Player Matchup

Arachne
Arachne
EL_D3M3NT3_KING
Arachne
Level 18
God Stats
3W - 5L
1,542 SR
Queue Stats
13W - 24L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
KillerDriger
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,485 Elo+
Party 2
Bacchus
Bacchus
RoeDaGawd708
Bacchus
Level 129
God Stats
0W - 1L
1,591 SR
Queue Stats
17W - 23L
1,470 Elo+
Party 2
Yu Huang
Yu Huang
Saucy_Soto
Yu Huang
Level 127
God Stats
0W - 1L
1,408 SR
Queue Stats
25W - 27L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
u_Cant_Stop_R50
Danzaburou
Level 84
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 7L
1,312 Elo+
Party 2
Team Averages
Level 85
1,502 SR
1,413 Elo+

VS

Team Averages
Level 132
1,620 SR
1,532 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BTA_KILLERSNAKE
Vulcan
Level 143
God Stats
7W - 10L
1,581 SR
Queue Stats
170W - 184L
1,454 Elo+
Party 3
Vamana
Vamana
CrowHogen
Vamana
Level 120
God Stats
6W - 5L
1,854 SR
Queue Stats
61W - 51L
1,548 Elo+
Party 1
Nemesis
Nemesis
IamSwagJesus
Nemesis
Level 159
God Stats
5W - 4L
1,664 SR
Queue Stats
135W - 115L
1,571 Elo+
Party 1
Fafnir
Fafnir
JaegerBom6astic
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 69L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,011
701
2,714
9,797
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
KillerDriger
Gilgamesh
12
0 / 3 / 1
6,436
644
5,725
9,810
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RoeDaGawd708
Bacchus
12
0 / 2 / 1
6,965
697
6,870
11,575
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Saucy_Soto
Yu Huang
14
1 / 3 / 0
7,045
705
5,523
7,311
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
u_Cant_Stop_R50
Danzaburou
13
1 / 6 / 0
6,831
683
5,312
11,340
4,384
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 9
7,052
705
4,086
4,224
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 0 / 3
9,058
906
15,904
5,025
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
CrowHogen
Vamana
14
1 / 0 / 8
8,088
809
8,935
13,959
13,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
IamSwagJesus
Nemesis
16
6 / 0 / 5
8,869
887
9,983
9,880
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 8
7,868
787
3,510
9,297
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
17
17
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
9
4.5
W
9
0
3
10.5
W
Vamana
CrowHogen
Vamana
1
0
8
5
L
0
3
1
0.17
W
Nemesis
IamSwagJesus
Nemesis
6
0
5
8.5
W
1
1
8
5
L
Gilgamesh
KillerDriger
Gilgamesh
0
3
1
0.17
L
Bacchus
RoeDaGawd708
Bacchus
0
2
1
0.25
L
Yu Huang
Saucy_Soto
Yu Huang
1
3
0
0.33
L
Danzaburou
u_Cant_Stop_R50
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,144
Damage
42,418
49,833
Taken
42,385
31,323
Mitigated
35,500
7,548
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,086
225
0
430
4,224
1,836
357
223
3,960
14,710
0
W
15,904
9,661
0
1,751
5,025
2,487
933
2,890
2,135
45,198
0
W
Vamana
CrowHogen
Vamana
8,935
3,475
1,706
5,740
13,959
13,682
221
3,671
9,879
0
26,501
L
2,714
2,065
0
930
9,797
6,275
1,013
3,508
6,289
0
17,365
W
Nemesis
IamSwagJesus
Nemesis
9,983
4,568
0
3,498
9,880
5,239
0
2,939
6,861
0
44,788
W
3,510
926
0
2,035
9,297
12,256
36
2,670
6,497
6,774
0
L
Gilgamesh
KillerDriger
Gilgamesh
5,725
1,692
0
1,560
9,810
6,987
0
4,028
5,782
0
15,345
L
Bacchus
RoeDaGawd708
Bacchus
6,870
584
0
2,938
11,575
10,483
96
4,465
7,110
13,008
0
L
Yu Huang
Saucy_Soto
Yu Huang
5,523
439
0
772
7,311
3,194
150
4,056
3,255
27,369
0
L
Danzaburou
u_Cant_Stop_R50
Danzaburou
5,312
1,819
107
1,241
11,340
4,384
0
7,443
3,897
0
20,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
40,935
158
Minions Killed
228
0
Camps Cleared
0
984,630
Distance Traveled
1,073,662
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,052
705
24
2
0
134,727
0
W
Vulcan
9,058
906
83
8
0
226,255
0
W
Vamana
8,088
809
32
3
0
247,078
1
L
Arachne
7,011
701
41
4
0
220,207
0
W
Nemesis
8,869
887
81
8
0
258,597
4
W
Fafnir
7,868
787
8
1
0
207,005
2
L
Gilgamesh
6,436
644
21
2
0
187,122
1
L
Bacchus
6,965
697
13
1
0
210,995
3
L
Yu Huang
7,045
705
53
5
0
187,072
3
L
Danzaburou
6,831
683
30
3
0
179,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role