Player Matchup

Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ImJubei
Neith
Level 159
God Stats
2W - 1L
1,380 SR
Queue Stats
77W - 55L
1,648 Elo+
Solo
Tyr
Tyr
LongLiveDank
Tyr
Level 18
God Stats
31W - 3L
2,225 SR
Queue Stats
46W - 10L
1,928 Elo+
Party 2
Team Averages
Level 110
1,702 SR
1,692 Elo+

VS

Team Averages
Level 45
1,616 SR
1,486 Elo+
Vamana
Vamana
DNRsOnly
Vamana
Level 29
God Stats
1W - 1L
1,647 SR
Queue Stats
31W - 21L
1,568 Elo+
Party 1
The Morrigan
The Morrigan
KiePrince
The Morrigan
Level 47
God Stats
2W - 6L
1,700 SR
Queue Stats
45W - 57L
1,400 Elo+
Party 1
Izanami
Izanami
dietcolaa
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 0 / 13
9,716
883
15,824
5,742
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ImJubei
Neith
14
7 / 0 / 7
9,464
860
8,865
6,398
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 10
8,728
793
10,517
9,371
8,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DNRsOnly
Vamana
9
0 / 6 / 0
6,481
589
1,894
14,494
7,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
KiePrince
The Morrigan
11
0 / 6 / 0
6,306
573
1,932
11,865
4,421
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dietcolaa
Izanami
9
0 / 8 / 0
6,217
565
5,137
13,710
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
20
Kills
0
0
Deaths
20
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
13
13.5
L
Vamana
DNRsOnly
Vamana
0
6
0
0
W
Neith
ImJubei
Neith
7
0
7
10.5
L
The Morrigan
KiePrince
The Morrigan
0
6
0
0
W
6
0
10
11
L
Izanami
dietcolaa
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
8,963
21,511
Taken
40,069
13,499
Mitigated
16,903
5,768
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,824
495
0
959
5,742
2,094
696
272
5,470
52,547
0
L
Vamana
DNRsOnly
Vamana
1,894
571
1,042
2,830
14,494
7,577
0
4,697
9,797
0
5,286
W
Neith
ImJubei
Neith
8,865
3,407
0
2,301
6,398
3,286
1,793
375
6,023
0
51,917
L
The Morrigan
KiePrince
The Morrigan
1,932
408
0
927
11,865
4,421
0
5,570
6,295
19,628
3,060
W
10,517
250
0
2,508
9,371
8,119
0
432
8,939
0
17,795
L
Izanami
dietcolaa
Izanami
5,137
2,311
0
683
13,710
4,905
0
5,557
8,153
0
15,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
19,004
164
Minions Killed
61
0
Camps Cleared
0
645,511
Distance Traveled
496,315
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,716
883
77
7
0
211,618
5
L
Vamana
6,481
589
4
0
0
174,122
2
W
Neith
9,464
860
78
7
0
202,103
0
L
The Morrigan
6,306
573
31
3
0
161,705
1
W
Tyr
8,728
793
9
1
0
231,790
2
L
Izanami
6,217
565
26
2
0
160,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role