Player Matchup

Fenrir
Fenrir
Caspersfriend00
Fenrir
Level 65
God Stats
3W - 7L
1,086 SR
Queue Stats
26W - 38L
1,261 Elo+
Party 3
Jormungandr
Jormungandr
Dam6996
Jormungandr
Level 12
God Stats
6W - 5L
1,123 SR
Queue Stats
8W - 15L
987 Elo+
Party 3
Vulcan
Vulcan
Lumsden Ave
Vulcan
Level 23
God Stats
7W - 5L
1,579 SR
Queue Stats
24W - 27L
1,342 Elo+
Party 2
Chiron
Chiron
kizzrow
Chiron
Level 49
God Stats
13W - 12L
1,446 SR
Queue Stats
74W - 68L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
xXLemonGrassXx
Heimdallr
Level 15
God Stats
1W - 2L
1,021 SR
Queue Stats
17W - 28L
1,161 Elo+
Party 3
Team Averages
Level 33
1,251 SR
1,238 Elo+

VS

Team Averages
Level 50
1,353 SR
1,352 Elo+
Yemoja
Yemoja
AlphaPenguin13
Yemoja
Level 48
God Stats
3W - 2L
1,608 SR
Queue Stats
70W - 87L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
CannonLoad
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 79L
1,363 Elo+
Party 1
Medusa
Medusa
Lillyth1652
Medusa
Level 45
God Stats
0W - 6L
1,118 SR
Queue Stats
14W - 22L
1,304 Elo+
Solo
Freya
Freya
MrBulldops116
Freya
Level 60
God Stats
0W - 6L
1,083 SR
Queue Stats
91W - 127L
1,385 Elo+
Party 1
Skadi
Skadi
Raynikkie
Skadi
Level 48
God Stats
5W - 7L
1,458 SR
Queue Stats
24W - 38L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
10,557
1,056
10,388
7,161
4,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Dam6996
Jormungandr
16
1 / 2 / 13
10,002
1,000
5,346
13,619
9,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
16
3 / 1 / 11
10,802
1,080
21,742
6,366
3,149
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
kizzrow
Chiron
16
4 / 1 / 8
10,139
1,014
10,481
8,393
3,974
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
xXLemonGrassXx
Heimdallr
16
5 / 3 / 10
10,925
1,093
16,139
11,178
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

257

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
10,844
1,084
6,038
16,392
16,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
CannonLoad
Baron Samedi
15
1 / 6 / 5
9,679
968
11,176
13,963
7,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
3 / 2 / 2
10,131
1,013
6,521
9,744
4,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 6 / 6
9,467
947
11,030
19,203
7,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Raynikkie
Skadi
15
1 / 2 / 4
9,546
955
8,096
8,011
3,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
18
Kills
7
7
Deaths
18
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Baron Samedi
CannonLoad
Baron Samedi
1
6
5
0.58
W
5
0
7
8.5
W
Jormungandr
Dam6996
Jormungandr
1
2
13
3.75
L
Medusa
3
2
2
2
W
Vulcan
3
1
11
8.5
L
0
6
6
0.5
L
Skadi
Raynikkie
Skadi
1
2
4
1.5
W
Chiron
kizzrow
Chiron
4
1
8
8
W
Heimdallr
xXLemonGrassXx
Heimdallr
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,096
Damage
42,861
46,717
Taken
67,313
26,708
Mitigated
39,418
10,216
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,038
1,032
5,104
2,446
16,392
16,283
0
8,434
7,958
23,784
0
L
Baron Samedi
CannonLoad
Baron Samedi
11,176
1,515
1,299
984
13,963
7,645
0
4,818
9,141
27,664
0
W
10,388
1,162
202
578
7,161
4,045
0
3,425
3,736
0
18,767
W
Jormungandr
Dam6996
Jormungandr
5,346
1,583
0
3,144
13,619
9,929
0
9,230
4,389
23,170
0
L
Medusa
6,521
4,529
196
723
9,744
4,254
0
3,755
5,989
0
25,993
W
Vulcan
21,742
10,702
0
0
6,366
3,149
0
4,135
2,231
44,906
0
L
11,030
5,201
0
3,160
19,203
7,631
0
7,272
11,931
26,904
0
L
Skadi
Raynikkie
Skadi
8,096
2,472
210
482
8,011
3,605
0
2,809
5,202
0
26,565
W
Chiron
kizzrow
Chiron
10,481
4,057
1,522
2,774
8,393
3,974
0
4,395
3,998
0
22,670
W
Heimdallr
xXLemonGrassXx
Heimdallr
16,139
9,722
0
1,996
11,178
5,611
0
7,059
4,119
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,425
Gold Earned
49,667
187
Minions Killed
208
8
Camps Cleared
4
882,238
Distance Traveled
892,505
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,844
1,084
36
4
0
174,030
0
L
Baron Samedi
9,679
968
45
5
0
190,673
0
W
Fenrir
10,557
1,056
16
2
2
219,259
0
W
Jormungandr
10,002
1,000
41
4
2
162,640
0
L
Medusa
10,131
1,013
40
4
2
170,207
0
W
Vulcan
10,802
1,080
64
6
1
196,905
0
L
Freya
9,467
947
36
4
1
163,730
2
L
Skadi
9,546
955
51
5
1
193,865
0
W
Chiron
10,139
1,014
30
3
1
155,955
0
W
Heimdallr
10,925
1,093
36
4
2
147,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role