Player Matchup

Gilgamesh
Gilgamesh
Cuban_USMC
Gilgamesh
Level 67
God Stats
2W - 3L
1,495 SR
Queue Stats
14W - 12L
1,464 Elo+
Solo
Hades
Hades
FlakoLaFama27
Hades
Level 83
God Stats
11W - 11L
1,448 SR
Queue Stats
192W - 218L
1,320 Elo+
Solo
Xing Tian
Xing Tian
GiftedTurnip
Xing Tian
Level 150
God Stats
1W - 6L
1,317 SR
Queue Stats
15W - 22L
1,338 Elo+
Solo
Ishtar
Ishtar
INKZinkz
Ishtar
Level 115
God Stats
2W - 8L
1,158 SR
Queue Stats
88W - 94L
1,333 Elo+
Solo
Lancelot
Lancelot
sim_draco
Lancelot
Level 121
God Stats
0W - 2L
1,250 SR
Queue Stats
34W - 39L
1,345 Elo+
Solo
Team Averages
Level 107
1,334 SR
1,360 Elo+

VS

Team Averages
Level 97
1,478 SR
1,364 Elo+
Thor
Thor
ChaosFFXII
Thor
Level 93
God Stats
6W - 2L
1,772 SR
Queue Stats
308W - 350L
1,359 Elo+
Solo
Chronos
Chronos
CraxkHead-_Cap
Chronos
Level 121
God Stats
18W - 17L
1,535 SR
Queue Stats
222W - 240L
1,338 Elo+
Party 1
Hou Yi
Hou Yi
CraxkHead_OCK
Hou Yi
Level 98
God Stats
1W - 0L
1,202 SR
Queue Stats
149W - 173L
1,366 Elo+
Party 1
Scylla
Scylla
HomicideGhosttx
Scylla
Level 48
God Stats
12W - 24L
1,378 SR
Queue Stats
128W - 154L
1,354 Elo+
Party 1
Shiva
Shiva
INK-joelk
Shiva
Level 126
God Stats
8W - 6L
1,501 SR
Queue Stats
176W - 200L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cuban_USMC
Gilgamesh
15
4 / 2 / 0
10,281
428
13,820
24,853
29,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 2 / 8
10,827
451
24,641
27,892
16,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
GiftedTurnip
Xing Tian
13
0 / 1 / 5
9,365
390
10,350
20,419
22,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
INKZinkz
Ishtar
16
3 / 9 / 2
10,702
446
14,772
22,946
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
sim_draco
Lancelot
17
4 / 9 / 4
11,300
471
14,860
23,118
12,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
10,594
441
8,225
19,611
29,279
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 1 / 6
10,966
457
19,269
22,144
9,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 2 / 4
12,490
520
25,697
24,538
11,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 6
9,254
386
15,304
16,427
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
INK-joelk
Shiva
16
2 / 1 / 8
10,584
441
15,992
24,278
25,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
13
Kills
23
23
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
6
1
6
9
W
11
2
4
6.5
L
Gilgamesh
Cuban_USMC
Gilgamesh
4
2
0
2
L
2
2
8
3
L
Xing Tian
GiftedTurnip
Xing Tian
0
1
5
2.5
W
0
5
6
0.6
W
Shiva
INK-joelk
Shiva
2
1
8
6
L
Ishtar
INKZinkz
Ishtar
3
9
2
0.44
L
Lancelot
sim_draco
Lancelot
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,443
Damage
84,487
119,228
Taken
106,998
91,181
Mitigated
84,002
41,182
Healing
38,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,225
1,676
614
2,658
19,611
29,279
0
9,565
10,046
0
21,258
W
19,269
8,576
609
10,381
22,144
9,975
626
6,119
16,025
96,841
0
W
25,697
15,541
885
12,775
24,538
11,783
4,509
5,188
19,350
0
103,381
L
Gilgamesh
Cuban_USMC
Gilgamesh
13,820
3,362
0
4,874
24,853
29,454
590
7,806
17,047
0
66,354
L
24,641
5,112
2,046
17,379
27,892
16,736
20
11,676
16,216
103,026
0
L
Xing Tian
GiftedTurnip
Xing Tian
10,350
1,044
0
5,452
20,419
22,786
0
4,720
15,699
25,060
301
W
15,304
2,191
338
4,314
16,427
6,986
436
8,424
8,003
64,264
0
W
Shiva
INK-joelk
Shiva
15,992
2,536
332
5,852
24,278
25,979
402
5,394
18,884
0
82,028
L
Ishtar
INKZinkz
Ishtar
14,772
10,538
0
5,794
22,946
9,444
863
3,154
19,792
0
58,172
L
Lancelot
sim_draco
Lancelot
14,860
3,929
0
5,637
23,118
12,761
52
7,217
15,901
0
63,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,475
Gold Earned
53,888
435
Minions Killed
469
0
Camps Cleared
0
2,216,547
Distance Traveled
2,183,492
29
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,594
441
14
1
0
428,739
2
W
Chronos
10,966
457
134
6
0
478,527
2
W
Hou Yi
12,490
520
126
5
0
403,826
0
L
Gilgamesh
10,281
428
93
4
0
450,207
3
L
Hades
10,827
451
128
5
0
409,097
4
L
Xing Tian
9,365
390
20
1
0
484,062
12
W
Scylla
9,254
386
80
3
0
397,535
0
W
Shiva
10,584
441
115
5
0
474,865
0
L
Ishtar
10,702
446
85
4
0
375,128
5
L
Lancelot
11,300
471
109
5
0
498,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role