Player Matchup

Baron Samedi
Baron Samedi
NiijiABORIGINAL
Baron Samedi
Level 26
God Stats
2W - 2L
1,542 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
Izanami
Izanami
RespectNV
Izanami
Level 135
God Stats
2W - 5L
1,342 SR
Queue Stats
248W - 238L
1,545 Elo+
Party 1
Odin
Odin
TTVRUNNINGMAN314
Odin
Level 146
God Stats
2W - 2L
1,557 SR
Queue Stats
353W - 319L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
TTVshawnywanny
Cthulhu
Level 84
God Stats
125W - 86L
1,674 SR
Queue Stats
346W - 286L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
TTVyungdomm0
Hun Batz
Level 125
God Stats
8W - 2L
1,576 SR
Queue Stats
284W - 283L
1,536 Elo+
Party 1
Team Averages
Level 103
1,538 SR
1,536 Elo+

VS

Team Averages
Level 65
1,478 SR
1,596 Elo+
Camazotz
Camazotz
C0ca de Al1tr0
Camazotz
Level 96
God Stats
0W - 3L
1,322 SR
Queue Stats
448W - 454L
1,489 Elo+
Party 3
Horus
Horus
FoldingDishes
Horus
Level 57
God Stats
33W - 16L
1,838 SR
Queue Stats
149W - 66L
1,724 Elo+
Party 2
Izanami
Izanami
ImGoing2Feed
Izanami
Level 26
God Stats
1W - 1L
1,478 SR
Queue Stats
44W - 12L
1,804 Elo+
Party 2
Hera
Hera
Ugandan7Knucles
Hera
Level 87
God Stats
6W - 7L
1,412 SR
Queue Stats
326W - 338L
1,478 Elo+
Party 3
Ao Kuang
Ao Kuang
bu360
Ao Kuang
Level 61
God Stats
1W - 3L
1,337 SR
Queue Stats
142W - 145L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NiijiABORIGINAL
Baron Samedi
14
7 / 0 / 1
8,515
568
9,867
7,035
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
RespectNV
Izanami
14
1 / 3 / 0
8,115
541
8,235
13,537
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 2
8,917
594
6,061
6,378
4,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 1 / 4
6,829
455
5,661
10,281
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
TTVyungdomm0
Hun Batz
13
3 / 2 / 3
7,979
532
5,024
10,515
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
1 / 4 / 1
7,080
472
5,115
16,485
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 3
6,568
438
4,576
9,611
6,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ImGoing2Feed
Izanami
14
5 / 1 / 0
8,648
577
9,260
11,975
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 3
6,274
418
6,431
10,088
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
bu360
Ao Kuang
12
0 / 5 / 1
7,080
472
1,757
10,768
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
6
7
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
4
1
0.38
L
0
1
3
1.5
L
Izanami
ImGoing2Feed
Izanami
5
1
0
5
W
Baron Samedi
NiijiABORIGINAL
Baron Samedi
7
0
1
7.5
W
Izanami
RespectNV
Izanami
1
3
0
0.33
W
4
1
2
5
W
1
1
4
3
W
Hun Batz
TTVyungdomm0
Hun Batz
3
2
3
2.25
L
0
5
3
0.3
L
Ao Kuang
bu360
Ao Kuang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
27,139
47,746
Taken
58,927
23,587
Mitigated
25,384
17,008
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
5,115
2,062
0
5,787
16,485
6,009
0
2,136
14,302
0
61,052
L
4,576
2,177
2,107
3,485
9,611
6,819
0
5,459
3,740
0
23,082
L
Izanami
ImGoing2Feed
Izanami
9,260
6,172
0
3,824
11,975
4,056
37
1,347
10,420
0
89,466
W
Baron Samedi
NiijiABORIGINAL
Baron Samedi
9,867
918
328
3,639
7,035
3,897
72
2,853
4,182
60,696
0
W
Izanami
RespectNV
Izanami
8,235
6,775
0
3,896
13,537
4,136
0
0
13,537
0
78,961
W
6,061
1,626
0
931
6,378
4,099
743
1,426
4,952
0
60,368
W
5,661
686
372
3,386
10,281
7,303
0
1,905
8,376
34,171
344
W
Hun Batz
TTVyungdomm0
Hun Batz
5,024
1,985
0
4,456
10,515
4,152
0
2,004
8,511
0
48,612
L
6,431
2,176
0
1,988
10,088
4,685
0
5,794
4,169
46,692
0
L
Ao Kuang
bu360
Ao Kuang
1,757
514
0
4,106
10,768
3,815
0
0
10,768
38,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
35,650
516
Minions Killed
437
0
Camps Cleared
0
1,384,266
Distance Traveled
1,418,242
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,080
472
96
6
0
306,107
2
L
Horus
6,568
438
33
2
0
297,718
1
L
Izanami
8,648
577
152
10
0
269,190
7
W
Baron Samedi
8,515
568
110
7
0
268,508
7
W
Izanami
8,115
541
138
9
0
262,078
2
W
Odin
8,917
594
120
8
0
248,905
8
W
Cthulhu
6,829
455
54
4
0
300,471
2
W
Hun Batz
7,979
532
94
6
0
304,304
3
L
Hera
6,274
418
69
5
0
257,945
5
L
Ao Kuang
7,080
472
87
6
0
287,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role