Player Matchup

Achilles
Achilles
ConduxityRage
Achilles
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 128L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Duesdawg
Danzaburou
Level 109
God Stats
6W - 11L
1,461 SR
Queue Stats
675W - 687L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Flechas
Sylvanus
Level 160
God Stats
1W - 2L
1,627 SR
Queue Stats
91W - 115L
1,541 Elo+
Solo
Chronos
Chronos
VUntouchable98
Chronos
Level 60
God Stats
0W - 2L
1,143 SR
Queue Stats
68W - 56L
1,528 Elo+
Party 2
Camazotz
Camazotz
xlMr_Deathlx
Camazotz
Level 147
God Stats
0W - 2L
1,268 SR
Queue Stats
124W - 114L
1,598 Elo+
Party 2
Team Averages
Level 104
1,400 SR
1,549 Elo+

VS

Team Averages
Level 141
1,528 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Arcuruk
Geb
Level 141
God Stats
1W - 0L
1,751 SR
Queue Stats
23W - 13L
1,585 Elo+
Party 1
Vulcan
Vulcan
POOPPYDIAPER
Vulcan
Level 148
God Stats
18W - 11L
1,598 SR
Queue Stats
631W - 655L
1,508 Elo+
Solo
Ra
Ra
ZeroGer0
Ra
Level 160
God Stats
2W - 2L
1,289 SR
Queue Stats
317W - 323L
1,563 Elo+
Solo
Lancelot
Lancelot
turokdeath
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ConduxityRage
Achilles
13
1 / 7 / 4
7,816
711
11,066
19,415
21,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Duesdawg
Danzaburou
16
3 / 4 / 8
8,675
789
13,809
16,768
7,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Flechas
Sylvanus
15
1 / 5 / 9
8,678
789
10,587
19,179
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 6 / 2
7,771
706
6,489
13,542
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
xlMr_Deathlx
Camazotz
16
5 / 5 / 4
9,300
845
14,894
21,416
9,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 3 / 15
9,630
875
19,024
17,553
20,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
14
1 / 2 / 15
9,382
853
5,854
16,874
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
19
11 / 3 / 12
11,433
1,039
28,297
14,127
8,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
5 / 1 / 18
10,565
960
18,671
10,644
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
turokdeath
Lancelot
16
5 / 4 / 10
9,815
892
11,907
14,118
8,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
13
Kills
27
27
Deaths
13
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
15
4.17
W
Geb
1
2
15
4.25
L
Achilles
ConduxityRage
Achilles
1
7
4
0.43
L
Danzaburou
Duesdawg
Danzaburou
3
4
8
1.75
L
Sylvanus
Flechas
Sylvanus
1
5
9
1.1
W
Vulcan
11
3
12
5.67
L
3
6
2
0.67
W
5
1
18
14
W
Lancelot
turokdeath
Lancelot
5
4
10
2.5
L
Camazotz
xlMr_Deathlx
Camazotz
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,845
Damage
83,753
90,320
Taken
73,316
57,903
Mitigated
61,052
35,550
Healing
31,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
19,024
1,533
527
774
17,553
20,060
599
5,498
11,875
51
27,807
W
Geb
5,854
428
834
3,865
16,874
18,683
532
3,469
13,126
8,207
0
L
Achilles
ConduxityRage
Achilles
11,066
1,934
207
3,043
19,415
21,530
0
11,120
8,295
0
19,203
L
Danzaburou
Duesdawg
Danzaburou
13,809
5,616
2,050
6,622
16,768
7,306
0
10,936
5,832
0
33,634
L
Sylvanus
Flechas
Sylvanus
10,587
1,425
4,230
6,439
19,179
14,459
0
11,847
7,332
18,204
0
W
Vulcan
28,297
12,246
1,044
2,750
14,127
8,296
1,729
2,360
11,590
45,632
0
L
6,489
964
577
1,402
13,542
4,891
0
9,234
4,308
15,906
0
W
18,671
1,342
14,099
6,047
10,644
5,961
947
1,822
8,744
36,362
0
W
Lancelot
turokdeath
Lancelot
11,907
2,323
0
1,728
14,118
8,052
3,147
3,927
10,114
118
18,878
L
Camazotz
xlMr_Deathlx
Camazotz
14,894
2,920
1,404
9,576
21,416
9,717
0
9,844
11,572
0
30,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
50,825
118
Minions Killed
144
0
Camps Cleared
0
970,589
Distance Traveled
1,189,097
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,630
875
24
2
0
228,408
0
W
Geb
9,382
853
7
1
0
237,190
0
L
Achilles
7,816
711
9
1
0
167,154
0
L
Danzaburou
8,675
789
38
3
0
176,344
0
L
Sylvanus
8,678
789
17
2
0
202,454
0
W
Vulcan
11,433
1,039
51
5
0
242,787
0
L
Chronos
7,771
706
22
2
0
212,639
1
W
Ra
10,565
960
51
5
0
251,253
3
W
Lancelot
9,815
892
11
1
0
229,459
0
L
Camazotz
9,300
845
32
3
0
211,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role