Player Matchup

He Bo
He Bo
DirtyAshTrae
He Bo
Level 123
God Stats
0W - 1L
1,723 SR
Queue Stats
61W - 63L
1,488 Elo+
Party 2
Serqet
Serqet
Jrm31502
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,532 Elo+
Solo
Atlas
Atlas
KingNickolaii
Atlas
Level 149
God Stats
0W - 1L
1,247 SR
Queue Stats
40W - 36L
1,502 Elo+
Solo
Cerberus
Cerberus
bleauxman
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,486 Elo+
Party 2
Medusa
Medusa
connerrhia
Medusa
Level 87
God Stats
1W - 2L
1,227 SR
Queue Stats
52W - 48L
1,511 Elo+
Party 2
Team Averages
Level 106
1,439 SR
1,504 Elo+

VS

Team Averages
Level 122
1,568 SR
1,534 Elo+
Poseidon
Poseidon
EgbertTheErudite
Poseidon
Level 100
God Stats
2W - 2L
1,210 SR
Queue Stats
117W - 107L
1,518 Elo+
Party 1
Shiva
Shiva
Ehjay9
Shiva
Level 149
God Stats
20W - 10L
1,533 SR
Queue Stats
550W - 539L
1,548 Elo+
Party 3
Mercury
Mercury
HolyBeefGaming
Mercury
Level 145
God Stats
12W - 4L
1,771 SR
Queue Stats
353W - 365L
1,549 Elo+
Party 3
Cupid
Cupid
Paratus776
Cupid
Level 111
God Stats
6W - 2L
1,627 SR
Queue Stats
138W - 134L
1,554 Elo+
Party 3
Khepri
Khepri
theschleus
Khepri
Level 107
God Stats
16W - 7L
1,700 SR
Queue Stats
124W - 116L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,423
443
8,206
12,297
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
Jrm31502
Serqet
14
0 / 4 / 2
8,580
452
5,891
16,947
8,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 2
8,814
464
11,644
16,175
16,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
bleauxman
Cerberus
12
0 / 4 / 6
7,803
411
4,412
19,662
19,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
connerrhia
Medusa
14
3 / 3 / 1
8,928
470
11,993
15,854
7,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,815
517
12,108
9,632
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
Ehjay9
Shiva
18
6 / 1 / 3
11,293
594
16,198
20,634
14,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Earring

Mystical Earring

+15
Mp 5

18
6 / 1 / 3
10,610
558
12,198
16,005
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
16
3 / 2 / 2
10,069
530
8,329
14,876
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
theschleus
Khepri
14
1 / 2 / 7
9,279
488
5,364
8,349
8,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
20
20
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
4
2
5
3.25
W
Shiva
Ehjay9
Shiva
6
1
3
7.5
W
6
1
3
7.5
L
Serqet
Jrm31502
Serqet
0
4
2
0.25
L
2
3
2
1
W
Cupid
3
2
2
2
L
Cerberus
bleauxman
Cerberus
0
4
6
0.75
L
Medusa
connerrhia
Medusa
3
3
1
1.17
W
Khepri
theschleus
Khepri
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,146
Damage
54,197
80,935
Taken
69,496
56,441
Mitigated
40,284
22,291
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,206
801
0
2,637
12,297
4,774
0
4,956
7,284
54,683
0
W
12,108
2,788
0
658
9,632
4,928
0
6,051
3,533
90,293
0
W
Shiva
Ehjay9
Shiva
16,198
2,882
117
11,462
20,634
14,150
0
7,863
11,306
0
83,025
W
12,198
6,570
0
850
16,005
6,586
0
3,906
11,630
0
111,765
L
Serqet
Jrm31502
Serqet
5,891
1,459
0
5,703
16,947
8,037
0
2,594
14,257
0
72,116
L
11,644
3,132
0
1,877
16,175
16,753
0
879
14,223
55,790
0
W
Cupid
8,329
4,342
377
8,789
14,876
5,992
984
1,955
12,921
0
78,372
L
Cerberus
bleauxman
Cerberus
4,412
631
0
5,008
19,662
19,875
0
7,895
11,653
27,375
0
L
Medusa
connerrhia
Medusa
11,993
5,821
0
7,066
15,854
7,002
0
1,617
14,183
0
71,999
W
Khepri
theschleus
Khepri
5,364
955
2,851
1,824
8,349
8,628
0
3,662
4,601
21,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
51,066
451
Minions Killed
588
0
Camps Cleared
0
1,726,086
Distance Traveled
1,973,150
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,423
443
92
5
0
332,218
5
W
Poseidon
9,815
517
137
7
0
359,574
8
W
Shiva
11,293
594
148
8
0
382,444
0
W
Mercury
10,610
558
141
7
0
486,689
3
L
Serqet
8,580
452
115
6
0
401,712
6
L
Atlas
8,814
464
92
5
0
333,007
1
W
Cupid
10,069
530
138
7
0
352,792
10
L
Cerberus
7,803
411
53
3
0
341,136
5
L
Medusa
8,928
470
99
5
0
318,013
5
W
Khepri
9,279
488
24
1
0
391,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role