elo+
Solo
Hun Batz
Hun Batz
nocturne_diego
Hun Batz
Level 108
God Stats
1W - 3L
1,548 SR
Queue Stats
224W - 249L
1,591 Elo+
Solo
Loki
Loki
yesFABULOUS
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 2 / 12
8,982
817
10,857
10,534
12,683
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
CpT JUDO
Nu Wa
15
3 / 3 / 9
9,036
821
11,833
6,510
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Itsyaboislater
Jormungandr
15
2 / 2 / 12
9,295
845
8,766
14,340
9,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Mon3yTrees
Discordia
15
3 / 3 / 6
8,806
801
9,702
8,543
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Soldout818
Vamana
15
5 / 3 / 6
9,296
845
11,119
14,260
12,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,720
702
9,239
9,714
4,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 9
8,188
744
5,885
14,060
9,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
SirJupiterV
The Morrigan
14
3 / 4 / 6
8,131
739
9,090
8,869
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
15
4 / 4 / 6
8,771
797
8,495
14,042
16,473
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 4
8,153
741
5,885
9,849
4,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
15
Kills
13
13
Deaths
15
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
12
4
W
Nu Wa
CpT JUDO
Nu Wa
3
3
9
2.5
W
Jormungandr
Itsyaboislater
Jormungandr
2
2
12
4
L
2
2
5
2.25
W
Discordia
Mon3yTrees
Discordia
3
3
6
2
L
1
3
9
1.83
L
The Morrigan
SirJupiterV
The Morrigan
3
4
6
1.5
W
Vamana
Soldout818
Vamana
5
3
6
2.67
L
Hun Batz
4
4
6
1.75
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
38,594
54,187
Taken
56,534
41,386
Mitigated
40,452
21,702
Healing
21,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,857
1,504
3,142
2,451
10,534
12,683
919
3,749
6,785
182
19,575
W
Nu Wa
CpT JUDO
Nu Wa
11,833
3,742
476
931
6,510
2,415
2,793
1,969
4,535
21,308
0
W
Jormungandr
Itsyaboislater
Jormungandr
8,766
1,938
654
5,135
14,340
9,981
902
5,437
8,897
18,666
0
L
9,239
4,303
5,585
3,746
9,714
4,932
0
5,667
3,851
29,210
0
W
Discordia
Mon3yTrees
Discordia
9,702
933
1,011
1,333
8,543
3,646
1,669
2,242
6,295
29,493
0
L
5,885
2,168
2,346
2,849
14,060
9,664
0
7,415
6,265
0
11,964
L
The Morrigan
SirJupiterV
The Morrigan
9,090
1,262
1,735
810
8,869
4,453
0
4,123
4,474
21,415
0
W
Vamana
Soldout818
Vamana
11,119
5,757
2,094
4,475
14,260
12,661
562
4,923
9,335
0
21,399
L
Hun Batz
8,495
903
0
951
14,042
16,473
0
6,559
7,225
0
17,651
L
5,885
261
2,067
974
9,849
4,930
0
5,481
4,142
0
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
40,963
121
Minions Killed
118
0
Camps Cleared
0
991,244
Distance Traveled
981,446
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,982
817
18
2
0
213,890
0
W
Nu Wa
9,036
821
23
2
0
177,490
0
W
Jormungandr
9,295
845
10
1
0
197,206
0
L
Olorun
7,720
702
41
4
0
178,332
0
W
Discordia
8,806
801
54
5
0
179,160
0
L
Set
8,188
744
12
1
0
220,007
0
L
The Morrigan
8,131
739
26
2
0
147,993
1
W
Vamana
9,296
845
16
1
0
223,498
1
L
Hun Batz
8,771
797
13
1
0
188,204
1
L
Loki
8,153
741
26
2
0
246,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role