Player Matchup

Danzaburou
Danzaburou
Silver I
DMitten
Danzaburou
Silver I
Level 160
God Stats
20W - 30L
1,511 SR
Queue Stats
177W - 190L
1,038 MMR
Solo
Horus
Horus
Silver IV
Danieleh1569
Horus
Silver IV
Level 117
God Stats
2W - 4L
1,505 SR
Queue Stats
131W - 146L
962 MMR
Solo
Scylla
Scylla
Silver II
ItsJustGhvst
Scylla
Silver II
Level 109
God Stats
15W - 21L
1,470 SR
Queue Stats
194W - 203L
1,039 MMR
Solo
Athena
Athena
Silver III
SmurfplaysFreya
Athena
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 103L
959 MMR
Solo
King Arthur
King Arthur
Silver III
seam-_-steven
King Arthur
Silver III
Level 120
God Stats
2W - 3L
1,468 SR
Queue Stats
32W - 44L
985 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,491 SR
997 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,507 SR
996 MMR
Kumbhakarna
Kumbhakarna
Bronze V
Angeledu8
Kumbhakarna
Bronze V
Level 125
God Stats
9W - 15L
1,435 SR
Queue Stats
51W - 68L
944 MMR
Party 1
Nike
Nike
Bronze V
DatBihMari
Nike
Bronze V
Level 74
God Stats
4W - 4L
1,491 SR
Queue Stats
10W - 14L
1,212 MMR
Party 2
Pele
Pele
Silver V
ErraticEarth1
Pele
Silver V
Level 86
God Stats
3W - 2L
1,522 SR
Queue Stats
27W - 43L
807 MMR
Party 2
Chang'e
Chang'e
Silver V
KiillerPolloo
Chang'e
Silver V
Level 77
God Stats
23W - 19L
1,588 SR
Queue Stats
134W - 148L
902 MMR
Solo
Izanami
Izanami
Silver IV
rooster0291
Izanami
Silver IV
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 117L
1,115 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMitten
Danzaburou
12
2 / 2 / 0
6,831
525
4,589
9,206
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 1 / 1
6,218
478
5,445
9,470
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
0 / 4 / 3
6,311
485
7,544
6,905
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 2 / 2
6,050
465
5,504
11,129
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
seam-_-steven
King Arthur
10
0 / 4 / 0
5,750
442
4,287
9,368
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasThor

VS

Bans
AnubisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Angeledu8
Kumbhakarna
10
0 / 2 / 5
6,922
532
1,878
9,934
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
5 / 0 / 2
8,746
673
7,259
12,869
6,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 2
8,097
623
5,380
11,145
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
11
3 / 0 / 3
7,111
547
9,856
10,709
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
rooster0291
Izanami
12
1 / 3 / 2
7,996
615
4,484
10,057
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
13
13
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Angeledu8
Kumbhakarna
0
2
5
1.25
L
Danzaburou
DMitten
Danzaburou
2
2
0
1
L
2
1
1
2.5
W
5
0
2
6
W
4
0
2
5
L
Scylla
0
4
3
0.38
W
Chang'e
3
0
3
4.5
L
1
2
2
1
W
Izanami
rooster0291
Izanami
1
3
2
0.67
L
King Arthur
seam-_-steven
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
28,857
46,078
Taken
54,714
24,387
Mitigated
27,423
14,271
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Angeledu8
Kumbhakarna
1,878
525
0
1,596
9,934
8,785
119
4,821
5,113
10,670
0
L
Danzaburou
DMitten
Danzaburou
4,589
1,670
0
4,120
9,206
3,415
0
474
8,732
0
46,557
L
5,445
2,118
300
5,038
9,470
4,354
50
1,964
7,506
0
33,512
W
7,259
1,723
0
5,166
12,869
6,008
432
1,074
11,187
0
67,070
W
5,380
1,498
0
2,370
11,145
4,112
393
976
10,169
0
67,634
L
Scylla
7,544
1,460
0
941
6,905
3,075
0
4,339
2,566
49,246
0
W
Chang'e
9,856
326
1,301
5,062
10,709
4,488
188
5,639
5,070
42,237
0
L
5,504
1,139
0
2,302
11,129
8,254
0
4,589
6,540
20,385
271
W
Izanami
rooster0291
Izanami
4,484
2,935
99
3,964
10,057
4,030
913
1,280
8,777
0
62,811
L
King Arthur
seam-_-steven
King Arthur
4,287
861
0
1,570
9,368
5,289
0
368
9,000
0
34,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
38,872
308
Minions Killed
427
0
Camps Cleared
0
1,263,714
Distance Traveled
1,320,427
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,922
532
27
2
0
257,128
2
L
Danzaburou
6,831
525
72
6
0
230,604
3
L
Horus
6,218
478
61
5
0
283,745
4
W
Nike
8,746
673
107
8
0
275,042
2
W
Pele
8,097
623
114
9
0
294,048
4
L
Scylla
6,311
485
81
6
0
255,153
1
W
Chang'e
7,111
547
67
5
0
284,442
2
L
Athena
6,050
465
38
3
0
278,478
3
W
Izanami
7,996
615
112
9
0
209,767
1
L
King Arthur
5,750
442
56
4
0
215,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role